|
13 | 13 | <Quad corner="0,100,0" edge_x="100,0,0" edge_y="0,0,150" /> <!-- Top --> |
14 | 14 |
|
15 | 15 | <ShaderGroup>color Cs 0.35 0.35 0.35; shader matte layer1;</ShaderGroup> |
16 | | - <Sphere center="73,16.5,78" radius="16.5" /> <!-- Grey --> |
| 16 | + <Sphere center="50,50,70" radius="25" /> <!-- Grey --> |
17 | 17 |
|
18 | | - <ShaderGroup>float eta 15; shader metal layer1;</ShaderGroup> |
19 | | - <Sphere center="27,16.5,47" radius="16.5" /> <!-- Mirror --> |
20 | 18 |
|
21 | | - <ShaderGroup is_light="yes">float power 26000; shader emitter layer1</ShaderGroup> |
| 19 | + <ShaderGroup is_light="yes">float power 90000; shader emitter layer1</ShaderGroup> |
22 | 20 | <Quad corner="40, 99.99, 40" edge_x="20, 0, 0" edge_y="0, 0, 20" /> <!--Lite --> |
23 | 21 |
|
24 | 22 | <ShaderGroup> |
25 | | - param color albedo 0.75 0.75 0.75; |
26 | | - param float extinction 0.001; |
27 | | - param float anisotropy 0.9; |
| 23 | + param color albedo 0.85 0.85 0.85; |
| 24 | + param float extinction 0.01; |
| 25 | + param float anisotropy 0.25; |
28 | 26 |
|
29 | 27 | shader anisotropic layer1; |
30 | 28 | </ShaderGroup> |
31 | | - <Quad corner="0,0,0" edge_x="99.9,0,0" edge_y="0,99.9,0" /> <!-- Bottom --> |
32 | | - <Quad corner="0,0,0" edge_x="99.9,0,0" edge_y="0,0,149.9" /> <!-- Back --> |
33 | | - <Quad corner="0,0,0" edge_x="0,99.9,0" edge_y="0,0,149.9" /> <!-- Left --> |
34 | | - <Quad corner="99.9,0,0" edge_x="0,99.9,0" edge_y="0,0,149.9" /> <!-- Right --> |
35 | | - <Quad corner="0,99.9,0" edge_x="99.9,0,0" edge_y="0,0,149.9" /> <!-- Front --> |
36 | | - <Quad corner="0,0,149.9" edge_x="99.9,0,0" edge_y="0,99.9,0" /> <!-- Top --> |
| 29 | + <Quad corner="0,0,0" edge_x="99.99,0,0" edge_y="0,99.99,0" /> <!-- Bottom --> |
| 30 | + <Quad corner="0,0,0" edge_x="99.99,0,0" edge_y="0,0,149.9" /> <!-- Back --> |
| 31 | + <Quad corner="0,0,0" edge_x="0,99.99,0" edge_y="0,0,149.9" /> <!-- Left --> |
| 32 | + <Quad corner="99.99,0,0" edge_x="0,99.99,0" edge_y="0,0,149.9" /> <!-- Right --> |
| 33 | + <Quad corner="0,99.99,0" edge_x="99.99,0,0" edge_y="0,0,149.9" /> <!-- Front --> |
| 34 | + <Quad corner="0,0,149.9" edge_x="99.99,0,0" edge_y="0,99.99,0" /> <!-- Top --> |
37 | 35 |
|
38 | 36 | </World> |
0 commit comments