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lang/en/AdminMenu.json

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{
2+
"Button.Exit": "Exit",
3+
"Button.Give": "Give",
4+
"Button.Cancel": "Cancel",
5+
"Button.Confirm": "Confirm",
6+
"Button.Create": "Create",
7+
"Button.Delete": "Delete",
8+
"Button.Clone": "Clone",
9+
"Button.Remove": "Remove",
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"Button.Parent": "Parent",
11+
"Button.Return": "Return",
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"Button.ClearGroup": "Clear Group",
13+
"Button.Load": "Load",
14+
"Button.Unload": "Unload",
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"Button.Reload": "Reload",
16+
"Label.Amount": "Amount",
17+
"Label.SkinID": "Skin ID",
18+
"Label.InheritedPermission": "Inherited from group",
19+
"Label.InheritedGroupPermission": "Inherited from parent group",
20+
"Label.DirectPermission": "Has direct permission",
21+
"Label.TogglePermission": "Toggle permissions for : {0}",
22+
"Label.ToggleGroup": "Toggle groups for : {0}",
23+
"Label.SelectPlayer": "Select a player",
24+
"Label.SelectPlayer1": "Select player for first argument",
25+
"Label.SelectPlayer2": "Select player for second argument",
26+
"Label.SelectGroup": "Select a usergroup",
27+
"Label.Reason": "Reason",
28+
"Label.Kick": "Do you want to kick {0}?",
29+
"Label.Ban": "Do you want to ban {0}?",
30+
"Label.CreateUsergroup": "Create Usergroup",
31+
"Label.CloneUsergroup": "Clone Usergroup from {0}",
32+
"Label.Name": "Name",
33+
"Label.Title": "Title (optional)",
34+
"Label.Rank": "Rank (optional)",
35+
"Label.CopyUsers": "Copy Users",
36+
"Label.DeleteConfirm": "Are you sure you want to delete {0}?",
37+
"Label.DeleteUsersConfirm": "Are you sure you want to clear users from the usergroup {0}?",
38+
"Label.ViewGroups": "Viewing Oxide user groups",
39+
"Label.GiveToPlayer": "Select a item to give to {0}",
40+
"Label.ViewGroupUsers": "Viewing users in group {0}",
41+
"Label.OfflinePlayers": "Offline Players",
42+
"Label.OnlinePlayers": "Online Players",
43+
"Label.Parent": "Parent : {0}",
44+
"Label.SetParentGroup": "Set parent group for {0}",
45+
"Notification.RunCommand": "You have run the command : {0}",
46+
"Notification.Give.Success": "You have given {0} {1} x {2}",
47+
"PlayerInfo.Info": "Player Information",
48+
"PlayerInfo.Actions": "Actions",
49+
"PlayerInfo.CustomActions": "Custom Actions",
50+
"PlayerInfo.Name": "Name : {0}",
51+
"PlayerInfo.ID": "ID : {0}",
52+
"PlayerInfo.Auth": "Auth Level : {0}",
53+
"PlayerInfo.Status": "Status : {0}",
54+
"PlayerInfo.Position": "World Position : {0}",
55+
"PlayerInfo.Grid": "Grid Location : {0}",
56+
"PlayerInfo.Health": "Health : {0}",
57+
"PlayerInfo.Calories": "Calories : {0}",
58+
"PlayerInfo.Hydration": "Hydration : {0}",
59+
"PlayerInfo.Temperature": "Temperature : {0}",
60+
"PlayerInfo.Comfort": "Comfort : {0}",
61+
"PlayerInfo.Wetness": "Wetness : {0}",
62+
"PlayerInfo.Bleeding": "Bleeding : {0}",
63+
"PlayerInfo.Radiation": "Radiation : {0}",
64+
"PlayerInfo.Clan": "Clan : {0}",
65+
"PlayerInfo.Playtime": "Playtime : {0}",
66+
"PlayerInfo.AFKTime": "AFK Time : {0}",
67+
"PlayerInfo.IdleTime": "Idle Time : {0}",
68+
"PlayerInfo.ServerRewards": "RP : {0}",
69+
"PlayerInfo.Economics": "Economics : {0}",
70+
"Action.Kick": "Kick",
71+
"Action.Ban": "Ban",
72+
"Action.StripInventory": "Strip Inventory",
73+
"Action.ResetMetabolism": "Reset Metabolism",
74+
"Action.GiveBlueprints": "Unlock Blueprints",
75+
"Action.RevokeBlueprints": "Revoke Blueprints",
76+
"Action.Mute": "Mute Chat",
77+
"Action.Unmute": "Unmute Chat",
78+
"Action.Hurt25": "Hurt 25%",
79+
"Action.Hurt50": "Hurt 50%",
80+
"Action.Hurt75": "Hurt 75%",
81+
"Action.Kill": "Kill",
82+
"Action.Heal25": "Heal 25%",
83+
"Action.Heal50": "Heal 50%",
84+
"Action.Heal75": "Heal 75%",
85+
"Action.Heal100": "Heal 100%",
86+
"Action.TeleportSelfTo": "Teleport Self To",
87+
"Action.TeleportToSelf": "Teleport To Self",
88+
"Action.ViewPermissions": "View Permissions",
89+
"Action.TeleportAuthedItem": "Teleport Authed Item",
90+
"Action.TeleportOwnedItem": "Teleport Owned Item",
91+
"Action.StripInventory.Success": "{0}'s inventory was stripped",
92+
"Action.ResetMetabolism.Success": "{0}'s metabolism was reset",
93+
"Action.GiveBlueprints.Success": "Unlocked all blueprints for {0}",
94+
