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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.build/
.buildlog/
.history
.svn/
.swiftpm/
migrate_working_dir/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
**/ios/build/
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.pub-cache/
.pub/
/build/
# Symbolication related
app.*.symbols
# Obfuscation related
app.*.map.json
# Android Studio will place build artifacts here
/android/app/debug
/android/app/profile
/android/app/release
assets/model/othello
sentry.properties
.env
/ignore
*.log
assets/filter.txt
# pubspec.lock #see: https://dart.dev/tools/pub/private-files#pubspec-lock
*.ipa
*.zip
android/app/.cxx/
fastlane/README.md
fastlane/report.xml
sentry-wizard
android/build/
android/.kotlin/sessions/
# Generated branding images (version number images)
#
# Strategy for branding.png files:
# - Default files ARE committed to Git for local development use
# - During build process, build_assets generates new files with current version
# - Generated files are used in builds but NOT committed (via git_reset in fastlane)
# - This avoids frequent binary file commits while ensuring dev environment works
#
# Note: These files are NOT in .gitignore because they need to be in Git
# for local development. The fastlane 'all' lane uses git_reset to discard
# generated changes, preventing daily commits of version number images.
samples/
.claude/settings.local.json