Commit cba5bdf
feat: structure refactor (1): asmdefs and folder changes [MTT-2623] (#668)
* Moved files, created new asmdefs, decoupled systems via messaging
* switched all asmdefs to use GUIDs for better durability when refactoring
* simplified very long asmdef names
* code standards pass
* code standards #
* uniform Unity.BossRoom._ naming for asmdefs
* folder rearrangement and rename
* Update Assets/BossRoom/Scripts/ApplicationLifecycle/ApplicationController.cs
Co-authored-by: Sam Bellomo <71790295+SamuelBellomo@users.noreply.github.com>1 parent 3c9f73d commit cba5bdf
408 files changed
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File tree
- Assets
- BossRoom/Scripts
- ApplicationLifecycle
- Messages
- Audio
- CameraController
- Editor
- Gameplay
- Client
- Action
- AnimationCallbacks
- Audio-ReplaceWithMessaging
- Data
- NetworkedEntities
- Character
- State
- ConnectionManagement
- DebugCheats
- Server
- AIState
- Action
- NetworkedEntities
- Character
- State
- UI
- Lobby
- Game
- Infrastructure
- Editor
- Effects
- NetworkOverlay
- ScriptableObjectArchitecture
- Utils
- UnityServices
- Tests/Runtime
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