"Action.RevokeBlueprints.Success": "Revoked all blueprints for {0}",
95+
"Action.Mute.Success": "{0} is now chat muted",
96+
"Action.Unmute.Success": "{0} chat mute has been lifted",
97+
"Action.Hurt25.Success": "{0}'s health has been reduced by 25%",
98+
"Action.Hurt50.Success": "{0}'s health has been reduced by 50%",
99+
"Action.Hurt75.Success": "{0}'s health has been reduced by 75%",
100+
"Action.Kill.Success": "You have killed {0}",
101+
"Action.Heal25.Success": "{0}'s health has been restored 25%",
102+
"Action.Heal50.Success": "{0}'s health has been restored 50%",
103+
"Action.Heal75.Success": "{0}'s health has been restored 75%",
104+
"Action.Heal100.Success": "{0}'s health has been restored 100%",
105+
"Action.TeleportSelfTo.Success": "Teleported to {0}",
106+
"Action.TeleportToSelf.Success": "Teleported {0} to you",
107+
"Action.TeleportAuthedItem.Success": "Teleported to {0} at {1}",
108+
"Action.TeleportOwnedItem.Success": "Teleported to {0} at {1}",
109+
"Action.StripInventory.Failed": "Failed to strip {0}'s inventory. They may be dead or not on the server",
110+
"Action.ResetMetabolism.Failed": "Failed to reset {0}'s metabolism. They may be dead or not on the server",
111+
"Action.GiveBlueprints.Failed": "Failed to unlock all blueprints for {0}. They may be dead or not on the server",
112+
"Action.RevokeBlueprints.Failed": "Failed to revoked all blueprints for {0}. They may be dead or not on the server",
113+
"Action.Mute.Failed": "Failed to mute chat for {0}. They may be dead or not on the server",
114+
"Action.Mute.Failed.Self": "You can not mute yourself",
115+
"Action.Unmute.Failed": "Failed to unmute chat for {0}. They may be dead or not on the server",
116+
"Action.Hurt25.Failed": "Failed to reduce {0}'s health. They may be dead or not on the server",
117+
"Action.Hurt50.Failed": "Failed to reduce {0}'s health. They may be dead or not on the server",
118+
"Action.Hurt75.Failed": "Failed to reduce {0}'s health. They may be dead or not on the serverFailed to reduce {0}'s health. They may be dead or not on the server",
119+
"Action.Kill.Failed": "Failed to kill {0}. They may be dead or not on the server",
120+
"Action.Heal25.Failed": "Failed to heal {0}. They may be dead or not on the server",
121+
"Action.Heal50.Failed": "Failed to heal {0}. They may be dead or not on the server",
122+
"Action.Heal75.Failed": "Failed to heal {0}. They may be dead or not on the server",
123+
"Action.Heal100.Failed": "Failed to heal {0}. They may be dead or not on the server",
124+
"Action.TeleportSelfTo.Failed": "Failed to teleport to {0}. They may be dead or not on the server",
125+
"Action.TeleportToSelf.Failed": "Failed to teleport {0} to you. They may be dead or not on the server",
126+
"Action.TeleportAuthedItem.Failed": "Failed to teleport to authed item. The target player may be dead or not on the server",
127+
"Action.TeleportOwnedItem.Failed": "Failed to teleport to owned item. The target player may be dead or not on the server",
128+
"Action.TeleportAuthedItem.Failed.Entities": "No entities found for player",
129+
"Action.TeleportOwnedItem.Failed.Entities": "No entities found for player",
130+
"Error.NoPermission": "You do not have permission to use this command",
131+
"Category.Commands": "Commands",
132+
"Category.Permissions": "Permissions",
133+
"Category.Groups": "Groups",
134+
"Category.Convars": "Convars",
135+
"Category.Plugins": "Plugins",
136+
"Category.Give": "Give",
137+
"Permissions.0": "Player",
138+
"Permissions.1": "Group",
139+
"Commands.0": "Chat",
140+
"Commands.1": "Console",
141+
"Commands.2": "Player Info",
142+
"Groups.0": "List",
143+
"Groups.1": "Create",
144+
"Groups.2": "User Groups",
145+
"Groups.3": "Group Users",
146+
"Give.0": "Weapon",
147+
"Give.1": "Construction",
148+
"Give.2": "Items",
149+
"Give.3": "Resources",
150+
"Give.4": "Attire",
151+
"Give.5": "Tool",
152+
"Give.6": "Medical",
153+
"Give.7": "Food",
154+
"Give.8": "Ammunition",
155+
"Give.9": "Traps",
156+
"Give.10": "Misc",
157+
"Give.11": "All",
158+
"Give.12": "Common",
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"Give.13": "Component",
160+
"Give.14": "Search",
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"Give.15": "Favourite",
162+
"Give.16": "Electrical",
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"Give.17": "Fun"
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}

