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Deleted some unneeded animators on some of our VFX (#725)
1 parent 33bc24c commit 269f636

6 files changed

Lines changed: 140 additions & 159 deletions

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Assets/VFX/Prefabs/Caster/FX_caster_skill_2.prefab

Lines changed: 35 additions & 27 deletions
Original file line numberDiff line numberDiff line change
@@ -28,6 +28,7 @@ Transform:
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m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
31+
m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 7429425477901378398}
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m_RootOrder: 3
@@ -39,19 +40,19 @@ ParticleSystem:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4518681581155761622}
42-
serializedVersion: 7
43+
serializedVersion: 8
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lengthInSec: 5
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simulationSpeed: 1
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stopAction: 0
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cullingMode: 0
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ringBufferMode: 0
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ringBufferLoopRange: {x: 0, y: 1}
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emitterVelocityMode: 1
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looping: 1
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prewarm: 0
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playOnAwake: 1
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useUnscaledTime: 0
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autoRandomSeed: 0
54-
useRigidbodyForVelocity: 1
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startDelay:
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serializedVersion: 2
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minMaxState: 0
@@ -601,6 +602,7 @@ ParticleSystem:
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m_RotationOrder: 4
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randomizeRotationDirection: 0
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maxNumParticles: 1000
605+
customEmitterVelocity: {x: 0, y: 0, z: 0}
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size3D: 0
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rotation3D: 0
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gravityModifier:
@@ -4750,6 +4752,7 @@ ParticleSystemRenderer:
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m_CastShadows: 0
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m_ReceiveShadows: 0
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_LightProbeUsage: 0
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m_ReflectionProbeUsage: 0
@@ -4780,6 +4783,7 @@ ParticleSystemRenderer:
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_RenderMode: 0
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m_MeshDistribution: 0
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m_SortMode: 0
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m_MinParticleSize: 0
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m_MaxParticleSize: 0.5
@@ -4803,6 +4807,10 @@ ParticleSystemRenderer:
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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m_Mesh3: {fileID: 0}
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m_MeshWeighting: 1
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m_MeshWeighting1: 1
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m_MeshWeighting2: 1
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m_MeshWeighting3: 1
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m_MaskInteraction: 0
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--- !u!1 &4518681581712129681
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GameObject:
@@ -4831,6 +4839,7 @@ Transform:
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m_LocalRotation: {x: 0.7071068, y: -0, z: 0.7071068, w: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 7429425477901378398}
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m_RootOrder: 1
@@ -4847,6 +4856,7 @@ TrailRenderer:
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m_CastShadows: 0
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 0
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m_LightProbeUsage: 0
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m_ReflectionProbeUsage: 0
@@ -4969,6 +4979,7 @@ Transform:
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m_LocalRotation: {x: 0.7071068, y: -0, z: 0.7071068, w: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
4982+
m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 7429425477901378398}
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m_RootOrder: 2
@@ -4985,6 +4996,7 @@ TrailRenderer:
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m_CastShadows: 0
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
4999+
m_StaticShadowCaster: 0
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m_MotionVectors: 0
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m_LightProbeUsage: 0
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m_ReflectionProbeUsage: 0
@@ -5108,6 +5120,7 @@ Transform:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
5123+
m_ConstrainProportionsScale: 0
51115124
m_Children: []
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m_Father: {fileID: 7429425477901378398}
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m_RootOrder: 0
@@ -5119,19 +5132,19 @@ ParticleSystem:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7429425476744062054}
5122-
serializedVersion: 7
5135+
serializedVersion: 8
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lengthInSec: 5
51245137
simulationSpeed: 1
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stopAction: 0
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cullingMode: 0
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ringBufferMode: 0
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ringBufferLoopRange: {x: 0, y: 1}
5142+
emitterVelocityMode: 1
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looping: 1
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prewarm: 0
