with protocols like Minecraft, some strings or collections are limited to a maximum received length. this behaviour does not appear to be supported by ProtoDef. is there any reason not to add:
{ maximum?: Integer, minimum?: Integer }
arguments to the int types?
with protocols like Minecraft, some strings or collections are limited to a maximum received length. this behaviour does not appear to be supported by ProtoDef. is there any reason not to add:
arguments to the int types?