lang/en/AdminRadar.json

Lines changed: 31 additions & 5 deletions
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@@ -26,16 +26,12 @@
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"NoActiveRadars": "No one is using Radar at the moment.",
2727
"ActiveRadars": "Active radar users: {0}",
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"All": "All",
29-
"Bags": "Bags",
3029
"Box": "Box",
31-
"Collectibles": "Collectibles",
3230
"Dead": "Dead",
3331
"Loot": "Loot",
3432
"Ore": "Ore",
35-
"Sleepers": "Sleepers",
3633
"Stash": "Stash",
3734
"TC": "TC",
38-
"Turrets": "Turrets",
3935
"Bear": "Bear",
4036
"Boar": "Boar",
4137
"Chicken": "Chicken",
@@ -72,5 +68,35 @@
7268
"AR": "AK47",
7369
"ARICE": "AK47",
7470
"M92P": "M92",
75-
"M39P": "M39"
71+
"M39P": "M39",
72+
"STH": "STH",
73+
"SUB": "SUB",
74+
"TB": "TB",
75+
"RB": "RB",
76+
"MLRS": "MLRS",
77+
"Airdrop": "Airdrop",
78+
"Bag": "Bag",
79+
"Boat": "Boat",
80+
"Bradley": "Bradley",
81+
"CCTV": "CCTV",
82+
"CH47": "CH47",
83+
"Car": "Car",
84+
"CargoPlane": "CargoPlane",
85+
"CargoShip": "CargoShip",
86+
"Col": "Col",
87+
"Heli": "Heli",
88+
"Mini": "Mini",
89+
"Npc": "Npc",
90+
"RHIB": "RHIB",
91+
"Sleeper": "Sleeper",
92+
"TCArrow": "TCArrow",
93+
"Trap": "Trap",
94+
"Turret": "Turret",
95+
"H": "H",
96+
"B": "B",
97+
"travellingvendor": "travelvendor",
98+
"snake.entity": "snake",
99+
"crocodile": "crocodile",
100+
"panther": "panther",
101+
"tiger": "tiger"
76102
}

