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Try running with GLES2 driver
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.github/workflows/test.yml

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@@ -48,8 +48,6 @@ jobs:
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env:
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CC: gcc
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GODOT_BIN: ./godot.exe
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XDG_DATA_HOME:
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XDG_CONFIG_HOME:
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test_osx:
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name: Run tests on OSX

src/tools/project.godot

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@@ -14,3 +14,7 @@ singletons=[ "res://addons/godot-lua-pluginscript/lua_pluginscript.gdnlib" ]
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file_logging/enable_file_logging.pc=false
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file_logging/log_path="testlogdir"
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[rendering]
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quality/driver/driver_name="GLES2"

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