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CommunityToolkit.WinUI.Animations.csproj
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39 lines (32 loc) · 1.5 KB
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<Project>
<Import Project="$([MSBuild]::GetPathOfFileAbove(Directory.Build.props))" Condition="Exists('$([MSBuild]::GetPathOfFileAbove(Directory.Build.props))')" />
<PropertyGroup>
<ToolkitComponentName>Animations</ToolkitComponentName>
<Description>A collection of implicit, composition and connected animation helpers and builders.</Description>
<!-- Rns suffix is required for namespaces shared across projects. See https://github.com/CommunityToolkit/Labs-Windows/issues/152 -->
<RootNamespace>CommunityToolkit.WinUI.AnimationsRns</RootNamespace>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<PackageReadmeFile>ReadMe.md</PackageReadmeFile>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="PolySharp" Version="1.13.1">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="$(ToolkitExtensionsSourceProject)" />
</ItemGroup>
<ItemGroup>
<None Include="ReadMe.md">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
</ItemGroup>
<!-- Sets this up as a toolkit component's source project -->
<Import Project="$(ToolingDirectory)\ToolkitComponent.SourceProject.props" />
<ItemGroup>
<InternalsVisibleTo Include="CommunityToolkit.$(PackageIdVariant).Media" />
<InternalsVisibleTo Include="CommunityToolkit.$(PackageIdVariant).Behaviors" />
</ItemGroup>
</Project>