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A Unity project utilizing the wave-function-collapse algorithm to procedurally generate level.
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# Wave-function-collapse algorithm with Unity
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This Unity example project utilizes the wave-function-collapse algorithm to procedurally generate levels.
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## About this project
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## Resources
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Special thanks to [Oskar Stålberg](https://twitter.com/OskSta) for [his talk](https://www.youtube.com/watch?v=0bcZb-SsnrA) about this algorithm and it's implementation in the game Bad North.
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If you want to learn more about the algorithm go check it out.
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