|
| 1 | +- PageURL: https://gamebanana.com/mods/522257 |
| 2 | + GameBananaType: Mod |
| 3 | + GameBananaId: 522257 |
| 4 | + Name: Adam's Add-ons |
| 5 | + Author: Anzen_ |
| 6 | + Description: Alliterating Alterations |
| 7 | + Likes: 17 |
| 8 | + Views: 4760 |
| 9 | + Downloads: 80911 |
| 10 | + Text: A collection of random features, with a focus on visual tweaks and entities |
| 11 | + I coded for my maps.<br><br><hr><br>This helper has the following gameplay focused |
| 12 | + entities:<br><br><b>Player Sprite Flag Controller</b> - Checks if the player's |
| 13 | + sprite uses a specific texture, like <i>player/</i><i>idle00</i>, and sets a flag |
| 14 | + if so.<br><br><b>Lönn Block</b> & <b>Lönn Shrine</b> - By interacting with |
| 15 | + a Lönn Shrine, the player can freely move all Lönn Blocks in the room. Both of |
| 16 | + these can be resprited, and the helper includes textures for spikes fitting Lönn |
| 17 | + Blocks with the path: <i>Anzen/AdamsAddons/lonn</i><br><br><b>Lönn Block |
| 18 | + Extension</b> - By placing its node on a Lönn Block, the extension will merge |
| 19 | + with the Lönn Block and can be moved along with it. This can be used to create |
| 20 | + more complex Lönn Block shapes, or to separate a Lönn Block into multiple discrete |
| 21 | + parts.<br><br><b>Lönn Barrier</b> - An invisible barrier that Lönn Blocks collide |
| 22 | + with, primarily used to fine-tune where they can and can't be moved.<br><br><b>Lönn |
| 23 | + Puzzle Slot</b> - Sets a flag when a specific Lönn Block has been moved to a specific |
| 24 | + location. Doesn't appear in-game.<br><br><b>Boostar</b> - A series of connected |
| 25 | + boosters, when one of them is used, the next one spawns. These spawns can either |
| 26 | + be instant or delayed to match booster respawn times.<br><br><b>Portal Dash Refill</b> |
| 27 | + - Collecting this refill spawns a portal in the direction of the player's aim, |
| 28 | + the next dash will teleport the player to the portal, passing through solids in |
| 29 | + the way.<br><br><hr><br><span class="SelectedElement">This helper has the following |
| 30 | + visuals focused entities:</span><br><br><b>Cycling Spikes</b> - Spikes that |
| 31 | + behave differently if multiple variations are given, by cycling through the textures |
| 32 | + instead of picking randomly. Starting offset can be modified, or randomized. Also |
| 33 | + includes 4 inbuilt textures, like a mini asset pack.<br><br><b>Camera Correction |
| 34 | + Controller</b> - It can be hard to notice but the camera sometimes stops |
| 35 | + one pixel away from its destination, the camera correction controller fixes this |
| 36 | + behavior in its room.<br><br><b>Particle Color Controller</b> - Can recolor |
| 37 | + most particles, like ones emitted by boosters, switch gates, berries, or the glitch |
| 38 | + tileset. Leaving the color fields empty will instead remove the particle type.<br><br><b>Horizontal |
| 39 | + Watchtower</b> - A bino that can only move the camera horizontally.<br><br><b>Change |
| 40 | + Wipe Controller</b> - Changes the death wipe used in its room. Can activate |
| 41 | + based on a flag.<br><br><b>Small Jump Through</b> - A one tile wide jump |
| 42 | + through platform. Unlike vanilla jump throughs, these use unique textures to render |
| 43 | + properly. Vanilla types are supported, and you can also resprite them yourself. |
| 44 | + To do so, use the <i>smallJumpthru </i>folder instead of <i>jumpthru</i>, |
| 45 | + and a 16x16 pixel template with the following structure:<br><br><img src="https://i.ibb.co/3SNzCyt/Template.png"><br><br><b>Flag |
| 46 | + Change Decal</b> - A decal that can change its position, scale, color, transparency, |
| 47 | + depth, animation speed, and texture depending on the state of a flag.<br><br><hr><br>This |
| 48 | + helper has the following trigger:<br><br><b>Change Dash Count Trigger</b> - Sets |
| 49 | + the player's current dash count to any number. Has the option to only activate |
| 50 | + when the player spawns inside it.<br><br><hr><br>This helper has the following |
| 51 | + effect:<br><br><b>Rhombus Godrays</b> - The transparent diamonds that appear in |
