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Fix compiler error
1 parent 7dd9c55 commit cadc7a8

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CHANGELOG.md

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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## [2.17.8] - 2025-08-20
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- fix: Build error
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## [2.17.7] - 2025-08-20
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- fix: Interactivity: wrong sockets after Tick nodes cleanup
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- fix: Interactivity: input type resolving for GenericMul-Unit export, when inputs comes from CustomEvent

Runtime/Scripts/Interactivity/Export/CleanUp/TickNodeDeduplicationCleanUp.cs

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#if UNITY_EDITOR
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[UnityEditor.InitializeOnLoadMethod]
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#else
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[RuntimeInitializeOnLoadMethod]
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[UnityEngine.RuntimeInitializeOnLoadMethod]
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#endif
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private static void Register()
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{

package.json

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{
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"name": "org.khronos.unitygltf",
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"displayName": "UnityGLTF",
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"version": "2.17.7",
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"version": "2.17.8",
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"unity": "2021.3",
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"description": "Import and export glTF 2.0 assets, both in the editor and at runtime. Excellent support for animations, materials, extensions. Can be extended with plugins for both import and export use cases.",
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"repository": {

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