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ImGui.NET.SampleProgram.XNA.csproj
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26 lines (21 loc) · 1.12 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AssemblyName>ImGuiNET.SampleProgram.XNA</AssemblyName>
<RootNamespace>ImGuiNET.SampleProgram.XNA</RootNamespace>
<TargetFramework>net8.0</TargetFramework>
<OutputType>Exe</OutputType>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\ImGui.NET\ImGui.NET.csproj" />
</ItemGroup>
<ItemGroup>
<Content Include="$(RepositoryRootDirectory)/deps/cimgui/win-x64/cimgui.dll" CopyToOutputDirectory="PreserveNewest" />
<Content Include="$(RepositoryRootDirectory)/deps/cimgui/osx/cimgui.dylib" CopyToOutputDirectory="PreserveNewest" Link="lib%(Filename)%(Extension)" />
<Content Include="$(RepositoryRootDirectory)/deps/cimgui/linux-x64/cimgui.so" CopyToOutputDirectory="PreserveNewest" Link="lib%(Filename)%(Extension)" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.4" />
</ItemGroup>
</Project>