| 52 | + reflection, but rhombus-shaped. They also allow some additional customization.<br><br><hr><br>This |
| 53 | + helper has the following script:<br><br><b>Crop Jump Throughs</b> - Turns one |
| 54 | + tile wide vanilla Jump Throughs into Small Jump Throughs, while keeping their |
| 55 | + properties intact.<br><br><hr><br>This helper also adds 15 new decal registry |
| 56 | + attributes, that you can read about <a href="https://gist.github.com/AdamKorinek/7e27d288701db5a0df095f756f0f8e9a" |
| 57 | + target="_blank"><b>here</b></a>.<br><br><hr><br>I hope these will be useful to |
| 58 | + some mappers, if you find a bug or have a suggestion, for example a particle type |
| 59 | + you want the controller to support, or a decal registry attribute, contact me |
| 60 | + on Discord. |
| 61 | + CreatedDate: 1718655781 |
| 62 | + ModifiedDate: 1762999208 |
| 63 | + UpdatedDate: 1731499290 |
| 64 | + Screenshots: |
| 65 | + - https://images.gamebanana.com/img/ss/mods/667076bc880a2.jpg |
| 66 | + - https://images.gamebanana.com/img/ss/mods/667076c193296.jpg |
| 67 | + - https://images.gamebanana.com/img/ss/mods/6734921861219.jpg |
| 68 | + MirroredScreenshots: |
| 69 | + - https://celestemodupdater.0x0a.de/banana-mirror-images/img_ss_mods_667076bc880a2.png |
| 70 | + - https://celestemodupdater.0x0a.de/banana-mirror-images/img_ss_mods_667076c193296.png |
| 71 | + Files: |
| 72 | + - Description: v. 1.14.9 |
| 73 | + HasEverestYaml: true |
| 74 | + Size: 184037 |
| 75 | + CreatedDate: 1762999195 |
| 76 | + Downloads: 0 |
| 77 | + URL: https://gamebanana.com/dl/1560091 |
| 78 | + Name: adamsaddons.zip |
| 79 | + CategoryId: 5081 |
| 80 | + CategoryName: Helpers |
1 | 81 | - PageURL: https://gamebanana.com/mods/629797 |
2 | 82 | GameBananaType: Mod |
3 | 83 | GameBananaId: 629797 |
@@ -135758,85 +135838,6 @@ |
135758 | 135838 | Name: astunningview_707ec.zip |
135759 | 135839 | CategoryId: 6800 |
135760 | 135840 | CategoryName: Maps |
135761 | | -- PageURL: https://gamebanana.com/mods/522257 |
135762 | | - GameBananaType: Mod |
135763 | | - GameBananaId: 522257 |
135764 | | - Name: Adam's Add-ons |
135765 | | - Author: Anzen_ |
135766 | | - Description: Alliterating Alterations |
135767 | | - Likes: 17 |
135768 | | - Views: 4756 |
135769 | | - Downloads: 80881 |
135770 | | - Text: A collection of random features, with a focus on visual tweaks and entities |
135771 | | - I coded for my maps.<br><br><hr><br>This helper has the following gameplay focused |
135772 | | - entities:<br><br><b>Player Sprite Flag Controller</b> - Checks if the player's |
135773 | | - sprite uses a specific texture, like <i>player/</i><i>idle00</i>, and sets a flag |
135774 | | - if so.<br><br><b>Lönn Block</b> & <b>Lönn Shrine</b> - By interacting with a Lönn |
135775 | | - Shrine, the player can freely move all Lönn Blocks in the room. Both of these |
135776 | | - can be resprited, and the helper includes textures for spikes fitting Lönn Blocks |
135777 | | - with the path: <i>Anzen/AdamsAddons/lonn</i><br><br><b>Lönn Block Extension</b> |
135778 | | - - By placing its node on a Lönn Block, the extension will merge with the Lönn |
135779 | | - Block and can be moved along with it. This can be used to create more complex |
135780 | | - Lönn Block shapes, or to separate a Lönn Block into multiple discrete parts.<br><br><b>Lönn |
135781 | | - Barrier</b> - An invisible barrier that Lönn Blocks collide with, primarily used |
135782 | | - to fine-tune where they can and can't be moved.<br><br><b>Lönn Puzzle Slot</b> |
135783 | | - - Sets a flag when a specific Lönn Block has been moved to a specific location. |
135784 | | - Doesn't appear in-game.<br><br><b>Boostar</b> - A series of connected boosters, |
135785 | | - when one of them is used, the next one spawns. These spawns can either be instant |
135786 | | - or delayed to match booster respawn times.<br><br><b>Portal Dash Refill</b> - |
135787 | | - Collecting this refill spawns a portal in the direction of the player's aim, the |
135788 | | - next dash will teleport the player to the portal, passing through solids in the |
135789 | | - way.<br><br><hr><br><span class="SelectedElement">This helper has the following |
