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1378 lines (1213 loc) · 46 KB
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using Microsoft.AspNetCore.Components;
using Microsoft.AspNetCore.Components.Web;
using MudBlazor;
using MudBlazor.Services;
using MudBlazor.Utilities;
using MudBlazor.Utilities.Exceptions;
namespace MudExtensions
{
/// <summary>
/// Select component with advanced features.
/// </summary>
/// <typeparam name="T"></typeparam>
public partial class MudSelectExtended<T> : MudBaseInputExtended<T>, IMudSelectExtended, IMudShadowSelectExtended
{
#region Constructor, Injected Services, Parameters, Fields
/// <summary>
///
/// </summary>
public MudSelectExtended()
{
Adornment = Adornment.End;
IconSize = Size.Medium;
}
[Inject]
private IKeyInterceptorService KeyInterceptorService { get; set; } = null!;
[Inject]
private IPopoverService PopoverService { get; set; } = null!;
private MudListExtended<T?>? _list;
private bool _dense;
private string? multiSelectionText;
/// <summary>
/// The collection of items within this select
/// </summary>
public IReadOnlyList<MudSelectItemExtended<T?>>? Items => _items;
/// <summary>
///
/// </summary>
protected internal List<MudSelectItemExtended<T?>> _items = new();
/// <summary>
///
/// </summary>
protected Dictionary<T, MudSelectItemExtended<T?>> _valueLookup = new();
/// <summary>
///
/// </summary>
protected Dictionary<T, MudSelectItemExtended<T?>> _shadowLookup = new();
private MudInputExtended<string> _elementReference = new();
internal bool _isOpen;
/// <summary>
///
/// </summary>
protected internal string? _currentIcon { get; set; }
internal event Action<ICollection<T?>>? SelectionChangedFromOutside;
/// <summary>
///
/// </summary>
protected string? Classname =>
new CssBuilder("mud-select-extended")
.AddClass(Class)
.Build();
/// <summary>
///
/// </summary>
protected string? InputClassname =>
new CssBuilder("mud-select-input-extended")
.AddClass("mud-select-extended-nowrap", NoWrap)
.AddClass("mud-no-start-adornment", AdornmentStart == null)
.AddClass(InputClass)
.Build();
/// <summary>
///
/// </summary>
protected string? InputChipClassname =>
new CssBuilder("mud-select-input-chip-extended")
.AddClass("mud-select-extended-nowrap mud-chip-scroll-container", NoWrap)
.Build();
private string _elementId = Identifier.Create("selectext");
private string _popoverId = Identifier.Create("selectpopover_");
/// <summary>
/// User class names for the input, separated by space
/// </summary>
[Category(CategoryTypes.FormComponent.Appearance)]
[Parameter] public string? InputClass { get; set; }
/// <summary>
/// User style names for the input, separated by space
/// </summary>
[Category(CategoryTypes.FormComponent.Appearance)]
[Parameter] public string? InputStyle { get; set; }
/// <summary>
/// Fired when dropdown opens.
/// </summary>
[Category(CategoryTypes.FormComponent.Behavior)]
[Parameter] public EventCallback OnOpen { get; set; }
/// <summary>
/// Fired when dropdown closes.
/// </summary>
[Category(CategoryTypes.FormComponent.Behavior)]
[Parameter] public EventCallback OnClose { get; set; }
/// <summary>
/// Add the MudSelectItems here
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.ListBehavior)]
public RenderFragment? ChildContent { get; set; }
/// <summary>
/// Optional additional content to display above the list within the popover.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.Appearance)]
public RenderFragment<MudSelectExtended<T>>? StaticContent { get; set; }
/// <summary>
/// Whether to show <see cref="StaticContent"/> at the bottom of the popover.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.Appearance)]
public bool ShowStaticContentAtEnd { get; set; }
/// <summary>
/// Optional presentation template for items
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.Appearance)]
public RenderFragment<MudListItemExtended<T?>>? ItemTemplate { get; set; }
/// <summary>
/// Optional presentation template for selected items
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.ListAppearance)]
public RenderFragment<MudListItemExtended<T?>>? ItemSelectedTemplate { get; set; }
/// <summary>
/// Optional presentation template for disabled items
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.ListAppearance)]
public RenderFragment<MudListItemExtended<T?>>? ItemDisabledTemplate { get; set; }
/// <summary>
/// Function to be invoked when checking whether an item should be disabled or not. Works both with renderfragment and ItemCollection approach.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.ListBehavior)]
public Func<T?, bool>? ItemDisabledFunc { get; set; }
/// <summary>
/// Classname for item template or chips.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.ListBehavior)]
public string? TemplateClass { get; set; }
/// <summary>
/// If true the active (hilighted) item select on tab key. Designed for only single selection. Default is true.
