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feat: structure refactor (3) gameplay and infrastructure cleanup [MTT-2623] (#674)
* Infrastructure and Gameplay folder and assembly refactor * added reference to utils asmdef from applicationcontroller.asmdef
1 parent 04bf923 commit 80b1d14

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Lines changed: 110 additions & 249 deletions

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Assets/Scripts/ApplicationLifecycle/Unity.BossRoom.ApplicationLifecycle.asmdef

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"GUID:e3abc1ceb6eae4836a8ff106702e66e5",
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"GUID:1491147abca9d7d4bb7105af628b223e",
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"GUID:e0cd26848372d4e5c891c569017e11f1",
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"GUID:e9e5562f77c754b2ca364915385b3d43"
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"GUID:e9e5562f77c754b2ca364915385b3d43",
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"GUID:59b3bd604d0445f583783872c3e648fc"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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}
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{
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"name": "Unity.BossRoom.Audio",
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"references":[ "GUID:ec2e12d3de28e40839f9a0b685184f49" ]
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}
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"name": "Unity.BossRoom.Audio",
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"rootNamespace": "",
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"references": [
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"GUID:59b3bd604d0445f583783872c3e648fc"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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