lang/en/AutoPickup.json

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1+
{
2+
"NotAllowed": "You do not have permission to use this command",
3+
"Enabled": "<color=#8ee700>Enabled</color>",
4+
"Disabled": "<color=#ce422b>Disabled</color>",
5+
"Title": "Auto Pickup UI",
6+
"Status": "Auto Pickup Status",
7+
"PlantEntity": "Auto Pickup Plant Entity",
8+
"CollectibleEntity": "Auto Pickup Collectible Entity",
9+
"MurdererCorpse": "Auto Pickup Murderer Corpse",
10+
"ScientistCorpse": "Auto Pickup Scientist Corpse",
11+
"PlayerCorpse": "Auto Pickup Player Corpse",
12+
"ItemDropBackpack": "Auto Pickup Item Drop Backpack",
13+
"ItemDrop": "Auto Pickup Item Drop",
14+
"WorldItem": "Auto Pickup World Item",
15+
"LootContainer": "Auto Pickup Loot Container",
16+
"CollectableGifts": "Auto Pickup Collectable Gifts",
17+
"AutoClonePlants": "Auto Clone Plants"
18+
}

lang/en/Backpacks.json

Lines changed: 2 additions & 2 deletions
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@@ -19,7 +19,6 @@
1919
"Items Fetched": "Fetched {0} \"{1}\" from backpack.",
2020
"Fetch Failed": "Couldn't fetch \"{0}\" from backpack. Inventory may be full.",
2121
"Toggled Backpack GUI": "Toggled backpack GUI button.",
22-
"Backpack Items Reclaimed": "Backpack items were sent to the reclaim terminal for safe keeping.",
2322
"Set Gather Syntax": "Syntax: {0} <{1}> <optional page number>",
2423
"Page Out Of Range": "Backpack page number must be between 1 and {0}.",
2524
"Set Gather Mode Success": "Updated backpack gather mode for page {0} to {1}",
@@ -30,5 +29,6 @@
3029
"UI - Gather Existing": "Gather: Existing ↓",
3130
"UI - Gather Off": "Gather: Off",
3231
"UI - Retrieve On": "Retrieve: On ↑",
33-
"UI - Retrieve Off": "Retrieve: Off"
32+
"UI - Retrieve Off": "Retrieve: Off",
33+
"View Backpack Protected": "That player's backpack is protected and cannot be accessed."
3434
}

lang/en/BigWheelStats.json

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1+
{
2+
"MsgMenuPersonal": "My stats",
3+
"MsgMenuPlayersList": "Top players",
4+
"MsgMenuBWGsList": "Wheel list",
5+
"MsgHitYellow": "Yellow",
6+
"MsgHitGreen": "Green",
7+
"MsgHitBlue": "Blue",
8+
"MsgHitPurple": "Purple",
9+
"MsgHitRed": "Red",
10+
"MsgFooterCustomButton": "My button",
11+
"MsgFooterText": "Showing {0} to {1} of {2}",
12+
"Msg404Player": "Player {0} not found",
13+
"Msg404PlayersList": "Players list is empty",
14+
"Msg404BigWheelGame": "Big Wheel Game {0} not found",
15+
"Msg404BWGsList": "Big Wheel Games list is empty",
16+
"MsgPersonalCardTotalSpins": "Total spins",
17+
"MsgPersonalCardWinSpins": "Win spins",
18+
"MsgPersonalCardLoseSpins": "Lose spins",
19+
"MsgPersonalCardScrapSpend": "Scrap spend",
20+
"MsgPersonalCardScrapWin": "Scrap win",
21+
"MsgPersonalCardScrapResult": "Scrap result",
22+
"MsgPersonalCardScrapRecordBid": "Scrap record bid",
23+
"MsgPersonalCardScrapLastBid": "Scrap last bid",
24+
"MsgPersonalCardScrapLastWin": "Scrap last win",
25+
"MsgPersonalHitsListHeaderItem": "Item",
26+
"MsgPersonalHitsListHeaderHit": "Hit",
27+
"MsgPersonalHitsListHeaderBidAmount": "Bid amount",
28+
"MsgPersonalHitsListHeaderResultAmount": "Result",
29+
"MsgPlayersListHeaderPlayer": "Player",
30+
"MsgPlayersListHeaderTotal": "Total",
31+
"MsgPlayersListHeaderLoses": "Loses",
32+
"MsgPlayersListHeaderWins": "Wins",
33+
"MsgPlayersListHeaderRecordBid": "Record bid",
34+
"MsgPlayersListHeaderRecordWin": "Record win",
35+
"MsgPlayersListHeaderResult": "Result",
36+
"MsgBWGsListHeaderBigWheelGame": "Big wheel game",
37+
"MsgBWGsListHeaderTotalSpins": "Total spins",
38+
"MsgBWGsListHeaderCurrentSpins": "Current session spins",
39+
"MsgBWGCardBestPlayer": "Best player",
40+
"MsgBWGCardDefaultBestPlayer": "Empty",
41+
"MsgBWGCardCurrentSpins": "Current session spins",
42+
"MsgBWGCardTotalSpins": "Total spins",
43+
"MsgBWGCardTotalYellow": "Yellow",
44+
"MsgBWGCardTotalGreen": "Green",
45+
"MsgBWGCardTotalBlue": "Blue",
46+
"MsgBWGCardTotalPurple": "Purple",
47+
"MsgBWGCardTotalRed": "Red"
48+
}

