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p1_pgun/.assets/thumb.jpg

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p1_pgun/addon.kv3

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<!-- kv3 encoding:text:version{e21c7f3c-8a33-41c5-9977-a76d3a32aa0d} format:generic:version{7412167c-06e9-4698-aff2-e63eb59037e7} -->
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{
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mod = "P1 Portal Gun (★)"
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description = "Replaces the portal gun with the variant from Portal 1.\n\nIncludes sound replacements for prop pickup, +use, firing, and portals.\n\nVersion 1.00."
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type = ""
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id = 0
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thumbnail = ".assets/thumb.jpg"
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authors =
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[
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"P2:CE Team"
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]
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dependencies = [ ]
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tags =
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[
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"Materials/Textures",
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"Models",
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"Game Port",
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]
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ignore = [ ]
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metadata =
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{
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}
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assets =
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{
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}
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}
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"VertexLitGeneric"
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{
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"$basetexture" "models\weapons\v_models\v_hands\v_hands"
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}
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"VertexLitGeneric"
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{
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"$baseTexture" "models\weapons\v_models\v_portalgun/v_portalgun"
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// "$translucent" "1"
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"$bumpmap" "models\weapons\v_models\v_portalgun\v_portalgun_normal"
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"$phong" "1"
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"$phongexponenttexture" "models\weapons\v_models\v_portalgun\v_portalgun_exponent"
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// "$phongexponent" "25"
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"$phongboost" "3"
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//"$lightwarptexture" "models\weapons\v_models\v_portalgun\v_portalgun_lightwarp"
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"$phongfresnelranges" "[5 1 2]"
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// "$halflambert" "1"
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// "$envmap" "env_cubemap"
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// "$normalmapalphaenvmapmask" 1
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}
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"vertexlitgeneric"
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{
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"$baseTexture" "models\weapons\v_models\v_portalgun/v_portalgun2"
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}
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