/// </summary>
[Parameter]
[Category(CategoryTypes.List.Selecting)]
public bool SelectValueOnTab { get; set; } = true;
/// <summary>
/// If false multiline text show. Default is false.
/// </summary>
[Parameter]
[Category(CategoryTypes.List.Selecting)]
public bool NoWrap { get; set; }
/// <summary>
/// If true prevent background interaction when open. Default is true.
/// </summary>
[Parameter]
[Category(CategoryTypes.List.Selecting)]
public bool? Modal { get; set; } = true;
/// <summary>
///
/// </summary>
/// <returns></returns>
protected bool GetModal() => Modal ?? PopoverService.PopoverOptions.ModalOverlay;
/// <summary>
/// User class names for the popover, separated by space
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.ListAppearance)]
public string? PopoverClass { get; set; }
/// <summary>
///
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.ListAppearance)]
public bool EnablePopoverPadding { get; set; } = true;
/// <summary>
/// If true, selected items doesn't have a selected background color.
/// </summary>
[Parameter]
[Category(CategoryTypes.List.Appearance)]
public bool EnableSelectedItemStyle { get; set; } = true;
/// <summary>
///
/// </summary>
[Parameter]
[Category(CategoryTypes.List.Behavior)]
public string? SearchBoxPlaceholder { get; set; }
/// <summary>
/// If true, compact vertical padding will be applied to all Select items.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.ListAppearance)]
public bool Dense
{
get { return _dense; }
set { _dense = value; }
}
/// <summary>
/// The Open Select Icon
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.Appearance)]
public string? OpenIcon { get; set; } = Icons.Material.Filled.ArrowDropDown;
/// <summary>
/// Dropdown color of select. Supports theme colors.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.Appearance)]
public Color Color { get; set; } = Color.Primary;
/// <summary>
/// The Close Select Icon
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.Appearance)]
public string? CloseIcon { get; set; } = Icons.Material.Filled.ArrowDropUp;
/// <summary>
/// The value presenter.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.Appearance)]
public ValuePresenter ValuePresenter { get; set; } = ValuePresenter.Text;
/// <summary>
/// If set to true and the MultiSelection option is set to true, a "select all" checkbox is added at the top of the list of items.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.ListBehavior)]
public bool SelectAll { get; set; }
/// <summary>
/// Sets position of the Select All checkbox
/// </summary>
[Parameter]
[Category(CategoryTypes.List.Appearance)]
public SelectAllPosition SelectAllPosition { get; set; } = SelectAllPosition.BeforeSearchBox;
/// <summary>
/// Define the text of the Select All option.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.ListAppearance)]
public string? SelectAllText { get; set; } = "Select All";
/// <summary>
/// Function to define a customized multiselection text.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.Behavior)]
public Func<List<T?>, string?>? MultiSelectionTextFunc { get; set; }
/// <summary>
/// Custom search func for searchbox. If doesn't set, it search with "Contains" logic by default. Passed value and searchString values.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.ListBehavior)]
public Func<T?, string?, bool>? SearchFunc { get; set; }
/// <summary>
/// If not null, select items will automatically created regard to the collection.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.Behavior)]
public ICollection<T?>? ItemCollection { get; set; } = null;
/// <summary>
/// Allows virtualization. Only work is ItemCollection parameter is not null.
/// </summary>
[Parameter]
[Category(CategoryTypes.List.Behavior)]
public bool Virtualize { get; set; }
/// <summary>
/// If true, chips has close button and remove from SelectedValues when pressed the close button.