lang/en/BoxSorterLite.json

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1+
{
2+
"select": "Select category...",
3+
"clothing": "Clothing",
4+
"weapons": "Weapons",
5+
"ammo": "Ammo",
6+
"medicine": "Medicine",
7+
"tools": "Tools",
8+
"resources": "Resources",
9+
"refined": "Refined",
10+
"explosives": "Explosives",
11+
"components": "Components",
12+
"electronics": "Electronics",
13+
"keys": "Keys",
14+
"building": "Building",
15+
"food": "Food"
16+
}

lang/en/BuyableTugboats.json

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1+
{
2+
"MissingNPC": "Could not find NPC shop keeper nearby.",
3+
"AddPointSuccess": "Saved new location: {0} to Fishing Village type: {1}",
4+
"NoSpawnRoom": "There is not enough room to spawn your boat.",
5+
"MissingItems": "You do not have enough items to build this vessle.",
6+
"RepossessNotification": "You have {0} seconds to claim your tugboat before it is repossessed. Enter the drivers seat to claim it.",
7+
"ReposessedNotification": "Your tugboat has been repossessed as you have not taken delivery.",
8+
"UITugboatOption": "How about a Tugboat?",
9+
"UIOptionNumber_Revised": "0",
10+
"UIBoatVendorTitle": "Boat Vendor",
11+
"UIVendorText": "You will need some items so we can build this for you...",
12+
"BoatSpawnedNotification": "Your boat has been built and is waiting for you nearby.",
13+
"hudLocationText": "<size=20>Tugboat</size>",
14+
"DisableNoclip": "Disable noclip to use this command.",
15+
"PurchaseLimit": "You have already purchased the maximum amount of boats this wipe - {0}.",
16+
"TugboatLimit": "You cannot purchase a tugboat right now as the server has reached capactiy."
17+
}

