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| 1 | +scene.camera.lookat.orig = -2.78 -8. 2.73 |
| 2 | +scene.camera.lookat.target = -2.78 2. 2.730003 |
| 3 | +scene.camera.fieldofview = 39.1463 |
| 4 | +################################################################################ |
| 5 | +scene.world.volume.default = vol_air |
| 6 | +## |
| 7 | +scene.volumes.vol_air.type = homogeneous |
| 8 | +scene.volumes.vol_air.absorption = 0.1 0.1 0.1 |
| 9 | +scene.volumes.vol_air.scattering = 0.04 0.04 0.04 |
| 10 | +scene.volumes.vol_air.asymmetry = 0.0 0.0 0.0 |
| 11 | +#scene.volumes.vol_air.multiscattering = 1 |
| 12 | +scene.volumes.vol_air.multiscattering = 0 |
| 13 | +## |
| 14 | +scene.volumes.vol_glass-left.type = clear |
| 15 | +#scene.volumes.vol_glass-left.absorption = 2 0 2 |
| 16 | +scene.volumes.vol_glass-left.absorption = 0.01 0.01 0.01 |
| 17 | +scene.volumes.vol_glass-left.ior = 1.45 |
| 18 | +scene.volumes.vol_glass-mid.type = clear |
| 19 | +scene.volumes.vol_glass-mid.absorption = 0.01 0.01 0.01 |
| 20 | +scene.volumes.vol_glass-mid.ior = 1.45 |
| 21 | +scene.volumes.vol_glass-right.type = clear |
| 22 | +#scene.volumes.vol_glass-right.absorption = 0 2 2 |
| 23 | +scene.volumes.vol_glass-right.absorption = 0.01 0.01 0.01 |
| 24 | +scene.volumes.vol_glass-right.ior = 1.45 |
| 25 | +################################################################################ |
| 26 | +scene.materials.glass-left.type = glass |
| 27 | +scene.materials.glass-left.kt = 0.9 0.9 0.9 |
| 28 | +scene.materials.glass-left.kr = 0.9 0.9 0.9 |
| 29 | +scene.materials.glass-left.volume.interior = vol_glass-left |
| 30 | +#scene.materials.glass-left.volume.exterior = vol_air |
| 31 | +scene.materials.glass-left.cauchyc = 0.25 |
| 32 | +scene.materials.glass-mid.type = glass |
| 33 | +scene.materials.glass-mid.kt = 0.9 0.9 0.9 |
| 34 | +scene.materials.glass-mid.kr = 0.9 0.9 0.9 |
| 35 | +scene.materials.glass-mid.volume.interior = vol_glass-mid |
| 36 | +#scene.materials.glass-mid.volume.exterior = vol_air |
| 37 | +scene.materials.glass-mid.cauchyc = 0.25 |
| 38 | +scene.materials.glass-right.type = glass |
| 39 | +scene.materials.glass-right.kt = 0.9 0.9 0.9 |
| 40 | +scene.materials.glass-right.kr = 0.9 0.9 0.9 |
| 41 | +scene.materials.glass-right.volume.interior = vol_glass-right |
| 42 | +#scene.materials.glass-right.volume.exterior = vol_air |
| 43 | +scene.materials.glass-right.cauchyc = 0.25 |
| 44 | +################################################################################ |
| 45 | +scene.objects.sphere-left.material = glass-left |
| 46 | +scene.objects.sphere-left.ply = sphere-left.ply |
| 47 | +scene.objects.sphere-mid.material = glass-mid |
| 48 | +scene.objects.sphere-mid.ply = sphere-mid.ply |
| 49 | +scene.objects.sphere-right.material = glass-right |
| 50 | +scene.objects.sphere-right.ply = sphere-right.ply |
| 51 | +################################################################################ |
| 52 | +scene.lights.l1.type = point |
| 53 | +scene.lights.l1.position = -2.78 2.78 4.9 |
| 54 | +scene.lights.l1.gain = 35.0 35.0 35.0 |
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