@@ -119,11 +119,11 @@ const XInputMap_Button * getButtonFromEnum(XInputControl ctrl) {
119119struct XInputMap_Trigger {
120120 constexpr XInputMap_Trigger (uint8_t i)
121121 : index(i) {}
122- static const XInputGamepad ::Range range;
122+ static const XInputController ::Range range;
123123 const uint8_t index;
124124};
125125
126- const XInputGamepad ::Range XInputMap_Trigger::range = { 0 , 255 }; // uint8_t
126+ const XInputController ::Range XInputMap_Trigger::range = { 0 , 255 }; // uint8_t
127127
128128static const XInputMap_Trigger Map_TriggerLeft (4 );
129129static const XInputMap_Trigger Map_TriggerRight (5 );
@@ -144,14 +144,14 @@ const XInputMap_Trigger * getTriggerFromEnum(XInputControl ctrl) {
144144struct XInputMap_Joystick {
145145 constexpr XInputMap_Joystick (uint8_t xl, uint8_t xh, uint8_t yl, uint8_t yh)
146146 : x_low(xl), x_high(xh), y_low(yl), y_high(yh) {}
147- static const XInputGamepad ::Range range;
147+ static const XInputController ::Range range;
148148 const uint8_t x_low;
149149 const uint8_t x_high;
150150 const uint8_t y_low;
151151 const uint8_t y_high;
152152};
153153
154- const XInputGamepad ::Range XInputMap_Joystick::range = { -32768 , 32767 }; // int16_t
154+ const XInputController ::Range XInputMap_Joystick::range = { -32768 , 32767 }; // int16_t
155155
156156static const XInputMap_Joystick Map_JoystickLeft (6 , 7 , 8 , 9 );
157157static const XInputMap_Joystick Map_JoystickRight (10 , 11 , 12 , 13 );
@@ -191,10 +191,10 @@ static void XInputLib_Receive_Callback() {
191191
192192
193193// --------------------------------------------------------
194- // XInputGamepad Class (API) |
194+ // XInputController Class (API) |
195195// --------------------------------------------------------
196196
197- XInputGamepad::XInputGamepad () :
197+ XInputController::XInputController () :
198198 tx(), rumble() // Zero initialize arrays
199199{
200200 reset ();
@@ -203,19 +203,19 @@ XInputGamepad::XInputGamepad() :
203203#endif
204204}
205205
206- void XInputGamepad ::begin () {
206+ void XInputController ::begin () {
207207 // Empty for now
208208}
209209
210- void XInputGamepad ::press (uint8_t button) {
210+ void XInputController ::press (uint8_t button) {
211211 setButton (button, true );
212212}
213213
214- void XInputGamepad ::release (uint8_t button) {
214+ void XInputController ::release (uint8_t button) {
215215 setButton (button, false );
216216}
217217
218- void XInputGamepad ::setButton (uint8_t button, boolean state) {
218+ void XInputController ::setButton (uint8_t button, boolean state) {
219219 const XInputMap_Button * buttonData = getButtonFromEnum ((XInputControl) button);
220220 if (buttonData != nullptr ) {
221221 if (getButton (button) == state) return ; // Button hasn't changed
@@ -232,11 +232,11 @@ void XInputGamepad::setButton(uint8_t button, boolean state) {
232232 }
233233}
234234
235- void XInputGamepad ::setDpad (XInputControl pad, boolean state) {
235+ void XInputController ::setDpad (XInputControl pad, boolean state) {
236236 setButton (pad, state);
237237}
238238
239- void XInputGamepad ::setDpad (boolean up, boolean down, boolean left, boolean right) {
239+ void XInputController ::setDpad (boolean up, boolean down, boolean left, boolean right) {
240240 // Simultaneous Opposite Cardinal Directions (SOCD) Cleaner
241241 if (up && down) { down = false ; } // Up + Down = Up
242242 if (left && right) { left = false ; right = false ; } // Left + Right = Neutral
@@ -253,7 +253,7 @@ void XInputGamepad::setDpad(boolean up, boolean down, boolean left, boolean righ
253253 autosend ();
254254}
255255
256- void XInputGamepad ::setTrigger (XInputControl trigger, int32_t val) {
256+ void XInputController ::setTrigger (XInputControl trigger, int32_t val) {
