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V3.9 (#91)
* v3.9 - Frametools and Depth engine changes this update brings - frametools name change to fps/upscale enhancement to better represent what it does behind the scenes - depth engine now hides diffusion based settings if a diffusion model is not selected. clearing confusion of it being a setting for everything - see full changelog for more details * Update requirements.txt with new dependencies Cleaned up dependencies * Revise changelog for VisionDepth3D v3.9 release Updated changelog for VisionDepth3D v3.9 with major upgrades, new features, and performance improvements. * v3.9 - 3D pipeline updates - Added native VR180 equirect output support with both Top-Bottom and Side-by-Side modes - Introduced a dual-resolution VR180 workflow for better performance and quality control - Added new VR180 controls including adjustable HFOV and manual flat/equirect resolution options - Improved SDR and HDR10 compatibility for VR180 rendering - Updated VR180 output naming for better player detection and compatibility - Added FFprobe fallback when OpenCV fails to report valid FPS or dimensions - Improved overall 3D pipeline compatibility and reliability across more source files - Fixed Preview GUI cleanup issues in `.exe` builds to prevent hanging processes * v3.9 - Depth engine pipeline updates - Fixed DA3 packaging issues in the `.exe` build - Fixed `Process Video Folder` in the depth estimation pipeline - Fixed UI freezing during depth folder processing and restored live progress bar updates - Refactored depth processing to safely separate UI-side controls from background worker execution - Fixed argument handling for both single-video and folder-based depth processing - Preserved AMF-aware FFmpeg output handling - Added support for loading ONNX depth models from local folders or Hugging Face repositories - Restored ONNX-specific warm-up and inference handling for Hugging Face-hosted ONNX models - Improved Hugging Face ONNX compatibility for Video Depth Anything and Distill-Any-Depth exports - Hid diffusion-only controls unless a compatible diffusion model is selected - Cleans up `letterbox.json` after rendering so temporary files are not left behind * v3.9 - FPS/Upscaling Pipeline Fixes and Improvements - Renamed FrameTools to FPS/Upscale Enhancement for a clearer workflow and improved usability - Redesigned the tab layout for better organization, readability, and faster setup - Added Pause, Resume, and Stop controls - Fixed the threaded RIFE + ESRGAN pipeline so it now runs correctly and matches the merged pipeline behavior - Removed unnecessary resizing and duplicate processing that caused slowdowns and memory spikes - Improved frame queue handling for smoother throughput and better GPU utilization - Fixed progress reporting and ETA calculation issues - Added safer bounded frame loading with cancellation support - Improved queue error handling and surfaced unexpected failures more clearly for debugging - Prevented writer buffer growth issues when frames go missing - Improved FFmpeg writer robustness by validating frame format and size before writing - Added Hugging Face-based model delivery and local caching to reduce the need to ship large model files - Refined model initialization and frame flow to improve startup reliability and reduce overhead * v3.9 - Preview GUI bug fixes - Fixed Preview GUI stability issues in `.exe` builds - Improved window cleanup and shutdown behavior to prevent hanging or stuck preview processes - Improved preview compatibility alongside broader 3D pipeline reliability fixes * Refactor imports in core/__init__.py * Delete assets/3Dtab.png old * Delete assets/DepthBlendTab.png old * Delete assets/frametools.png old * Delete assets/Depthtab.png old * Add files via upload * v3.9 - readme updates Updated pictures for each tab so that it better represents v3.9 release * Update index.html
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Changelog.md

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README.md

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<h1 align="center"></h1>
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<p align="center">
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<img width="450" height="263" alt="VisionDepth3D900x527" src="https://github.com/user-attachments/assets/eaae16ce-57ff-48f8-8dbd-1aca699b8724" />
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<br>
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<h3 align="center">3D Generator (Stereo Composer)</h3>
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<p align="center">
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<img width="700" height="598" alt="3Dtab" src="https://github.com/user-attachments/assets/f6c82115-c3ba-464f-91c1-7a623ed11007" />
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<img width="700" height="598" alt="3Dtab" src="https://github.com/user-attachments/assets/fc50c0b5-02b8-412d-9b50-5da100274966" />
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<br>
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<em>(3D Generator Tab)</em>
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</p>
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# Depth Estimation (AI Depth Engine)
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<img width="700" height="598" alt="Depthtab" src="https://github.com/user-attachments/assets/c2b32af2-5be5-4d3f-9b41-cceb77b30785" />
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<img width="700" height="598" alt="Depthtab" src="https://github.com/user-attachments/assets/48453cbc-70a5-4813-9926-9ed77d3ee153" />
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<br>
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<em>(Depth Estimation Tab)</em>
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</p>
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# FPS / Upscale Enhancer (RIFE + Real-ESRGAN)
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<img width="700" height="598" alt="frametools" src="https://github.com/user-attachments/assets/4abdc68f-b878-47b6-b185-2e39ace1ba1a" />
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<img width="700" height="598" alt="frametools" src="https://github.com/user-attachments/assets/34040849-2ade-468c-81d7-f76e47d07a48" />
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<br>
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<em>(FPS / Upscale Enhancer Tab)</em>
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</p>
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# Depth Blender (Multi-Source Depth Fusion)
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<img width="700" height="598" alt="DepthBlendTab" src="https://github.com/user-attachments/assets/89c61a02-55e8-4ff6-8ed0-bd3bd739d04e" />
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<img width="700" height="598" alt="DepthBlendTab" src="https://github.com/user-attachments/assets/08ec64b0-301d-46ae-885a-e7fecd347f89" />
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<br>
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<em>(Depth Blender Tab)</em>
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</p>

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