/// </summary>
[Parameter]
[Category(CategoryTypes.List.Behavior)]
public bool ChipCloseable { get; set; }
/// <summary>
///
/// </summary>
[Parameter]
[Category(CategoryTypes.List.Behavior)]
public string? ChipClass { get; set; }
/// <summary>
///
/// </summary>
[Parameter]
[Category(CategoryTypes.List.Behavior)]
public Variant ChipVariant { get; set; } = Variant.Filled;
/// <summary>
///
/// </summary>
[Parameter]
[Category(CategoryTypes.List.Behavior)]
public Size ChipSize { get; set; } = Size.Small;
/// <summary>
/// Parameter to define the delimited string separator.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.Behavior)]
public string? Delimiter { get; set; } = ", ";
/// <summary>
/// If true popover width will be the same as the select component.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.Behavior)]
public DropdownWidth RelativeWidth { get; set; } = DropdownWidth.Relative;
/// <summary>
/// Sets the maxheight the Select can have when open.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.ListAppearance)]
public int MaxHeight { get; set; } = 300;
/// <summary>
/// Set the anchor origin point to determen where the popover will open from.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.ListAppearance)]
public Origin AnchorOrigin { get; set; } = Origin.TopCenter;
/// <summary>
/// Sets the transform origin point for the popover.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.ListAppearance)]
public Origin TransformOrigin { get; set; } = Origin.TopCenter;
/// <summary>
/// If true, the Select's input will not show any values that are not defined in the dropdown.
/// This can be useful if Value is bound to a variable which is initialized to a value which is not in the list
/// and you want the Select to show the label / placeholder instead.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.Behavior)]
public bool Strict { get; set; }
/// <summary>
/// Show clear button.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.Behavior)]
public bool Clearable { get; set; } = false;
/// <summary>
/// If true, shows a searchbox for filtering items. Only works with ItemCollection approach.
/// </summary>
[Parameter]
[Category(CategoryTypes.List.Behavior)]
public bool SearchBox { get; set; }
/// <summary>
/// If true, the search-box will be focused when the dropdown is opened.
/// </summary>
[Parameter]
[Category(CategoryTypes.List.Behavior)]
public bool SearchBoxAutoFocus { get; set; }
/// <summary>
/// If true, the search-box has a clear icon.
/// </summary>
[Parameter]
[Category(CategoryTypes.List.Behavior)]
public bool SearchBoxClearable { get; set; }
/// <summary>
/// Search box text field variant.
/// </summary>
[Parameter]
[Category(CategoryTypes.List.Behavior)]
public Variant SearchBoxVariant { get; set; } = Variant.Outlined;
/// <summary>
/// Search box icon position.
/// </summary>
[Parameter]
[Category(CategoryTypes.List.Behavior)]
public Adornment SearchBoxAdornment { get; set; } = Adornment.End;
/// <summary>
/// Fired when the search value changes.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.Behavior)]
public EventCallback<string> OnSearchStringChange { get; set; }
/// <summary>
/// If true, prevent scrolling while dropdown is open.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.ListBehavior)]
public bool LockScroll { get; set; } = false;
/// <summary>
/// Button click event for clear button. Called after text and value has been cleared.
/// </summary>
[Parameter] public EventCallback<MouseEventArgs> OnClearButtonClick { get; set; }
/// <summary>
/// Custom checked icon.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.ListAppearance)]
public string? CheckedIcon { get; set; } = Icons.Material.Filled.CheckBox;
/// <summary>
/// Custom unchecked icon.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.ListAppearance)]
public string? UncheckedIcon { get; set; } = Icons.Material.Filled.CheckBoxOutlineBlank;
/// <summary>
/// Custom indeterminate icon.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.ListAppearance)]
public string? IndeterminateIcon { get; set; } = Icons.Material.Filled.IndeterminateCheckBox;
private bool _multiSelection = false;
/// <summary>
/// If true, multiple values can be selected via checkboxes which are automatically shown in the dropdown
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.ListBehavior)]
public bool MultiSelection
{
get => _multiSelection;
set
{
if (value != _multiSelection)
{
_multiSelection = value;
UpdateTextPropertyAsync(false).CatchAndLog();
}
}
}
/// <summary>
/// The MultiSelectionComponent's placement. Accepts Align.Start and Align.End
/// </summary>
[Parameter]
[Category(CategoryTypes.List.Behavior)]
public Align MultiSelectionAlign { get; set; } = Align.Start;
/// <summary>
/// The component which shows as a MultiSelection check.
