@@ -178,51 +178,42 @@ function (add_chapter CHAPTER_NAME)
178178 ${CMAKE_GENERATOR} MATCHES "Ninja Multi-Config" )
179179
180180 set (EXECUTABLE_DIR $<TARGET_FILE_DIR :${CHAPTER_NAME} >)
181+
181182 if (DEFINED CHAPTER_SHADER)
182183 sync_directory (
183184 "${CMAKE_BINARY_DIR} /${CHAPTER_NAME} /shaders"
184185 "${EXECUTABLE_DIR} /shaders"
185186 ${CHAPTER_NAME}
186- "${CHAPTER_NAME} : Shaders"
187+ "${CHAPTER_NAME} - Shaders"
187188 )
188189 endif ()
189-
190190 if (DEFINED CHAPTER_MODELS)
191191 sync_directory (
192192 "${CMAKE_BINARY_DIR} /${CHAPTER_NAME} /models"
193193 "${EXECUTABLE_DIR} /models"
194194 ${CHAPTER_NAME}
195- "${CHAPTER_NAME} : Models"
195+ "${CHAPTER_NAME} - Models"
196196 )
197197 endif ()
198-
199198 if (DEFINED CHAPTER_TEXTURES)
200199 sync_directory (
201200 "${CMAKE_BINARY_DIR} /${CHAPTER_NAME} /textures"
202201 "${EXECUTABLE_DIR} /textures"
203202 ${CHAPTER_NAME}
204- "${CHAPTER_NAME} : Textures"
203+ "${CHAPTER_NAME} - Textures"
205204 )
206205 endif ()
207206 endif ()
208207endfunction ()
209208
210209function (sync_directory SRC_DIR DST_DIR TARGET_NAME LABEL )
211- file (GLOB_RECURSE FILES "${SRC_DIR} /*" )
212-
213- foreach (FILE IN LISTS FILES)
214- file (RELATIVE_PATH REL_PATH "${SRC_DIR} " "${FILE} " )
215- set (DST_FILE "${DST_DIR} /${REL_PATH} " )
216- get_filename_component (DST_DIR_PATH "${DST_FILE} " DIRECTORY )
217-
218- add_custom_command (
219- TARGET ${TARGET_NAME}
220- POST_BUILD
221- COMMAND ${CMAKE_COMMAND} -E make_directory "${DST_DIR_PATH} "
222- COMMAND ${CMAKE_COMMAND} -E copy_if_different "${FILE} " "${DST_FILE} "
223- COMMENT "${LABEL} : Syncing ${REL_PATH} "
224- )
225- endforeach ()
210+ add_custom_command (
211+ TARGET ${TARGET_NAME}
212+ POST_BUILD
213+ COMMAND ${CMAKE_COMMAND} -E make_directory "${DST_DIR} "
214+ COMMAND ${CMAKE_COMMAND} -E copy_directory "${SRC_DIR} " "${DST_DIR} "
215+ COMMENT "${LABEL} : Syncing directory"
216+ )
226217endfunction ()
227218
228219add_chapter (00_base_code )
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