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README.md

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@@ -20,23 +20,17 @@ Enabling the plugin can be done through the process outlined at the top of the a
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**Plugin Information: **
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Plugin Modules (Type):
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* ResourceCompPlugin(Runtime)
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Plugin Classes (Parent Class):
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* ResourceComponentBase (Actor Component)
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* HealthResource (ResourceComponentBase)
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* HealthResourceWithUI (HealthResource)
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* DamageModificationData (Primary Data Asset)
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* ResourceFunctionLibrary (Blueprint Function Library)
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* DamageTypeModificationInterface (Interface)
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* **[ResourceComponentBase](#bookmark=id.83pllbpik3lj)**(Actor Component)
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* **[HealthResource](#bookmark=id.wgb7u4zekqiy)**(ResourceComponentBase)
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* **[HealthResourceWithUI](#bookmark=id.dz8646hp5o6i)**(HealthResource)
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* **[DamageModificationData](#bookmark=id.5fnackhzll46)**(Primary Data Asset)
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* **[ResourceFunctionLibrary](#bookmark=id.hc2ymvah7voh)**(Blueprint Function Library)
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* **[DamageTypeModificationInterface](#bookmark=id.ntdrcdy26ozg)**(Interface)
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[Plugin Enums and Structs](#bookmark=id.uaktb54x2xo0)
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[Plugin Enums and Structs](#ResourceComponentPlugin)
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[Additional Notes for the plugin](#bookmark=id.y9kx81wrsd5l)
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**Resource Component Base (Actor Component)**
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# Resource Component Base (Actor Component)
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**#include "Components/ResourceComponentBase.h"**
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#include "Components/ResourceComponentBase.h"
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