diff --git a/redist/redist-client-preview/Assembly-CSharp.dll b/redist/redist-client-preview/Assembly-CSharp.dll index bf5b67a3..56ff52fe 100755 Binary files a/redist/redist-client-preview/Assembly-CSharp.dll and b/redist/redist-client-preview/Assembly-CSharp.dll differ diff --git a/redist/redist-client-preview/Assembly-CSharp.xml b/redist/redist-client-preview/Assembly-CSharp.xml index 5ee451f4..7d28b470 100755 --- a/redist/redist-client-preview/Assembly-CSharp.xml +++ b/redist/redist-client-preview/Assembly-CSharp.xml @@ -1118,6 +1118,11 @@ This value is confusing because in the level editor it is the normalized radius, but in-game it is the square radius. + + + If true, players inside the safezone cannot use items categorized as "weapons" (/hostile). + + Please check CurrentlyAllowsBuilding. @@ -1125,6 +1130,12 @@ Gameplay config's Bypass_Building_In_Safezones option. + + + If true, players inside the safezone cannot take damage. (Unless damage's bypassSafezone parameter is true.) + For backwards compatibility this is true if noWeapons was true. + + Tools like carjacks and tires can be used in safezone by admins for maintenance. @@ -3643,56 +3654,56 @@ Is the Ctrl-C or Ctrl-Break signal being handled? - + - Payload for the DamageTool.damagePlayer function. + Marker for counting number of tips. - + - Should armor worn on matching limb be factored in? + Camera used while transitioning between scenes to prevent the "no cameras rendering" warning. - + - Should game mode config damage multiplier be factored in? + Shown when game connection ping is significantly higher than server browser ping. At the time of writing + (2025-01-17) this is likely because the server is using an "anycast proxy" in front of Steam A2S cache. - + - If player dies should it count towards quests? + Set to Time.frameCount + 1 while loading. + In the past used realtime, but that was unreliable if an individual frame took too long. - + - Effect to apply to ragdoll if dead. + Select a loading image while on the startup screen or a level without any images. - + - Marker for counting number of tips. + Payload for the DamageTool.damagePlayer function. - + - Camera used while transitioning between scenes to prevent the "no cameras rendering" warning. + Should armor worn on matching limb be factored in? - + - Shown when game connection ping is significantly higher than server browser ping. At the time of writing - (2025-01-17) this is likely because the server is using an "anycast proxy" in front of Steam A2S cache. + Should game mode config damage multiplier be factored in? - + - Set to Time.frameCount + 1 while loading. - In the past used realtime, but that was unreliable if an individual frame took too long. + If player dies should it count towards quests? - + - Select a loading image while on the startup screen or a level without any images. + Effect to apply to ragdoll if dead. @@ -6292,6 +6303,11 @@ If true, map creator has verified the clutter option works as-expected. + + + If true, map creator has verified that volumes are ONLY placed in the level editor (not Unity prefabs). + + Can be null if not configured. @@ -7866,6 +7882,17 @@ This overload doesn't support legacy Condition_# format. + + + Each quality tier has different rarities. + Legendary: 5% Epic: 20% Rare: 75% + + + + + Each item has an equal chance regardless of quality. + + Can be added to any GameObject to receive text chat events. @@ -7927,17 +7954,6 @@ Invoked when a player message passes the filters. - - - Each quality tier has different rarities. - Legendary: 5% Epic: 20% Rare: 75% - - - - - Each item has an equal chance regardless of quality. - - Determines how to handle a server if it matches a rule. @@ -13413,6 +13429,17 @@ so removing legacy effect id would break their content. + + + If true, players inside the safezone cannot use items categorized as "weapons" (/hostile). + + + + + If true, players inside the safezone cannot take damage. (Unless damage's bypassSafezone parameter is true.) + For backwards compatibility this is true if noWeapons was true. + + If the file already exists when writing we will move it to this path. (public issue #4636) @@ -14413,6 +14440,11 @@ Re-submit previous query after a query failure. + + + Add