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updatermirror/mod_search_database.yaml

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Likes: 11
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Views: 18979
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Downloads: 367332
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Text: 'Welcome to Jackal Helper! If you''ve ever thought, "Hey, I need a really
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obscure entity!", this is the place to be! Featuring a whole <b class="SelectedElement">two
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</b>(wow, so many) new entities, Jackal Helper will be host to whatever I make
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and could be interesting to publish, or anything I randomly get requested. This
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helper won''t really have a theme, but will likely be updated whenever I post
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a new map (if I ever get around to finishing Cryoshock). Currently, Jackal Helper
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has two available entities:<br><br><hr><br><b>Core Booster: </b>Green by day,
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red by night! This booster acts as a normal red booster when the core mode is
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set to hot, and a normal green booster when set to cold. However, upon entering
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and leaving a booster or chain of boosters including one or more Core Boosters,
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the core mode will switch alongside the behavior of the booster! Please note that
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this occurs when you leave a boosting state, so combining boosters into a chain
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will only change the core mode after the last booster.<br><br><b>Stopwatch Refill:
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</b>Low budget time travel? Maybe... Upon first glance, the Stopwatch Refill acts
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like a glorified refill. However, you''ll notice that a trail follows you upon
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touching the crystal, and when the trail fades away you''ll be zipped back to
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the refill''s location, preserving any momentum and dashes you collected along
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the way. Useful for funny recursive gameplay or momentum puzzles, this refill
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has endless possibilities! <del>and definitely isn''t an excuse for me to make
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jank corner boosts</del><br><br><b>Custom Fling Bird: </b>From sprite path to
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skip distance, this bird allows for much more yeet customization. Also can be
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stacked with normal birds to have <i>multi-bird funnies.</i> <br><br><b>Cardinal
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Direction Bumper: </b>Bumper that can only launch in one of the four cardinal
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directions, has the option to constantly provide a stronger bumper boost. As an
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added bonus, will only progress nodes once hit, removing stinky cycle part.<br><br><b>Cryo
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Booster: </b>The main gimmick in Cryoshock, Cryo Boosters function as blue boosters
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but also prevent dash collection for a short time after, as indicated by the trail
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on the player. Useful for dash retention puzzles, and maybe has a hidden feature
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in a new map......<br><br><b>Moving Lava (Cursed, Beta): </b>Created this specifically
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for a map, so there are some sprite funnies, <i>should be resolved soon...</i> (DM
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me if you''d like to get it setup, requires funky xml stuff)<br><br><b>One Way
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Jelly Barrier: </b>Normal seeker barrier, but with the attribute that jellyfish
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only destroy themselves if they pass through the direction you specify. Kinda
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like a jelly jump through!<br><br><b>Flag Timed Refill:</b> Also created for a
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map, this refill enables a flag for a given amount of time. Used best in tangent
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with other flag-based entities.<br><br><hr><br>If you have any questions, bugs,
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or suggestions, please reach out to me either via Celestecord, Dadbod Discord,
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or DM at Jackal#0880. Admittedly, I''m not the best at coding so any feedback
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you can provide would be greatly appreciated.<br><br><hr><br>If you''d like to
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include this helper in your map as a dependency, please add the following lines
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in the appropriate section of the map''s <code>everest.yaml</code>:<br><br><code>-
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Name: JackalHelper<br>  Version: 1.0.1<br></code><br><br>'
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Text: 'If you have any questions, bugs, or suggestions, please reach out to me either
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via Celestecord, Dadbod Discord, or DM at Jackal#0880. Please make sure I''m pinged
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in crash reports or I won''t see them.<br><br><hr><br>If you''d like to include
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this helper in your map as a dependency, please add the following lines in the
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appropriate section of the map''s <code>everest.yaml</code>:<br><br><code>- Name:
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JackalHelper<br>  Version: 1.7.6</code><br><br>'
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CreatedDate: 1608580024
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ModifiedDate: 1770584814
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ModifiedDate: 1770584974
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UpdatedDate: 1769969397
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Screenshots:
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- https://images.gamebanana.com/img/ss/mods/670305ed2e6bd.jpg

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