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hotfix, memory leak with ligering references to dead objects
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MiniMapMod/MiniMapPlugin.cs

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@@ -36,7 +36,7 @@ public void Awake()
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Log.Init(Logger);
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GlobalEventManager.onCharacterDeathGlobal += OnCharacterDeath;
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GlobalEventManager.OnInteractionsGlobal += (x, y, z) => ScanScene();
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GlobalEventManager.OnInteractionsGlobal += (x, y, z) => Reset();
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}
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private void OnCharacterDeath(object o)

README.md

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@@ -34,6 +34,8 @@ https://www.autism.org/donate-autism-research-institute/
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If you have an issue, discover a bug, or have a recommendation please file an issue on my github page.
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### Change Log
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Hotfix 2.0.1
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- Fixed critical bug duplicating icons on the minimap when using interactables
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Final Release 2.0.0
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- Completely Re-Implemented minimap
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First Release 1.0.0

icon.png

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icon.psd

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manifest.json

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{
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"name": "MiniMapMod",
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"version_number": "2.0.0",
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"version_number": "2.0.1",
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"website_url": "https://github.com/DekuDesu",
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"description": "Adds a MiniMap to your game v2.0.0",
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"description": "Adds a MiniMap to your game v2.0.1",
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"dependencies": [
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"bbepis-BepInExPack-5.4.9",
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"RiskofThunder-HookGenPatcher-1.2.1"

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