135790 | | - visuals focused entities:</span><br><br><b>Cycling Spikes</b> - Spikes that behave |
135791 | | - differently if multiple variations are given, by cycling through the textures |
135792 | | - instead of picking randomly. Starting offset can be modified, or randomized. Also |
135793 | | - includes 4 inbuilt textures, like a mini asset pack.<br><br><b>Camera Correction |
135794 | | - Controller</b> - It can be hard to notice but the camera sometimes stops one pixel |
135795 | | - away from its destination, the camera correction controller fixes this behavior |
135796 | | - in its room.<br><br><b>Particle Color Controller</b> - Can recolor most particles, |
135797 | | - like ones emitted by boosters, switch gates, berries, or the glitch tileset. Leaving |
135798 | | - the color fields empty will instead remove the particle type.<br><br><b>Horizontal |
135799 | | - Watchtower</b> - A bino that can only move the camera horizontally.<br><br><b>Change |
135800 | | - Wipe Controller</b> - Changes the death wipe used in its room. Can activate based |
135801 | | - on a flag.<br><br><b>Small Jump Through</b> - A one tile wide jump through platform. |
135802 | | - Unlike vanilla jump throughs, these use unique textures to render properly. Vanilla |
135803 | | - types are supported, and you can also resprite them yourself. To do so, use the <i>smallJumpthru </i>folder |
135804 | | - instead of <i>jumpthru</i>, and a 16x16 pixel template with the following structure:<br><br><img |
135805 | | - src="https://i.ibb.co/3SNzCyt/Template.png"><br><br><b>Flag Change Decal</b> - |
135806 | | - A decal that can change its position, scale, color, transparency, depth, animation |
135807 | | - speed, and texture depending on the state of a flag.<br><br><hr><br>This helper |
135808 | | - has the following trigger:<br><br><b>Change Dash Count Trigger</b> - Sets the |
135809 | | - player's current dash count to any number. Has the option to only activate when |
135810 | | - the player spawns inside it.<br><br><hr><br>This helper has the following effect:<br><br><b>Rhombus |
135811 | | - Godrays</b> - The transparent diamonds that appear in reflection, but rhombus-shaped. |
135812 | | - They also allow some additional customization.<br><br><hr><br>This helper has |
135813 | | - the following script:<br><br><b>Crop Jump Throughs</b> - Turns one tile wide vanilla |
135814 | | - Jump Throughs into Small Jump Throughs, while keeping their properties intact.<br><br><hr><br>This |
135815 | | - helper also adds 14 new decal registry attributes, that you can read about <a |
135816 | | - href="https://gist.github.com/AdamKorinek/7e27d288701db5a0df095f756f0f8e9a" target="_blank"><b>here</b></a>.<br><br><hr><br>I |
135817 | | - hope these will be useful to some mappers, if you find a bug or have a suggestion, |
135818 | | - for example a particle type you want the controller to support, or a decal registry |
135819 | | - attribute, contact me on Discord. |
135820 | | - CreatedDate: 1718655781 |
135821 | | - ModifiedDate: 1755860432 |
135822 | | - UpdatedDate: 1731499290 |
135823 | | - Screenshots: |
135824 | | - - https://images.gamebanana.com/img/ss/mods/667076bc880a2.jpg |
135825 | | - - https://images.gamebanana.com/img/ss/mods/667076c193296.jpg |
135826 | | - - https://images.gamebanana.com/img/ss/mods/6734921861219.jpg |
135827 | | - MirroredScreenshots: |
135828 | | - - https://celestemodupdater.0x0a.de/banana-mirror-images/img_ss_mods_667076bc880a2.png |
135829 | | - - https://celestemodupdater.0x0a.de/banana-mirror-images/img_ss_mods_667076c193296.png |
135830 | | - Files: |
135831 | | - - Description: v. 1.14.8 |
135832 | | - HasEverestYaml: true |
135833 | | - Size: 183261 |
135834 | | - CreatedDate: 1755860416 |
135835 | | - Downloads: 7742 |
135836 | | - URL: https://gamebanana.com/dl/1502013 |
135837 | | - Name: adamsaddons_45be9.zip |
135838 | | - CategoryId: 5081 |
135839 | | - CategoryName: Helpers |
135840 | 135841 | - PageURL: https://gamebanana.com/mods/522402 |
135841 | 135842 | GameBananaType: Mod |
135842 | 135843 | GameBananaId: 522402 |
|
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