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Update files mirrored from maddie480.ovh
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index.html

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@@ -126,7 +126,7 @@ <h3 id="olympus">Olympus - Cross-platform Everest Installer</h3>
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If you are on <strong>macOS:</strong>
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<ul>
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<li>
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<a href="https://dev.azure.com/EverestAPI/Olympus/_build/latest?definitionId=4&amp;branchName=stable" id="olympus-macos-latest-link">Download the latest autobuild.</a>
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<a href="https://dev.azure.com/EverestAPI/Olympus/_apis/build/builds/5524/artifacts?artifactName=macos.main&api-version=5.0&%24format=zip" id="olympus-macos-latest-link">Download the latest autobuild.</a>
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</li>
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<li>Unzip the zip inside of the zip.</li>
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<li>
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If you are on <strong>Linux:</strong>
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<ul>
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<li>
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<a href="https://dev.azure.com/EverestAPI/Olympus/_build/latest?definitionId=4&amp;branchName=stable" id="olympus-linux-latest-link">Download the latest autobuild.</a>
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<a href="https://dev.azure.com/EverestAPI/Olympus/_apis/build/builds/5524/artifacts?artifactName=linux.main&api-version=5.0&%24format=zip" id="olympus-linux-latest-link">Download the latest autobuild.</a>
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</li>
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<li>Unzip the zip inside of the zip.<br>
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<b>The resulting folder will be your Olympus "installation" folder.</b>
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<li>
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Download the latest autobuild for the branch you want:
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<ul>
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<li><a href="https://dev.azure.com/EverestAPI/Everest/_build/latest?definitionId=3&amp;branchName=stable" id="latest-stable-link">stable branch</a>: best if you don't need any new features and just want to play mods.</li>
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<li><a href="https://dev.azure.com/EverestAPI/Everest/_build/latest?definitionId=3&amp;branchName=beta" id="latest-beta-link">beta branch</a>: best to develop your mod or to have others test your mods on, with earlier access to new features.</li>
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<li><a href="https://dev.azure.com/EverestAPI/Everest/_build/latest?definitionId=3&amp;branchName=dev" id="latest-dev-link">dev branch</a>: gets updated <i>very frequently</i> as development of new features goes on.</li>
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<li><a href="https://github.com/EverestAPI/Everest/releases/download/stable-1.6249.0/main.zip" id="latest-stable-link">stable branch</a>: best if you don't need any new features and just want to play mods.</li>
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<li><a href="https://dev.azure.com/EverestAPI/Everest/_apis/build/builds/5572/artifacts?artifactName=main&api-version=5.0&%24format=zip" id="latest-beta-link">beta branch</a>: best to develop your mod or to have others test your mods on, with earlier access to new features.</li>
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<li><a href="https://dev.azure.com/EverestAPI/Everest/_apis/build/builds/5576/artifacts?artifactName=main&api-version=5.0&%24format=zip" id="latest-dev-link">dev branch</a>: gets updated <i>very frequently</i> as development of new features goes on.</li>
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</ul>
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</li>
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<li>Open the directory where Celeste.exe is located:

updatermirror/everest_update.yaml

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xxHash:
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- bc3f35e97ee37667
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URL: https://gamebanana.com/mmdl/1337642
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AtoneCelesteRemake:
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GameBananaType: Mod
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Version: 1.0.0
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LastUpdate: 1598745816
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Size: 5519818
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GameBananaId: 150470
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GameBananaFileId: 483202
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xxHash:
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- 43ca19a3b03919da
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URL: https://gamebanana.com/mmdl/483202
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DreamLock:
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GameBananaType: Mod
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Version: 0.0.1

updatermirror/gamebanana_categories.yaml

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- formatted: All
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count: 5474
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count: 5475
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- itemtype: Mod
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categoryid: 15655
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formatted: Assets
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- itemtype: Mod
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categoryid: 6800
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formatted: Maps
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count: 4321
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count: 4322
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- itemtype: Mod
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categoryid: 4635
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formatted: Mechanics

updatermirror/gamebanana_subcategories.yaml

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Mod:
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6800:
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- name: All
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count: 4321
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count: 4322
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- id: 6802
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name: Campaign
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count: 479
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count: 26
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- id: 6801
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name: Standalone
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count: 2702
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count: 2703
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15655:
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- name: All
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count: 119

