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Merge pull request #62 from ExtendRealityLtd/fix/docs-update
fix(README.md): update to mention newer Unity Input System package
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README.md

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[![Tilia logo][Tilia-Image]](#)
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> ### Input -> Unity Input Manager
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> Input wrappers for the Unity Input Manager and a collection of common input prefabs.
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> Input wrappers for the legacy Unity Input Manager and a collection of common input prefabs.
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[![Release][Version-Release]][Releases]
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[![License][License-Badge]][License]
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[![Backlog][Backlog-Badge]][Backlog]
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## Introduction
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The UnityInputManager package provides a collection of [Zinnia] Actions that wrap [Unity] inputs from the [Unity Input Manager]. These Actions can be used to map keyboard/button presses or axis data via the Unity Input Manager.
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The Unity Input Manager package provides a collection of [Zinnia] Actions that wrap [Unity] inputs from the legacy [Unity Input Manager]. These Actions can be used to map keyboard/button presses or axis data via the Unity Input Manager.
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A collection of useful prefabs are also provided with pre-defined button and axis mappings for common controller types:
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This package will also prompt to create any required and missing Unity Input Manager axes.
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The new [Unity Input System] is available in Unity `2019.1.0f1` and to use that instead then see the [Tilia.Input.UnityInputSystem] repository.
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> **Requires** the Unity software version `2018.3.10f1` (or above).
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## Getting Started
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[Zinnia]: https://github.com/ExtendRealityLtd/Zinnia.Unity
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[Unity]: https://unity3d.com/
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[Unity Input Manager]: https://docs.unity3d.com/Manual/class-InputManager.html
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[Unity Input Manager]: https://docs.unity3d.com/Manual/class-InputManager.html
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[Unity Input System]: https://docs.unity3d.com/Manual/com.unity.inputsystem.html
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[Tilia.Input.UnityInputSystem]: https://github.com/ExtendRealityLtd/Tilia.Input.UnityInputSystem

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