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Copy file name to clipboardExpand all lines: Core.lua
+10-3Lines changed: 10 additions & 3 deletions
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@@ -441,8 +441,8 @@ function cPointDisplay:UpdatePointDisplay(...)
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-- Do we hide the Display
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if ((Points[tid] ==0andnotdb[ic].types[tid].general.showatzero)
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or (ic~=PlayerClassandic~="GENERAL") -- Not my class
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-
or ((PlayerClass~="ROGUE") and (ic=="GENERAL") andnotUnitHasVehicleUI("player")) -- Impossible to have Combo Points
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or (db[ic].types[tid].general.hidein.vehicleandUnitHasVehicleUI("player"))-- Hide in vehicle
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or ((PlayerClass~="ROGUE"and (PlayerClass~="DRUID" andPlayerSpec~=1)) and (ic=="GENERAL") andnotUnitHasVehicleUI("player")) -- Impossible to have Combo Points
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or (db[ic].types[tid].general.hidein.vehicleandUnitHasVehicleUI("player"))-- Hide in vehicle
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or ((db[ic].types[tid].general.hidein.spec-1) ==PlayerSpec)) -- Hide in spec
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andnotdb[ic].types[tid].configmode.enabledthen-- Not in config mode
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-- Hide Display
@@ -506,7 +506,14 @@ function cPointDisplay:GetPoints(CurClass, CurType)
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