/// </summary>
[Parameter]
[Category(CategoryTypes.List.Behavior)]
public MultiSelectionComponent MultiSelectionComponent { get; set; } = MultiSelectionComponent.CheckBox;
private IEqualityComparer<T?>? _comparer;
/// <summary>
/// The Comparer to use for comparing selected values internally.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.Behavior)]
public IEqualityComparer<T?>? Comparer
{
get => _comparer;
set
{
if (_comparer == value)
return;
_comparer = value;
// Apply comparer and refresh selected values
_selectedValues = new HashSet<T?>(_selectedValues, _comparer);
SelectedValues = _selectedValues;
}
}
/// <summary>
/// Defines how values are displayed in the drop-down list
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.ListBehavior)]
public Func<T?, string?>? ToStringFunc { get; set; }
/// <summary>
/// If true, a null item will be added to the list (Only for ItemCollection).
/// </summary>
[Parameter]
public bool AddNullItem { get; set; }
/// <summary>
/// Gets or sets the text displayed for a null item that has been added.
/// </summary>
[Parameter]
public string? AddedNullItemText { get; set; } = "None";
#endregion
#region Values, Texts & Items
//This 'started' field is only for fixing multiselect keyboard navigation test. Has a very minor effect, so can be removable for a better gain.
private bool _selectedValuesSetterStarted = false;
private HashSet<T?>? _selectedValues;
/// <summary>
/// Set of selected values. If MultiSelection is false it will only ever contain a single value. This property is two-way bindable.
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.Data)]
public IEnumerable<T?>? SelectedValues
{
get
{
if (_selectedValues == null)
_selectedValues = new HashSet<T?>(_comparer);
return _selectedValues;
}
set
{
var set = value ?? new HashSet<T?>(_comparer);
if (value == null && _selectedValues == null)
{
return;
}
if (value != null && _selectedValues != null && _selectedValues.SetEquals(value))
{
return;
}
if (SelectedValues?.Count() == set.Count() && _selectedValues?.All(x => set.Contains(x, _comparer)) == true)
return;
if (_selectedValuesSetterStarted)
{
return;
}
_selectedValuesSetterStarted = true;
_selectedValues = new HashSet<T?>(set, _comparer);
SelectionChangedFromOutside?.Invoke(new HashSet<T?>(_selectedValues, _comparer));
if (!MultiSelection)
{
SetValueAndUpdateTextAsync(_selectedValues.FirstOrDefault()).CatchAndLog();
}
else
{
SetValueAndUpdateTextAsync(_selectedValues.LastOrDefault(), false).CatchAndLog();
UpdateTextPropertyAsync(false).CatchAndLog();
}
SelectedValuesChanged.InvokeAsync(new HashSet<T?>(SelectedValues, _comparer)).CatchAndLog();
_selectedValuesSetterStarted = false;
//Console.WriteLine("SelectedValues setter ended");
}
}
private MudListItemExtended<T?>? _selectedListItem;
private HashSet<MudListItemExtended<T?>>? _selectedListItems;
/// <summary>
///
/// </summary>
protected internal MudListItemExtended<T?>? SelectedListItem
{
get => _selectedListItem;
set
{
if (_selectedListItem == value)
{
return;
}
_selectedListItem = value;
}
}
/// <summary>
///
/// </summary>
protected internal IEnumerable<MudListItemExtended<T?>>? SelectedListItems
{
get => _selectedListItems;
set
{
if (value == null && _selectedListItems == null)
{
return;
}
if (value != null && _selectedListItems != null && _selectedListItems.SetEquals(value))
{
return;
}
_selectedListItems = value == null ? null : value.ToHashSet();
}
}
/// <summary>
/// Fires when SelectedValues changes.
/// </summary>
[Parameter] public EventCallback<IEnumerable<T?>?> SelectedValuesChanged { get; set; }
/// <summary>
/// Should only be used for debugging and development purposes.
