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en/00_Introduction.adoc
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The Khronos Vulkan^®^ Tutorial is based on the "link:https://vulkan-tutorial.com/[Vulkan Tutorial]" by Alexander Overvoorde licensed under
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link:https://creativecommons.org/licenses/by-sa/4.0/[CC BY-SA 4.0].
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+== Differences
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+Compared to the original tutorial, this version of the tutorial is teaching up-to-date concepts:
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+* Vulkan 1.4 as a baseline
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+* Dynamic rendering instead of render passes
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+* link:https://shader-slang.org/[Slang] as the primary shading language
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+* Modern C++ (20)
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+* link:https://github.com/KhronosGroup/Vulkan-Hpp[Vulkan-Hpp] with link:https://en.wikipedia.org/wiki/Resource_acquisition_is_initialization[RAII]
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== About
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This tutorial will teach you the basics of using the
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