item to every cell within bounds. + + Can be null if nothing has been added at position. @@ -14423,7 +14455,7 @@ Does not add new lists to empty cells. - + Number of Lists to preallocate in batches. (GRID_SIZE * GRID_SIZE) % LIST_POOL_SIZE should be zero leftover. @@ -15997,12 +16029,29 @@ Auto-registering list of volume manager subclasses for level editor. + + + Called in play mode if level has asserted that volumes do not move. + + Should calling InstantiateVolume create a new volume? False for deprecated (landscape hole volume) types. + + + Static volumes optimization is only useful for volume types which frequently lookup volume(s) + overlapping a given position. + + + + + Ideally this might be a BVH or octree/quadtree or something, but RegionList is simple and + already works / will be good enough for a quick patch. + + The game uses Process.Start to open web links when the Steam overlay is unavailable, which could be exploited @@ -22369,6 +22418,11 @@ rates there may be multiple FixedUpdates per frame. + + + Refer to PlayerMovement's comment. + + Nelson 2025-04-30: carrying this over from whatever very old version of the A* Pathfinding Project the game was diff --git a/redist/redist-client-preview/RocketModFix.Unturned.Redist.Client.nuspec b/redist/redist-client-preview/RocketModFix.Unturned.Redist.Client.nuspec index 9619cbf4..2f4d837c 100644 --- a/redist/redist-client-preview/RocketModFix.Unturned.Redist.Client.nuspec +++ b/redist/redist-client-preview/RocketModFix.Unturned.Redist.Client.nuspec @@ -2,7 +2,7 @@ RocketModFix.Unturned.Redist.Client - 3.26.3.1-preview23050342 + 3.26.3.1-preview23081375 Unturned 3 Client-side redistributables. Standalone and always up-to-date. diff --git a/redist/redist-client-preview/manifest.sha256.json b/redist/redist-client-preview/manifest.sha256.json index ac0415c5..4db90c59 100644 --- a/redist/redist-client-preview/manifest.sha256.json +++ b/redist/redist-client-preview/manifest.sha256.json @@ -1,6 +1,6 @@ { "SDG.NetPak.Runtime.xml": "f9592fc449fbf9564e4d5d6b28d2d6c9cda75e94bc38250e65c1a1ff064aad11", - "Assembly-CSharp.dll": "628ef74c976ea03a6b01ff1ceb26b967ffdc8eb9a3973cdccd97a1293e9faeaa", + "Assembly-CSharp.dll": "896ea57a848355c36af722cf7b7844314d378c14cec16f2514666ffd9b2111c0", "SDG.NetPak.Runtime.dll": "7ac3ae26695fb7deb679b3306767e23a3c9e0c3046daeaf6d996fcff4655b45b", "SDG.Glazier.Runtime.dll": "74d061456933820f204b111489d3a395b7ddf5256d8e18d503134e8c4ba73a2c", "SystemEx.dll": "aab3891657f8e7594bab7b4fe15362191459ae00c0ba97dc804e9b1a04d34f4a", @@ -8,6 +8,6 @@ "SDG.NetTransport.dll": "ac76c2b2e0cc1a859644f8ae375f9e5ddba652e66f931da26b755c6f68ee0635", "UnturnedDat.dll": "ea720a0e90d7c4dfad3b57307b6722622214a4bfcac253b8373a35cb6f083181", "SDG.HostBans.Runtime.dll": "92e615e52fac45fa896b22020d36d3c7d09860f7fd062924ff0bb72197d0406c", - "Assembly-CSharp.xml": "1f03e3ce983a25c0ac1b2df78bc85187297de702a9348c4574e9fe29463da347", + "Assembly-CSharp.xml": "bcae9c92785863b48b3283b0b33877f197f668b701fd527f5fd6d857270b5ffb", "com.rlabrecque.steamworks.net.dll": "458c97b649e8c7e5b856384bb853d23999003d32c218a7203a4381f29c5b9175" } \ No newline at end of file diff --git a/redist/redist-client-preview/version.preview.json b/redist/redist-client-preview/version.preview.json index b72eea41..059b332a 100644 --- a/redist/redist-client-preview/version.preview.json +++ b/redist/redist-client-preview/version.preview.json @@ -1,7 +1,7 @@ { "GameVersion": "3.26.3.1", - "BuildId": "23050342", - "NuGetVersion": "3.26.3.1-preview23050342", - "FilesHash": "2F8D0452A80FE122FC1A8496E2736AC406054DBCE8CBBCD2250CC5A431EFF077", - "LastUpdated": "2026-05-01T20:35:51.7403537Z" + "BuildId": "23081375", + "NuGetVersion": "3.26.3.1-preview23081375", + "FilesHash": "5E36EECA31C05BF26178AB1461FC94DE689E5A29DA587666E93385BAE6EF0EF8", + "LastUpdated": "2026-05-04T19:53:41.8768109Z" } \ No newline at end of file diff --git a/redist/redist-manifests/.manifest.redist-client-preview.txt b/redist/redist-manifests/.manifest.redist-client-preview.txt index 58d6b507..f613460b 100644 --- a/redist/redist-manifests/.manifest.redist-client-preview.txt +++ b/redist/redist-manifests/.manifest.redist-client-preview.txt @@ -1 +1 @@ -3963227234801414389 +7577868394940149513