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@@ -31,7 +31,9 @@ Everything would be hosted on a Kubernetes Cluster where you can access your own
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## Prerequisite
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Create a Kubernetes cluster with either [Minikube](https://kubernetes.io/docs/getting-started-guides/minikube) for local testing, or with [IBM Bluemix Container Service](https://github.com/IBM/container-journey-template) to deploy in cloud. The code here is regularly tested against [Kubernetes Cluster from Bluemix Container Service](https://console.ng.bluemix.net/docs/containers/cs_ov.html#cs_ov) using Travis.
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Create a Kubernetes cluster with [IBM Bluemix Container Service](https://github.com/IBM/container-journey-template) to deploy in cloud. The code here is regularly tested against [Kubernetes Cluster from Bluemix Container Service](https://console.ng.bluemix.net/docs/containers/cs_ov.html#cs_ov) using Travis.
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If you want to deploy the game locally, you can use [Docker](https://www.docker.com) containers in your environment. The GameOnText team provides instructions for [local development](https://github.com/gameontext/gameon#local-room-development).
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## Deploy to Kubernetes Cluster on Bluemix
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If you want to deploy GameOn! directly to Bluemix, click on 'Deploy to Bluemix' button below to create a Bluemix DevOps service toolchain and pipeline for deploying the sample, else jump to [Steps](#steps)
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