/// </summary>
[Parameter] public EventCallback<IEnumerable<MudListItemExtended<T?>>> SelectedListItemsChanged { get; set; }
/// <summary>
///
/// </summary>
/// <param name="text"></param>
/// <param name="updateValue"></param>
/// <param name="selectedConvertedValues"></param>
/// <param name="multiSelectionTextFunc"></param>
/// <returns></returns>
protected async Task SetCustomizedTextAsync(string? text, bool updateValue = true,
List<T?>? selectedConvertedValues = null,
Func<List<T?>, string?>? multiSelectionTextFunc = null)
{
// The Text property of the control is updated
await SetTextCoreAsync(multiSelectionTextFunc?.Invoke(selectedConvertedValues));
// The comparison is made on the multiSelectionText variable
if (multiSelectionText != text)
{
multiSelectionText = text;
if (!string.IsNullOrWhiteSpace(multiSelectionText))
Touched = true;
if (updateValue)
await UpdateValuePropertyAsync(false);
await TextChanged.InvokeAsync(multiSelectionText);
}
}
/// <summary>
///
/// </summary>
/// <param name="updateText"></param>
/// <returns></returns>
protected override Task UpdateValuePropertyAsync(bool updateText)
{
// For MultiSelection of non-string T's we don't update the Value!!!
//if (typeof(T) == typeof(string) || !MultiSelection)
base.UpdateValuePropertyAsync(updateText).CatchAndLog();
return Task.CompletedTask;
}
/// <summary>
///
/// </summary>
/// <param name="updateValue"></param>
/// <returns></returns>
protected override Task UpdateTextPropertyAsync(bool updateValue)
{
List<string?> textList = new List<string?>();
if (Items != null && Items.Any())
{
if (ItemCollection != null)
{
foreach (var val in SelectedValues ?? new List<T?>())
{
var collectionValue = ItemCollection.FirstOrDefault(x => x != null && (Comparer != null ? Comparer.Equals(x, val) : x.Equals(val)));
if (collectionValue != null)
{
textList.Add(ConvertSet(collectionValue));
}
}
}
else
{
foreach (var val in SelectedValues ?? new List<T?>())
{
if (!Strict && !Items.Select(x => x.Value).Contains(val))
{
textList.Add(ToStringFunc != null ? ToStringFunc(val) : ConvertSet(val));
continue;
}
var item = Items.FirstOrDefault(x => x != null && (x.Value == null ? val == null : Comparer != null ? Comparer.Equals(x.Value, val) : x.Value.Equals(val)));
if (item != null)
{
textList.Add(!string.IsNullOrEmpty(item.Text) ? item.Text : ConvertSet(item.Value));
}
}
}
}
// when multiselection is true, we return
// a comma separated list of selected values
if (MultiSelection)
{
if (MultiSelectionTextFunc != null)
{
return SetCustomizedTextAsync(string.Join(Delimiter, textList),
selectedConvertedValues: SelectedValues?.ToList(),
multiSelectionTextFunc: MultiSelectionTextFunc, updateValue: updateValue);
}
else
{
return SetTextAndUpdateValueAsync(string.Join(Delimiter, textList), updateValue: updateValue);
}
}
else
{
var item = Items?.FirstOrDefault(x => ReadValue == null ? x.Value == null : Comparer != null ? Comparer.Equals(ReadValue, x.Value) : ReadValue.Equals(x.Value));
if (item == null)
{
return SetTextAndUpdateValueAsync(ConvertSet(ReadValue), false);
}
return SetTextAndUpdateValueAsync((!string.IsNullOrEmpty(item.Text) ? item.Text : ConvertSet(item.Value)), updateValue: updateValue);
}
}
private string? GetSelectTextPresenter()
{
return ReadText;
}
#endregion
#region Lifecycle Methods
/// <summary>
///
/// </summary>
protected override void OnInitialized()
{
base.OnInitialized();
UpdateIcon();
if (!MultiSelection && ReadValue != null)
{
_selectedValues = new HashSet<T?>(_comparer) { ReadValue };
}
else if (MultiSelection && SelectedValues != null && SelectedValues.Any())
{
// TODO: Check this line again
SetValueAndUpdateTextAsync(SelectedValues.FirstOrDefault()).CatchAndLog();
}
}
/// <summary>
///
/// </summary>
protected override void OnParametersSet()
{
base.OnParametersSet();
UpdateIcon();
}
/// <summary>
///
/// </summary>
/// <param name="firstRender"></param>
/// <returns></returns>
protected override async Task OnAfterRenderAsync(bool firstRender)
{
if (firstRender)
{
var options = new KeyInterceptorOptions(
"mud-input-control",
[
// prevent scrolling page, toggle open/close
new(" ", preventDown: "key+none"),
// prevent scrolling page, instead highlight previous item
new("ArrowUp", preventDown: "key+none"),
// prevent scrolling page, instead highlight next item
new("ArrowDown", preventDown: "key+none"),
new("Home", preventDown: "key+none"),
new("End", preventDown: "key+none"),
new("Escape"),
new("Enter", preventDown: "key+none"),
new("NumpadEnter", preventDown: "key+none"),
// select all items instead of all page text
new("a", preventDown: "key+ctrl"),
// select all items instead of all page text
new("A", preventDown: "key+ctrl"),
// for our users
new("/./", subscribeDown: true, subscribeUp: true)
]);
await KeyInterceptorService.SubscribeAsync(_elementId, options, keyDown: HandleKeyDownAsync, keyUp: HandleKeyUpAsync);
await UpdateTextPropertyAsync(false);
_list?.ForceUpdateItems();
SelectedListItem = Items.FirstOrDefault(x => x.Value != null && ReadValue != null && x.Value.Equals(ReadValue))?.ListItem;
StateHasChanged();
}
//Console.WriteLine("Select rendered");
await base.OnAfterRenderAsync(firstRender);
}
/// <summary>
/// Refresh all items.