lang/en/Convoy.json

Lines changed: 15 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -1,28 +1,32 @@
11
{
22
"EventActive_Exeption": "This event is active now. Finish the current event! (<color=#ce3f27>/convoystop</color>)!",
3-
"СonfigurationNotFound_Exeption": "The event configuration <color=#ce3f27>could not</color> be found!",
4-
"RootNotFound_Exeption": "<color=#ce3f27>Could not</color> find the route for the convoy! ({0})",
53
"PreStart": "{0} In <color=#738d43>{1}</color> the cargo will be transported along the road!",
64
"ConvoyAttacked": "{0} {1} <color=#ce3f27>attacked</color> a convoy",
75
"EventStart": "{0} {1} <color=#738d43>started</color> moving",
8-
"SecurityNpcKill": "{0} The NPCs are <color=#738d43>destroyed</color>!",
9-
"VehiclesKill": "{0} The Accompanying vehicles are <color=#738d43>destroyed</color>!",
10-
"Failed": "{0} The cargo truck has been <color=#ce3f27>destroyed</color>! The loot is <color=#ce3f27>lost</color>!",
11-
"StartHackCrate": "{0} {1} started <color=#738d43>hacking</color> the locked crate!",
126
"PreFinish": "{0} The event will be over in <color=#ce3f27>{1}</color>",
137
"Finish": "{0} The event is <color=#ce3f27>over</color>!",
14-
"CantHackCrate": "{0} To open the crate, kill all the <color=#ce3f27>accompanying</color> vehicles!",
15-
"EventActive": "{0} This event is active now. To finish this event (<color=#ce3f27/convoystop</color>)!",
168
"EnterPVP": "{0} You <color=#ce3f27>have entered</color> the PVP zone, now other players <color=#ce3f27>can damage</color> you!",
179
"ExitPVP": "{0} You <color=#738d43>have gone out</color> the PVP zone, now other players <color=#738d43>can’t damage</color> you!",
18-
"GUI": "The cargo will be destroyed in <color=#ce3f27>{0}</color>",
1910
"SendEconomy": "{0} You <color=#738d43>have earned</color> <color=#55aaff>{1}</color> points in economics for participating in the event",
2011
"Hours": "h.",
2112
"Minutes": "m.",
2213
"Seconds": "s.",
23-
"Distance": "Come <color=#ce3f27>closer</color>!",
2414
"Marker_EventOwner": "Event Owner: {0}",
2515
"EventStart_Log": "The event has begun! (Preset name - {0})",
2616
"EventStop_Log": "The event is over!",
27-
"PveMode_NewOwner": "{0} <color=#55aaff>{1}</color> became the owner of the event!"
17+
"PveMode_NewOwner": "{0} <color=#55aaff>{1}</color> became the owner of the event!",
18+
"RouteNotFound_Exeption": "The route could not be generated! Try to increase the minimum road length or change the route type!",
19+
"ConfigurationNotFound_Exeption": "The event configuration <color=#ce3f27>could not</color> be found!",
20+
"PresetNotFound_Exeption": "{0} preset was <color=#ce3f27>not found</color> in the config!",
21+
"FileNotFound_Exeption": "Data file not found or corrupted! ({0}.json)!",
22+
"CustomRouteDescription": "{0} To record a custom route, stand on the ground and enter the command /convoypathstart. Follow the route and enter the command /convoypathsave <routeName>. To cancel the route, use the command /convoypathcancel",
23+
"SuccessfullyLaunched": "The event has been <color=#738d43>successfully</color> launched!",
24+
"DamageDistance": "{0} Come <color=#ce3f27>closer</color>!",
25+
"CantLoot": "{0} It is necessary to stop the convoy and kill the <color=#ce3f27>guards</color>!",
26+
"Looted": "{0} <color=#738d43>{1}</color> has been <color=#ce3f27>looted</color>!",
27+
"RemainTime": "{0} {1} will be destroyed in <color=#ce3f27>{2}</color>!",
28+
"PveMode_BlockAction": "{0} You <color=#ce3f27>can't interact</color> with the event because of the cooldown!",
29+
"PveMode_YouAreNoOwner": "{0} You are not the <color=#ce3f27>owner</color> of the event!",
30+
"RouteСachingStart_Log": "Route caching has started!",
31+
"RouteСachingStop_Log": "Route caching has ended! The number of routes: {0}"
2832
}

lang/en/DefendableHomes.json

Lines changed: 3 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -21,5 +21,7 @@
2121
"NoUseFlareNotSpawnNpc": "{0} You <color=#ce3f27>can not</color> start the event here because there is no place for NPCs to appear in the event zone, clear out some room!",
2222
"NoUseFlareCooldown": "{0} You <color=#ce3f27>can not</color> start a <color=#55aaff>{1}</color> event until your cooldown expires in <color=#55aaff>{2}</color>",
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"FinishAdmin": "{0} You <color=#ce3f27>have disabled</color> the event in your position",
24-
"NoDamageScientistEvent": "{0} You <color=#ce3f27>cannot</color> damage NPC! You are not the Event Owner and you are not on their team!"
24+
"NoDamageScientistEvent": "{0} You <color=#ce3f27>cannot</color> damage NPC! You are not the Event Owner and you are not on their team!",
25+
"NoUseFlareMinFoundations": "{0} You <color=#ce3f27>can not</color> start the event here because you have too few foundations. The limit is {1} foundations per base minimum, increase to this number or higher",
26+
"SendEconomy": "{0} You <color=#738d43>have earned</color> <color=#55aaff>{1}</color> points in economics for participating in the event"
2527
}

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