updatermirror/mod_dependency_graph.yaml

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- Name: IsaGrabBag
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Version: 1.7.1
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URL: https://gamebanana.com/mmdl/1337642
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AtoneCelesteRemake:
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OptionalDependencies: []
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Dependencies:
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- Name: Everest
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Version: 1.1888.0
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- Name: ExtendedVariantMode
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Version: 0.15.24
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- Name: ContortHelper
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Version: 1.0.0
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- Name: MaxHelpingHand
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Version: 1.5.3
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URL: https://gamebanana.com/mmdl/483202
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DreamLock:
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OptionalDependencies: []
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Dependencies:

updatermirror/mod_ids_to_categories.json

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"Cog": "Maps",
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"Tara": "Maps",
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"D1A7": "Maps",
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"AtoneCelesteRemake": "Maps",
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"DreamLock": "Maps",
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"ValentBdayCollab": "Maps",
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"downpour": "Maps",

updatermirror/mod_ids_to_names.json

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"Cog": "Cog Versions",
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"Tara": "Tara",
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"D1A7": "D1A7 - Final Update!",
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"AtoneCelesteRemake": "I Wanna Atone the Flower: Celeste Remake",
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"DreamLock": "DreamLock",
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"ValentBdayCollab": "Valent Birthday Collab",
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"downpour": "\"Downpour\"",

updatermirror/mod_search_database.yaml

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CategoryName: Maps
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SubcategoryId: 6801
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SubcategoryName: Standalone
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- PageURL: https://gamebanana.com/mods/150470
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GameBananaType: Mod
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GameBananaId: 150470
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Name: 'I Wanna Atone the Flower: Celeste Remake'
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Author: Aroxon
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Description: an IWBTG fangame recreation
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Likes: 6
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Views: 14329
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Downloads: 257
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Text: 'This is a map I''ve made as a small side project. I originally wanted to
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release this as an extra together with my next actual map, but redecided that
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because it''s a very bad idea. This map is a recreation of an I Wanna Be The Guy
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fangame called "I Wanna Atone the Flower" and aims to represent it as accurately
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as possible.<br><br>Like the original game, this map has 15 gameplay screens,
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every screen being short and symmetrical. You have a double jump instead of a
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dash and the gameplay consists of very precise spike jumps.&nbsp;<span class="RedColor
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SelectedElement"><br><br>Disclaimer: Every room was tested and is confirmed to
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be possible, although most of the inputs required are frame perfect. If you want
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to play this map, it is highly recommended to have the&nbsp;<a href="https://gamebanana.com/tools/6597">Speedrun
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Tool</a>&nbsp;mod to set a high respawn speed and practice a lot using save states.&nbsp;</span><br><br>In
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a few rooms this map requires a jump tech that I refer to as "float jumping".
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This is performed by holding jump in midair after a small jump and gives you a
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bit more airtime, allowing you to cross wider gaps with small jumps. Some spike
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jumping tech (cornerjump/cornerkick) is required as well.<br><br>If you want clear
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this, prepare to spend a large amount of time and effort on that, as this map
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is much more difficult than for example 3L. I myself have currently only actually
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beaten the screens in segments but will definitely try going for it legitimately
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in the future.<br><br><br>EDIT: So it''s been like 5 years or so now since I made
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this map and I dont have any strong feelings about it anymore so I''ve untrashed
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it. In hindsight I think the whole "I''m deleting this map" act was really cringe
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and I''ve grown past whatever mindset I was in about the community that made me
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do that. So here you go have fun.'
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CreatedDate: 1598746241
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ModifiedDate: 1777302045
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UpdatedDate: 1598746241
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Screenshots:
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- https://images.gamebanana.com/img/ss/mods/6325da93e26db.jpg
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MirroredScreenshots:
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- https://celestemodupdater.0x0a.de/banana-mirror-images/img_ss_mods_6325da93e26db.png
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Files:
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- Description: ''
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HasEverestYaml: true
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Size: 5519818
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CreatedDate: 1598745816
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Downloads: 260
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URL: https://gamebanana.com/dl/483202
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Name: atonecelesteremake.zip
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CategoryId: 6800
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CategoryName: Maps
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SubcategoryId: 6801
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SubcategoryName: Standalone
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- PageURL: https://gamebanana.com/mods/150471
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GameBananaType: Mod
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GameBananaId: 150471
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Downloads: 470
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Text: A page holding a few dummy mods for updater / dependency resolution purposes.<br>
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CreatedDate: 1724152675
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ModifiedDate: 1769980956
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ModifiedDate: 1777303878
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UpdatedDate: 1724152675
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Screenshots:
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- https://images.gamebanana.com/img/ss/wips/66c47b4f40b35.jpg

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