/// </summary>
public void ForceUpdateItems()
{
_list?.ForceUpdateItems();
}
/// <summary>
///
/// </summary>
/// <returns></returns>
protected override async ValueTask DisposeAsyncCore()
{
await base.DisposeAsyncCore();
if (IsJSRuntimeAvailable)
{
await KeyInterceptorService.UnsubscribeAsync(_elementId);
}
}
#endregion
#region Events (Key, Focus)
/// <summary>
/// Keydown event.
/// </summary>
/// <param name="obj"></param>
protected internal async Task HandleKeyDownAsync(KeyboardEventArgs obj)
{
if (GetDisabledState() || GetReadOnlyState())
return;
if (_list != null && _isOpen)
{
await _list.HandleKeyDownAsync(obj);
}
switch (obj.Key)
{
case "Tab":
await CloseMenu();
break;
case "ArrowUp":
if (obj.AltKey)
{
await CloseMenu();
}
else if (!_isOpen)
{
await OpenMenu();
}
break;
case "ArrowDown":
if (obj.AltKey)
{
await OpenMenu();
}
else if (!_isOpen)
{
await OpenMenu();
}
break;
case " ":
await ToggleMenu();
break;
case "Escape":
await CloseMenu();
break;
case "Enter":
case "NumpadEnter":
if (!MultiSelection)
{
if (!_isOpen)
{
await OpenMenu();
}
else
{
await CloseMenu();
}
break;
}
else
{
if (!_isOpen)
{
await OpenMenu();
break;
}
else
{
await _elementReference.SetText(ReadText);
break;
}
}
}
await OnKeyDown.InvokeAsync(obj);
}
/// <summary>
/// Keyup event.
/// </summary>
/// <param name="obj"></param>
protected internal async Task HandleKeyUpAsync(KeyboardEventArgs obj)
{
await OnKeyUp.InvokeAsync(obj);
}
/// <summary>
/// Blur event.
/// </summary>
/// <param name="obj"></param>
/// <returns></returns>
protected internal async Task OnLostFocus(FocusEventArgs obj)
{
//if (_isOpen)
//{
// // when the menu is open we immediately get back the focus if we lose it (i.e. because of checkboxes in multi-select)
// // otherwise we can't receive key strokes any longer
// _elementReference.FocusAsync().AndForget(TaskOption.Safe);
//}
//base.OnBlur.InvokeAsync(obj).AndForget();
await OnBlurredAsync(obj);
}
/// <summary>
///
/// </summary>
/// <returns></returns>
public override ValueTask FocusAsync()
{
return _elementReference.FocusAsync();
}
/// <summary>
///
/// </summary>
/// <returns></returns>
public override ValueTask BlurAsync()
{
return _elementReference.BlurAsync();
}
/// <summary>
///
/// </summary>
/// <returns></returns>
public override ValueTask SelectAsync()
{
return _elementReference.SelectAsync();
}
/// <summary>
///
/// </summary>
/// <param name="pos1"></param>
/// <param name="pos2"></param>
/// <returns></returns>
public override ValueTask SelectRangeAsync(int pos1, int pos2)
{