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CMakeLists.txt
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86 lines (73 loc) · 2.02 KB
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cmake_minimum_required(VERSION 4.0)
project(Forge LANGUAGES C CXX)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
if (WIN32)
set(SDL2_DLLS
"$ENV{SDL2_PATH}/SDL2/lib/x64/SDL2.dll"
"$ENV{SDL2_PATH}/SDL2_image/lib/x64/SDL2_image.dll"
"$ENV{SDL2_PATH}/SDL2_ttf/lib/x64/SDL2_ttf.dll"
"$ENV{SDL2_PATH}/SDL2_mixer/lib/x64/SDL2_mixer.dll"
)
endif()
set(ASSETS_DIR
"${CMAKE_SOURCE_DIR}/assets"
)
list(APPEND CMAKE_MODULE_PATH
${CMAKE_CURRENT_SOURCE_DIR}/cmake
)
if (WIN32)
list(APPEND CMAKE_PREFIX_PATH
"$ENV{SDL2_PATH}/SDL2/cmake"
"$ENV{SDL2_PATH}/SDL2_image/cmake"
"$ENV{SDL2_PATH}/SDL2_ttf/cmake"
"$ENV{SDL2_PATH}/SDL2_mixer/cmake"
)
elseif(APPLE)
list(APPEND CMAKE_PREFIX_PATH
"$ENV{SDL2_PATH}/SDL2.framework/Versions/A/Resources/CMake"
"$ENV{SDL2_PATH}/SDL2_image.framework/Versions/A/Resources/CMake"
"$ENV{SDL2_PATH}/SDL2_mixer.framework/Versions/A/Resources/CMake"
"$ENV{SDL2_PATH}/SDL2_ttf.framework/Versions/A/Resources/CMake"
)
endif()
include(CPM)
CPMUsePackageLock(package-lock.cmake)
find_package(SDL2 REQUIRED)
find_package(SDL2_image REQUIRED)
find_package(SDL2_mixer REQUIRED)
find_package(SDL2_ttf REQUIRED)
add_executable(Forge
src/main.cpp
src/game.cpp
SRC/logger.cpp
)
target_include_directories(Forge PRIVATE
${CMAKE_SOURCE_DIR}/include
)
if (WIN32)
foreach(DLL ${SDL2_DLLS})
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${DLL}"
"$<TARGET_FILE_DIR:${PROJECT_NAME}>"
)
endforeach()
endif()
add_custom_command(
TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
"${ASSETS_DIR}"
"$<TARGET_FILE_DIR:${PROJECT_NAME}>/assets"
)
target_link_libraries(Forge PRIVATE
SDL2::SDL2
SDL2_image::SDL2_image
SDL2_ttf::SDL2_ttf
SDL2_mixer::SDL2_mixer
imgui
glm
sol2
lua
)