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hotkeys.rs
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114 lines (92 loc) · 4 KB
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use egui::{
Context, Key, KeyboardShortcut, Modifiers, PointerButton, style::ScrollAnimation, vec2,
};
fn any_widget_focused(ctx: &Context) -> bool { ctx.memory(|mem| mem.focused().is_some()) }
pub fn enter_pressed(ctx: &Context) -> bool {
if any_widget_focused(ctx) {
return false;
}
ctx.input_mut(|i| {
i.key_pressed(Key::Enter)
|| i.key_pressed(Key::Space)
|| i.pointer.button_pressed(PointerButton::Extra2)
})
}
pub fn back_pressed(ctx: &Context) -> bool {
if any_widget_focused(ctx) {
return false;
}
ctx.input_mut(|i| {
i.key_pressed(Key::Backspace)
|| i.key_pressed(Key::Escape)
|| i.pointer.button_pressed(PointerButton::Extra1)
})
}
pub fn up_pressed(ctx: &Context) -> bool {
if any_widget_focused(ctx) {
return false;
}
ctx.input_mut(|i| i.key_pressed(Key::ArrowUp) || i.key_pressed(Key::W))
}
pub fn down_pressed(ctx: &Context) -> bool {
if any_widget_focused(ctx) {
return false;
}
ctx.input_mut(|i| i.key_pressed(Key::ArrowDown) || i.key_pressed(Key::S))
}
pub fn page_up_pressed(ctx: &Context) -> bool { ctx.input_mut(|i| i.key_pressed(Key::PageUp)) }
pub fn page_down_pressed(ctx: &Context) -> bool { ctx.input_mut(|i| i.key_pressed(Key::PageDown)) }
pub fn home_pressed(ctx: &Context) -> bool { ctx.input_mut(|i| i.key_pressed(Key::Home)) }
pub fn end_pressed(ctx: &Context) -> bool { ctx.input_mut(|i| i.key_pressed(Key::End)) }
pub fn check_scroll_hotkeys(ui: &mut egui::Ui, include_small_increments: bool) {
let ui_height = ui.available_rect_before_wrap().height();
if up_pressed(ui.ctx()) && include_small_increments {
ui.scroll_with_delta_animation(vec2(0.0, ui_height / 10.0), ScrollAnimation::none());
} else if down_pressed(ui.ctx()) && include_small_increments {
ui.scroll_with_delta_animation(vec2(0.0, -ui_height / 10.0), ScrollAnimation::none());
} else if page_up_pressed(ui.ctx()) {
ui.scroll_with_delta_animation(vec2(0.0, ui_height), ScrollAnimation::none());
} else if page_down_pressed(ui.ctx()) {
ui.scroll_with_delta_animation(vec2(0.0, -ui_height), ScrollAnimation::none());
} else if home_pressed(ui.ctx()) {
ui.scroll_with_delta_animation(vec2(0.0, f32::INFINITY), ScrollAnimation::none());
} else if end_pressed(ui.ctx()) {
ui.scroll_with_delta_animation(vec2(0.0, -f32::INFINITY), ScrollAnimation::none());
}
}
pub fn consume_up_key(ctx: &Context) -> bool {
if any_widget_focused(ctx) {
return false;
}
ctx.input_mut(|i| {
i.consume_key(Modifiers::NONE, Key::ArrowUp) || i.consume_key(Modifiers::NONE, Key::W)
})
}
pub fn consume_down_key(ctx: &Context) -> bool {
if any_widget_focused(ctx) {
return false;
}
ctx.input_mut(|i| {
i.consume_key(Modifiers::NONE, Key::ArrowDown) || i.consume_key(Modifiers::NONE, Key::S)
})
}
const OBJECT_FILTER_SHORTCUT: KeyboardShortcut = KeyboardShortcut::new(Modifiers::CTRL, Key::F);
pub fn consume_object_filter_shortcut(ctx: &Context) -> bool {
ctx.input_mut(|i| i.consume_shortcut(&OBJECT_FILTER_SHORTCUT))
}
const SYMBOL_FILTER_SHORTCUT: KeyboardShortcut = KeyboardShortcut::new(Modifiers::CTRL, Key::S);
pub fn consume_symbol_filter_shortcut(ctx: &Context) -> bool {
ctx.input_mut(|i| i.consume_shortcut(&SYMBOL_FILTER_SHORTCUT))
}
const CHANGE_TARGET_SHORTCUT: KeyboardShortcut = KeyboardShortcut::new(Modifiers::CTRL, Key::T);
pub fn consume_change_target_shortcut(ctx: &Context) -> bool {
ctx.input_mut(|i| i.consume_shortcut(&CHANGE_TARGET_SHORTCUT))
}
const CHANGE_BASE_SHORTCUT: KeyboardShortcut = KeyboardShortcut::new(Modifiers::CTRL, Key::B);
pub fn consume_change_base_shortcut(ctx: &Context) -> bool {
ctx.input_mut(|i| i.consume_shortcut(&CHANGE_BASE_SHORTCUT))
}
const GO_TO_SHORTCUT: KeyboardShortcut = KeyboardShortcut::new(Modifiers::CTRL, Key::G);
pub fn consume_go_to_shortcut(ctx: &Context) -> bool {
ctx.input_mut(|i| i.consume_shortcut(&GO_TO_SHORTCUT))
}