@@ -1392,7 +1392,7 @@ static qboolean ParseStage( shaderStage_t *stage, char **text )
13921392 //
13931393 // map3 <name>
13941394 //
1395- else if ( !Q_stricmp ( token , "map3" ) || (!Q_stricmp ( token , "normalmap" ) && r_modelshader -> integer ))
1395+ else if ( !Q_stricmp ( token , "map3" ) || (!Q_stricmp ( token , "normalmap" )))
13961396 {
13971397 token = COM_ParseExt ( text , qfalse );
13981398 if ( !token [0 ] )
@@ -1440,7 +1440,7 @@ static qboolean ParseStage( shaderStage_t *stage, char **text )
14401440 //
14411441 // map4 <name>
14421442 //
1443- else if ( !Q_stricmp ( token , "map4" ) || (!Q_stricmp ( token , "specmap" ) && r_modelshader -> integer ))
1443+ else if ( !Q_stricmp ( token , "map4" ) || (!Q_stricmp ( token , "specmap" )))
14441444 {
14451445 token = COM_ParseExt ( text , qfalse );
14461446 if ( !token [0 ] )
@@ -1487,7 +1487,7 @@ static qboolean ParseStage( shaderStage_t *stage, char **text )
14871487 //
14881488 // map5 <name>
14891489 //
1490- else if ( !Q_stricmp ( token , "map5" ) || (!Q_stricmp ( token , "shadeballmap" ) && r_modelshader -> integer ))
1490+ else if ( !Q_stricmp ( token , "map5" ) || (!Q_stricmp ( token , "shadeballmap" )))
14911491 {
14921492 token = COM_ParseExt ( text , qfalse );
14931493 if ( !token [0 ] )
@@ -4270,18 +4270,6 @@ static shader_t *FinishShader( void ) {
42704270 // vertexLightmap = qtrue;
42714271 //}
42724272
4273-
4274- #ifdef GLSL_TEXTURES
4275-
4276- // leilei - force new phong on lightdiffuse and lightdiffusespecular models
4277- // FIXME: Intel HD doesn't like this.
4278- if ((r_modelshader -> integer ) && (pStage -> isGLSL == 0 ) && (r_ext_vertex_shader -> integer ) && ((pStage -> rgbGen == CGEN_LIGHTING_DIFFUSE ) || (pStage -> rgbGen == CGEN_LIGHTING_DIFFUSE_SPECULAR )))
4279- {
4280- pStage -> program = RE_GLSL_RegisterProgram ("leishade" , "glsl/leishade_vp.glsl" , 1 , "glsl/leishade_fp.glsl" , 1 );
4281- pStage -> isGLSL = 1 ;
4282- pStage -> isLeiShade = 1 ;
4283- }
4284- #endif
42854273 //
42864274 // determine sort order and fog color adjustment
42874275 //
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