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playOnAwake: 1
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useUnscaledTime: 0
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autoRandomSeed: 0
5134-
useRigidbodyForVelocity: 1
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startDelay:
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serializedVersion: 2
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minMaxState: 0
@@ -5681,6 +5694,7 @@ ParticleSystem:
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m_RotationOrder: 4
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randomizeRotationDirection: 0
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maxNumParticles: 100
5697+
customEmitterVelocity: {x: 0, y: 0, z: 0}
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size3D: 0
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rotation3D: 0
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gravityModifier:
@@ -9830,6 +9844,7 @@ ParticleSystemRenderer:
98309844
m_CastShadows: 0
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m_ReceiveShadows: 0
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m_DynamicOccludee: 1
9847+
m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_LightProbeUsage: 0
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m_ReflectionProbeUsage: 0
@@ -9860,6 +9875,7 @@ ParticleSystemRenderer:
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_RenderMode: 4
9878+
m_MeshDistribution: 0
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m_SortMode: 0
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m_MinParticleSize: 0
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m_MaxParticleSize: 0.5
@@ -9883,6 +9899,10 @@ ParticleSystemRenderer:
98839899
m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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m_Mesh3: {fileID: 0}
9902+
m_MeshWeighting: 1
9903+
m_MeshWeighting1: 1
9904+
m_MeshWeighting2: 1
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m_MeshWeighting3: 1
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m_MaskInteraction: 0
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--- !u!1 &7429425477901378397
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GameObject:
@@ -9895,9 +9915,8 @@ GameObject:
98959915
- component: {fileID: 7429425477901378398}
98969916
- component: {fileID: 7429425477901378399}
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- component: {fileID: 7429425477901378396}
9898-
- component: {fileID: 7429425477901378369}
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m_Layer: 0
9900-
m_Name: FX_Caster_skill_2
9919+
m_Name: FX_caster_skill_2
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
@@ -9913,6 +9932,7 @@ Transform:
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m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
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m_LocalPosition: {x: 0, y: 1, z: 21.1}
99159934
m_LocalScale: {x: 1, y: 1, z: 1}
9935+
m_ConstrainProportionsScale: 0
99169936
m_Children:
99179937
- {fileID: 7429425476744062057}
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- {fileID: 4518681581712129680}
@@ -9928,19 +9948,19 @@ ParticleSystem:
99289948
m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7429425477901378397}
9931-
serializedVersion: 7
9951+
serializedVersion: 8
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lengthInSec: 5
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simulationSpeed: 1
99349954
stopAction: 0
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cullingMode: 0
99369956
ringBufferMode: 0
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ringBufferLoopRange: {x: 0, y: 1}
9958+
emitterVelocityMode: 0
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looping: 1
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prewarm: 0
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playOnAwake: 1
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useUnscaledTime: 0
99429963
autoRandomSeed: 0
9943-
useRigidbodyForVelocity: 1
99449964
startDelay:
99459965
serializedVersion: 2
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minMaxState: 0
@@ -10490,6 +10510,7 @@ ParticleSystem:
1049010510
m_RotationOrder: 4
1049110511
randomizeRotationDirection: 0
1049210512
maxNumParticles: 1000
10513+
customEmitterVelocity: {x: 0, y: 0, z: 0}
1049310514
size3D: 0
1049410515
rotation3D: 0
1049510516
gravityModifier:
@@ -14639,6 +14660,7 @@ ParticleSystemRenderer:
1463914660
m_CastShadows: 0
1464014661
m_ReceiveShadows: 0
1464114662
m_DynamicOccludee: 1
14663+
m_StaticShadowCaster: 0
1464214664
m_MotionVectors: 1
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m_LightProbeUsage: 0
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m_ReflectionProbeUsage: 0
@@ -14669,6 +14691,7 @@ ParticleSystemRenderer:
1466914691
m_SortingLayer: 0
1467014692
m_SortingOrder: 0
1467114693
m_RenderMode: 0
14694+
m_MeshDistribution: 0
1467214695
m_SortMode: 0
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m_MinParticleSize: 0
1467414697
m_MaxParticleSize: 0.5
@@ -14692,23 +14715,8 @@ ParticleSystemRenderer:
1469214715
m_Mesh1: {fileID: 0}
1469314716
m_Mesh2: {fileID: 0}
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m_Mesh3: {fileID: 0}
14718+
m_MeshWeighting: 1
14719+
m_MeshWeighting1: 1
14720+
m_MeshWeighting2: 1
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m_MeshWeighting3: 1
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m_MaskInteraction: 0
14696-
--- !u!95 &7429425477901378369
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Animator:
14698-
serializedVersion: 3
14699-
m_ObjectHideFlags: 0
14700-
m_CorrespondingSourceObject: {fileID: 0}
14701-
m_PrefabInstance: {fileID: 0}
14702-
m_PrefabAsset: {fileID: 0}
14703-
m_GameObject: {fileID: 7429425477901378397}
14704-
m_Enabled: 1
14705-
m_Avatar: {fileID: 0}
14706-
m_Controller: {fileID: 0}
14707-
m_CullingMode: 0
14708-
m_UpdateMode: 0
14709-
m_ApplyRootMotion: 0
14710-
m_LinearVelocityBlending: 0
14711-
m_WarningMessage:
14712-
m_HasTransformHierarchy: 1
14713-
m_AllowConstantClipSamplingOptimization: 1
14714-
m_KeepAnimatorControllerStateOnDisable: 0

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