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Getting started
Lawrence Wong edited this page Sep 4, 2017
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Vive Input Utility for Unity works in Unity Editor (v5.3.6 or newer), which is available on Unity Download Page. It is recommended to install the latest version to get better VR rendering performance.
- Open a project in Unity Editor (5.3.6 or newer)
- Import Vive Input Utility plugin from Unity Asset Store or download the latest release from GitHub
- If your target device is Vive or other OpenVR compatible device, also import SteamVR plugin form Unity Asset Store
- If your target device is Oculus, also import OVRPlugin from Oculus develop website
Before start editing new scene, make sure the VR supported setting is on. It can be found in Editor > Preference > Player.

After the steps above are done, you can start with creating a basic VR scene.
Just simply replacing the default Main Camera with ViveCameraRig prefab and it's done.

This prefab only create device model with tracking, for more advance usage, please reference the example scenes or find more docs on wiki page.