Skip to content

Commit 3d1e2b6

Browse files
committed
update generated [skip ci]
1 parent 3752769 commit 3d1e2b6

1 file changed

Lines changed: 31 additions & 0 deletions

File tree

src/generated/node-raylib.d.ts

Lines changed: 31 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -3317,6 +3317,35 @@ declare module "@r1tsuu/raylib" {
33173317
/** Set shader uniform Vec4 */
33183318
export function SetShaderVec4(shader: Shader, locIndex: number, value: Vector4): void
33193319

3320+
export function Camera3D(
3321+
/** Camera position. (Vector3) */
3322+
position: Vector3,
3323+
/** Camera target it looks-at. (Vector3) */
3324+
target: Vector3,
3325+
/** Camera up vector (rotation over its axis). (Vector3) */
3326+
up: Vector3,
3327+
/** Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic. (float) */
3328+
fovy: number,
3329+
/** Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC. (int) */
3330+
projection: number,
3331+
): Camera3D
3332+
3333+
export function Vector3(
3334+
/** Vector x component. (float) */
3335+
x: number,
3336+
/** Vector y component. (float) */
3337+
y: number,
3338+
/** Vector z component. (float) */
3339+
z: number,
3340+
): Vector3
3341+
3342+
export function Vector2(
3343+
/** Vector x component. (float) */
3344+
x: number,
3345+
/** Vector y component. (float) */
3346+
y: number,
3347+
): Vector2
3348+
33203349
/** Set to try enabling V-Sync on GPU */
33213350
export const FLAG_VSYNC_HINT = 64
33223351
/** Set to run program in fullscreen */
@@ -5010,4 +5039,6 @@ declare module "@r1tsuu/raylib" {
50105039
export const BLANK: { r: 0, g: 0, b: 0, a: 0 }
50115040
export const MAGENTA: { r: 255, g: 0, b: 255, a: 255 }
50125041
export const RAYWHITE: { r: 245, g: 245, b: 245, a: 255 }
5042+
5043+
50135044
}

0 commit comments

Comments
 (0)