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README.md

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@@ -27,7 +27,7 @@ Add the script to the UI elements you want to localize
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The necessary files must be located in the following folders:
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**Resources\\localization **
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**Resources\\localization**
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Here you add the language files. Each file must be named following the scheme
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\<languageName\>.txt, so for English you'll create a file named English.txt, for
@@ -42,7 +42,7 @@ Tab character (0x09). To add a newline simply use the sequence **\\n**
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Be sure to use the same sprite name for all its version and store each sprite in
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its language specific folder.
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The **language name **must be one of those listed here:
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The **language name** must be one of those listed here:
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https://docs.unity3d.com/ScriptReference/SystemLanguage.html
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Once you have prepared the files all you have to do is to add the correct script

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