@@ -154043,26 +154043,26 @@
154043154043 Author: Lucky_boy
154044154044 Description: ''
154045154045 Likes: 6
154046- Views: 2687
154047- Downloads: 38085
154048- Text: 'If have any issues, call me in <a href="https://github.com/LuckyBoy-7/LuckyHelper/issues"
154046+ Views: 2693
154047+ Downloads: 38155
154048+ Text: 'If have any issues, call me in <a href="https://github.com/LuckyBoy-7/LuckyHelper/issues"
154049154049 target="_blank">Issues · LuckyBoy-7/LuckyHelper</a>, quite thanks!!! Sorry for
154050- so many bugs T_T<br><br>中文文档: <a href="https://github.com/LuckyBoy-7/LuckyHelper"
154051- target="_blank">LuckyBoy-7/LuckyHelper</a>, Bug 反馈: <a href="https://github.com/LuckyBoy-7/LuckyHelper/issues"
154050+ so many bugs T_T<br><br>中文文档: <a href="https://github.com/LuckyBoy-7/LuckyHelper"
154051+ target="_blank">LuckyBoy-7/LuckyHelper</a>, Bug 反馈: <a href="https://github.com/LuckyBoy-7/LuckyHelper/issues"
154052154052 target="_blank">Issues · LuckyBoy-7/LuckyHelper</a>, QQ: 3079351998<br><br>更新日志(Update
154053- Log): <a href="https://github.com/LuckyBoy-7/LuckyHelper/commits/main/" target="_blank">Commits
154053+ Log): <a href="https://github.com/LuckyBoy-7/LuckyHelper/commits/main/" target="_blank">Commits
154054154054 · LuckyBoy-7/LuckyHelper</a><br><br>Tips: You can hover your cursor over an attribute
154055154055 in Loenn to get a more detailed description of some crabbed names.<br><br><b>All
154056154056 Stuff:</b><br><ul><li><span class="GreenColor"><b>Custom Water</b></span><b>(Entity):</b>
154057154057 You can do simple DIY with water like gravity, speed or fraction of player.</li></ul><ul><li><b><span
154058154058 class="GreenColor">Death Count Text</span>(Entity): </b>Show how many death you
154059- cost to pass a room</li></ul><ul><li><b><span class="GreenColor">Timer Text(</span>Entity): </b>Show
154059+ cost to pass a room</li></ul><ul><li><b><span class="GreenColor">Timer Text(</span>Entity): </b>Show
154060154060 how much time you cost to pass a room</li><li><b><span class="GreenColor">Custom
154061- Gondola</span>(Entity):</b> You can do simple control with gondola now</li><li><b><span
154062- class="GreenColor">Arbitrary Shape Conquest Area</span>(Entity): </b>You
154063- can do simple DIY with conquest area now(I borrowed some code of Frost
154064- Helper, which reduced lots of work! Thanks a lot!)</li><li><b><span class="GreenColor">Dream
154065- Zone</span>(Entity):</b> A Hollow DreamBlock</li><li><b><span class="GreenColor">Enable
154061+ Gondola</span>(Entity):</b> You can do simple control with gondola now</li><li><b><span
154062+ class="GreenColor">Arbitrary Shape Conquest Area</span>(Entity): </b>You can do
154063+ simple DIY with conquest area now(I borrowed some code of Frost Helper, which
154064+ reduced lots of work! Thanks a lot!)</li><li><b><span class="GreenColor">Dream
154065+ Zone</span>(Entity):</b> A Hollow DreamBlock</li><li><b><span class="GreenColor">Enable
154066154066 Player Falling Through JumpThru</span>(Settings):</b> When crouch and press the
154067154067 specified button, you can fall through the JumpThru</li><li><b><span class="GreenColor">Light
154068154068 Source Adjust</span>(Trigger): </b>It can adjust the specific entity''s light''s
@@ -154081,18 +154081,18 @@
154081154081 Controller</span>(Trigger)</b>: You can adjust player''s move speed or acceleration...</li><li><b><span
154082154082 class="GreenColor">Crystal Heart Dialog Controller</span>(Entity)</b>: Set dialog
154083154083 text for the specific crystal heart</li><li><b><span class="GreenColor">Set Condition
154084- Flag</span>(Trigger)</b>: Set flag when player do the specific action</li><li><b><span
154084+ Flag</span>(Trigger)</b>: Set flag when player do the specific action</li><li><b><span
154085154085 class="GreenColor">Invert Flag</span>(Trigger):</b> Invert the specified flag</li><li><b><span
154086154086 class="GreenColor">Logic Flag</span>(Trigger):</b> You can set flag with logic
154087- expression like (flag1 && (flag2 || !flag3)), if the expression returns
154088- true, you can set the specified flag, which may work like "Flag If Flag"</li><li><b><span
154087+ expression like (flag1 && (flag2 || !flag3)), if the expression returns true,
154088+ you can set the specified flag, which may work like "Flag If Flag"</li><li><b><span
154089154089 class="GreenColor">Follower Container</span>(Entity):</b> Eeveelike container,
154090154090 can be attached to player, detached or collected</li><li><b><span class="GreenColor">Detach