257257 const XInputMap_Trigger * triggerData = getTriggerFromEnum (trigger);
258258 if (triggerData == nullptr ) return ; // Not a trigger
259259
@@ -265,7 +265,7 @@ void XInputGamepad::setTrigger(XInputControl trigger, int32_t val) {
265265 autosend ();
266266}
267267
268- void XInputGamepad ::setJoystick (XInputControl joy, int32_t x, int32_t y) {
268+ void XInputController ::setJoystick (XInputControl joy, int32_t x, int32_t y) {
269269 const XInputMap_Joystick * joyData = getJoyFromEnum (joy);
270270 if (joyData == nullptr ) return ; // Not a joystick
271271
@@ -284,70 +284,70 @@ void XInputGamepad::setJoystick(XInputControl joy, int32_t x, int32_t y) {
284284 autosend ();
285285}
286286
287- void XInputGamepad ::releaseAll () {
287+ void XInputController ::releaseAll () {
288288 const uint8_t offset = 2 ; // Skip message type and packet size
289289 memset (tx + offset, 0x00 , sizeof (tx) - offset); // Clear TX array
290290 newData = true ; // Data changed and is unsent
291291 autosend ();
292292}
293293
294- void XInputGamepad ::setAutoSend (boolean a) {
294+ void XInputController ::setAutoSend (boolean a) {
295295 autoSendOption = a;
296296}
297297
298- boolean XInputGamepad ::getButton (uint8_t button) const {
298+ boolean XInputController ::getButton (uint8_t button) const {
299299 const XInputMap_Button * buttonData = getButtonFromEnum ((XInputControl) button);
300300 if (buttonData == nullptr ) return 0 ; // Not a button
301301 return tx[buttonData->index ] & buttonData->mask ;
302302}
303303
304- boolean XInputGamepad ::getDpad (XInputControl dpad) const {
304+ boolean XInputController ::getDpad (XInputControl dpad) const {
305305 return getButton (dpad);
306306}
307307
308- uint8_t XInputGamepad ::getTrigger (XInputControl trigger) const {
308+ uint8_t XInputController ::getTrigger (XInputControl trigger) const {
309309 const XInputMap_Trigger * triggerData = getTriggerFromEnum (trigger);
310310 if (triggerData == nullptr ) return 0 ; // Not a trigger
311311 return tx[triggerData->index ];
312312}
313313
314- int16_t XInputGamepad ::getJoystickX (XInputControl joy) const {
314+ int16_t XInputController ::getJoystickX (XInputControl joy) const {
315315 const XInputMap_Joystick * joyData = getJoyFromEnum (joy);
316316 if (joyData == nullptr ) return 0 ; // Not a joystick
317317 return (tx[joyData->x_high ] << 8 ) | tx[joyData->x_low ];
318318}
319319
320- int16_t XInputGamepad ::getJoystickY (XInputControl joy) const {
320+ int16_t XInputController ::getJoystickY (XInputControl joy) const {
321321 const XInputMap_Joystick * joyData = getJoyFromEnum (joy);
322322 if (joyData == nullptr ) return 0 ; // Not a joystick
323323 return (tx[joyData->y_high ] << 8 ) | tx[joyData->y_low ];
324324}
325325
326- uint8_t XInputGamepad ::getPlayer () const {
326+ uint8_t XInputController ::getPlayer () const {
327327 return player;
328328}
329329
330- uint16_t XInputGamepad ::getRumble () const {
330+ uint16_t XInputController ::getRumble () const {
331331 return rumble[RumbleLeft.bufferIndex ] << 8 | rumble[RumbleRight.bufferIndex ];
332332}
333333
334- uint8_t XInputGamepad ::getRumbleLeft () const {
334+ uint8_t XInputController ::getRumbleLeft () const {
335335 return rumble[RumbleLeft.bufferIndex ];
336336}
337337
338- uint8_t XInputGamepad ::getRumbleRight () const {
338+ uint8_t XInputController ::getRumbleRight () const {
339339 return rumble[RumbleRight.bufferIndex ];
340340}
341341
342- XInputLEDPattern XInputGamepad ::getLEDPattern () const {
342+ XInputLEDPattern XInputController ::getLEDPattern () const {
343343 return ledPattern;
344344}
345345
346- void XInputGamepad ::setReceiveCallback (RecvCallbackType cback) {
346+ void XInputController ::setReceiveCallback (RecvCallbackType cback) {
347347 recvCallback = cback;
