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Peter Thor
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Updated readme with further instructions on interaction profile.
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README.md

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@@ -5,6 +5,9 @@ This is the package for the Unity Omnitrack API by Omnifinity.
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Use the Unity Package Manager and add this github repo using the
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url.
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Navigate to the <i>Project Settings > XR Plug-in Managment</i>. Enable the OpenXR tickbox and fix any issues Unity recommends.
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If you are using a HTC Vive Controller navigate to the <i>Project Settings > XR Plug-in Management > OpenXR</i> and add the <i>HTC Vive Controller Profile</i> in the <i>Interaction Profiles</i> section.
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## Samples
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The package contains two simple samples that integrate the Omnideck API with a unity Gameobject.
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- Example 1: The Omnideck Platform uses Unity Character Controller that can collide with the surrounding objects. It has an XR Rig attached to it.

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