154091154091 Follower Container</span>(Trigger)</b>: Detach Follower Container to a certain
154092154092 position</li><li><b><span class="GreenColor">AudioAdjust</span>(Trigger):</b>
154093154093 Adjust specified audio property like volume</li><li><b><span class="GreenColor">ColorModifier</span>(Entity):</b>
154094154094 Change entity''s color</li><li><b><span class="GreenColor">OrderedFlag</span>(Trigger):</b>
154095- Set flags orderly</li><li><b><span class="GreenColor">ToggleOrbitContainer</span>(Entity):</b>
154095+ Set flags orderly</li><li><b><span class="GreenColor">ToggleOrbitContainer</span>(Entity):</b>
154096154096 Moves entities along a circle or sector. Movement can be automatic or controlled
154097154097 via a flag, and can also be influenced by wind.</li><li><b><span class="GreenColor">CameraUpdateHelper</span>(Trigger):</b>
154098154098 Control camera''s movement in certain situation</li><li><b><span class="GreenColor">PlayerInvincibleController</span>(Trigger):</b>
@@ -154105,7 +154105,7 @@
154105154105 You can replace some hardcoded image/sprite path in game</li><li><b><span class="GreenColor">LinkedWire</span>(Entity):</b>
154106154106 Wires that can be linked together</li><li><b class="SelectedElement"><span class="GreenColor">DummyPlayer</span>(Entity):</b>
154107154107 A dummy player that can interact with trigger or trigger dash with flag</li></ul><br><b>GhostTranspose</b><br><ul><li><span
154108- class="GreenColor"><b><span class="GreenColor">Ghost Tranpose</span></b></span>(Trigger):<b> </b>You
154108+ class="GreenColor"><b><span class="GreenColor">Ghost Tranpose</span></b></span>(Trigger):<b> </b>You
154109154109 can cast a ghost to teleport to the certain point like nang s9</li><li><span class="GreenColor"><b>Ghost
154110154110 Transpose Barrier</b></span>(Entity): Blocks ghost but don''t block player</li><li><b><span
154111154111 class="GreenColor">KillGhost</span></b>(Trigger)</li><li><b><span class="GreenColor">ghost</span></b>(Decal)</li></ul><br><br><b>Scripts(Loenn
@@ -154115,13 +154115,12 @@
154115154115 over, you''ll be killed and respawn in the hub(where the ''LootSpeedrunController''
154116154116 is placed), To use these stuff, here''s instruction:<br><br>You have to create
154117154117 a room as hub, put ''LootSpeedrunController'' in the hub to set basic params about
154118- the mini game, then move it close to a respawnPoint(Player), which will be regarded
154118+ the mini game, then move it close to a respawnPoint(Player), which will be regarded
154119154119 by ''LootSpeedrunController'' as a returnPoint when time is over, then put ''LootSpeedrunStartup''
154120- in the hub and put ''Loot'' and ''LootCollectArea'' in other rooms. That''s
154121- all.<br><ul><li><b><span class="GreenColor">Loot</span></b>(Entity): An entity
154122- like strawberry but with a value field and only works in this mini game</li><li><b><span
154123- class="GreenColor">LootCollectArea</span></b>(Trigger): Loot can only be collected
154124- when player touches this</li><li><b><span class="GreenColor">LootInfoVisibleSet</span></b>(Trigger):
154120+ in the hub and put ''Loot'' and ''LootCollectArea'' in other rooms. That''s all.<br><ul><li><b><span
154121+ class="GreenColor">Loot</span></b>(Entity): An entity like strawberry but with
154122+ a value field and only works in this mini game</li><li><b><span class="GreenColor">LootCollectArea</span></b>(Trigger):
154123+ Loot can only be collected when player touches this</li><li><b><span class="GreenColor">LootInfoVisibleSet</span></b>(Trigger):
154125154124 To show or hide texts of timer and looted value</li><li><b><span class="GreenColor">LootMaxValueText</span></b>(Entity):
154126154125 An text to show the max looted value</li><li><b><span class="GreenColor">LootSpeedrunController</span></b>(Entity):
154127154126 Set basic info about this loot speedrun like time or time reduce speed, and will
@@ -154134,7 +154133,7 @@
154134154133 , you gain some value, when value is equal or greater than the threshold, the
154135154134 flag will be set</li></ul>'
154136154135 CreatedDate: 1730901178
154137- ModifiedDate: 1770517381
154136+ ModifiedDate: 1770688889
154138154137 UpdatedDate: 1733103483
154139154138 Screenshots:
154140154139 - https://images.gamebanana.com/img/ss/mods/67604e4ecbee2.jpg
@@ -154145,62 +154144,20 @@
154145154144 - https://celestemodupdater.0x0a.de/banana-mirror-images/img_ss_mods_67604e4ecbee2.png
154146154145 - https://celestemodupdater.0x0a.de/banana-mirror-images/img_ss_mods_674bd62699d64.png
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