348348}
349349
350- boolean XInputGamepad ::connected () {
350+ boolean XInputController ::connected () {
351351#ifdef USB_XINPUT
352352 return XInputUSB::connected ();
353353#else
@@ -356,7 +356,7 @@ boolean XInputGamepad::connected() {
356356}
357357
358358// Send an update packet to the PC
359- int XInputGamepad ::send () {
359+ int XInputController ::send () {
360360 if (!newData) return 0 ; // TX data hasn't changed
361361#ifdef USB_XINPUT
362362 newData = false ;
@@ -367,7 +367,7 @@ int XInputGamepad::send() {
367367#endif
368368}
369369
370- int XInputGamepad ::receive () {
370+ int XInputController ::receive () {
371371#ifdef USB_XINPUT
372372 if (XInputUSB::available () == 0 ) {
373373 return 0 ; // No packet available
@@ -403,7 +403,7 @@ int XInputGamepad::receive() {
403403#endif
404404}
405405
406- void XInputGamepad ::parseLED (uint8_t leds) {
406+ void XInputController ::parseLED (uint8_t leds) {
407407 if (leds > 0x0D ) return ; // Not a known pattern
408408
409409 ledPattern = (XInputLEDPattern) leds; // Save pattern
@@ -432,7 +432,7 @@ void XInputGamepad::parseLED(uint8_t leds) {
432432 }
433433}
434434
435- XInputGamepad ::Range * XInputGamepad ::getRangeFromEnum (XInputControl ctrl) {
435+ XInputController ::Range * XInputController ::getRangeFromEnum (XInputControl ctrl) {
436436 switch (ctrl) {
437437 case (TRIGGER_LEFT): return &rangeTrigLeft;
438438 case (TRIGGER_RIGHT): return &rangeTrigRight;
@@ -442,24 +442,24 @@ XInputGamepad::Range * XInputGamepad::getRangeFromEnum(XInputControl ctrl) {
442442 }
443443}
444444
445- int32_t XInputGamepad ::rescaleInput (int32_t val, Range in, Range out) {
445+ int32_t XInputController ::rescaleInput (int32_t val, Range in, Range out) {
446446 if (val <= in.min ) return out.min ; // Out of range -
447447 if (val >= in.max ) return out.max ; // Out of range +
448448 if (in.min == out.min && in.max == out.max ) return val; // Ranges identical
449449 return map (val, in.min , in.max , out.min , out.max );
450450}
451451
452- void XInputGamepad ::setTriggerRange (int32_t rangeMin, int32_t rangeMax) {
452+ void XInputController ::setTriggerRange (int32_t rangeMin, int32_t rangeMax) {
453453 setRange (TRIGGER_LEFT, rangeMin, rangeMax);
454454 setRange (TRIGGER_RIGHT, rangeMin, rangeMax);
455455}
456456
457- void XInputGamepad ::setJoystickRange (int32_t rangeMin, int32_t rangeMax) {
457+ void XInputController ::setJoystickRange (int32_t rangeMin, int32_t rangeMax) {
458458 setRange (JOY_LEFT, rangeMin, rangeMax);
459459 setRange (JOY_RIGHT, rangeMin, rangeMax);
460460}
461461
462- void XInputGamepad ::setRange (XInputControl ctrl, int32_t rangeMin, int32_t rangeMax) {
462+ void XInputController ::setRange (XInputControl ctrl, int32_t rangeMin, int32_t rangeMax) {
463463 if (rangeMin >= rangeMax) return ; // Error: Max < Min
464464
465465 Range * range = getRangeFromEnum (ctrl);
@@ -470,7 +470,7 @@ void XInputGamepad::setRange(XInputControl ctrl, int32_t rangeMin, int32_t range
470470}
471471
472472// Resets class back to initial values
473- void XInputGamepad ::reset () {
473+ void XInputController ::reset () {
474474 // Reset control data (tx)
475475 releaseAll (); // Clear TX buffer
476476 tx[0 ] = 0x00 ; // Set tx message type
@@ -490,7 +490,7 @@ void XInputGamepad::reset() {
490490 autoSendOption = true ;
491491}
492492
493- void XInputGamepad ::printDebug (Print &output) const {
493+ void XInputController ::printDebug (Print &output) const {
494494 const char fillCharacter = ' _' ;
495495
496496 char buffer[80 ];
@@ -546,4 +546,4 @@ void XInputGamepad::printDebug(Print &output) const {
546546 output.println (buffer);
547547}
548548
549- XInputGamepad XInput;
549+ XInputController XInput;
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