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README.md
@@ -23,13 +23,13 @@ Now you need to create an asset.
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```csharp
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using ToolBox.Loader;
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- public class Player : MonoBehaviour
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- {
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- private float _health = 0f;
+public class Player : MonoBehaviour
+{
+ private float _health = 0f;
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- private void Awake()
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- _health = Storage.Get<PlayerConfig>().StartHealth;
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- }
+ private void Awake()
+ {
+ _health = Storage.Get<PlayerConfig>().StartHealth;
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}
+}
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```
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