Commit 09cd8d6
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fix(Prefabs): provide correct axis number for oculus controller
The axis number used on the Oculus Controller was incorrect and
therefore causing the incorrect output when a different part of
the controller was interacted with. This has now been rectified.1 parent dcc6ae2 commit 09cd8d6
3 files changed
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- Runtime/Prefabs/ControllerMappings
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