@@ -628,9 +628,8 @@ bool Creature::UpdateEntry(uint32 entry, CreatureData const* data /*= nullptr*/,
628628 SetIsCombatDisallowed ((cInfo->flags_extra & CREATURE_FLAG_EXTRA_CANNOT_ENTER_COMBAT) != 0 );
629629
630630 LoadTemplateRoot ();
631- InitializeMovementFlags ();
632-
633631 LoadCreaturesAddon ();
632+ InitializeMovementFlags ();
634633 LoadTemplateImmunities ();
635634
636635 GetThreatManager ().EvaluateSuppressed ();
@@ -1097,9 +1096,6 @@ bool Creature::Create(ObjectGuid::LowType guidlow, Map* map, uint32 phaseMask, u
10971096 break ;
10981097 }
10991098
1100- // ! Need to be called after LoadCreaturesAddon - MOVEMENTFLAG_HOVER is set there
1101- m_positionZ += GetHoverOffset ();
1102-
11031099 LastUsedScriptID = GetScriptId ();
11041100
11051101 if (IsSpiritHealer () || IsSpiritGuide () || (GetCreatureTemplate ()->flags_extra & CREATURE_FLAG_EXTRA_GHOST_VISIBILITY))
@@ -2538,14 +2534,6 @@ bool Creature::LoadCreaturesAddon()
25382534 SetAnimTier (AnimTier (creatureAddon->animTier ));
25392535 ReplaceAllVisFlags (UnitVisFlags (creatureAddon->visFlags ));
25402536
2541- // ! Suspected correlation between UNIT_FIELD_BYTES_1, offset 3, value 0x2:
2542- // ! If no inhabittype_fly (if no MovementFlag_DisableGravity or MovementFlag_CanFly flag found in sniffs)
2543- // ! Check using InhabitType as movement flags are assigned dynamically
2544- // ! basing on whether the creature is in air or not
2545- // ! Set MovementFlag_Hover. Otherwise do nothing.
2546- if (CanHover ())
2547- AddUnitMovementFlag (MOVEMENTFLAG_HOVER);
2548-
25492537 // UNIT_FIELD_BYTES_2 values
25502538 SetSheath (SheathState (creatureAddon->sheathState ));
25512539 ReplaceAllPvpFlags (UnitPVPStateFlags (creatureAddon->pvpFlags ));
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