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tx_thread_context_save.S
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/***************************************************************************
* Copyright (c) 2024 Microsoft Corporation
*
* This program and the accompanying materials are made available under the
* terms of the MIT License which is available at
* https://opensource.org/licenses/MIT.
*
* SPDX-License-Identifier: MIT
**************************************************************************/
/**************************************************************************/
/**************************************************************************/
/** */
/** ThreadX Component */
/** */
/** Thread */
/** */
/**************************************************************************/
/**************************************************************************/
.section .text
/**************************************************************************/
/* */
/* FUNCTION RELEASE */
/* */
/* _tx_thread_context_save RISC-V64/GNU */
/* 6.2.1 */
/* AUTHOR */
/* */
/* Scott Larson, Microsoft Corporation */
/* */
/* DESCRIPTION */
/* */
/* This function saves the context of an executing thread in the */
/* beginning of interrupt processing. The function also ensures that */
/* the system stack is used upon return to the calling ISR. */
/* */
/* INPUT */
/* */
/* None */
/* */
/* OUTPUT */
/* */
/* None */
/* */
/* CALLS */
/* */
/* None */
/* */
/* CALLED BY */
/* */
/* ISRs */
/* */
/* RELEASE HISTORY */
/* */
/* DATE NAME DESCRIPTION */
/* */
/* 03-08-2023 Scott Larson Initial Version 6.2.1 */
/* */
/**************************************************************************/
/* VOID _tx_thread_context_save(VOID)
{ */
.global _tx_thread_context_save
_tx_thread_context_save:
/* Upon entry to this routine, it is assumed that interrupts are locked
out and the interrupt stack frame has been allocated and ra has
been saved on the stack. */
sd t0, 19*8(sp) // First store t0 and t1
sd t1, 18*8(sp)
la t0, _tx_thread_system_state // Pickup address of system state
ld t1, 0(t0) // Pickup system state
/* Check for a nested interrupt condition. */
/* if (_tx_thread_system_state++)
{ */
beqz t1, _tx_thread_not_nested_save // If 0, first interrupt condition
addi t1, t1, 1 // Increment the interrupt counter
sd t1, 0(t0) // Store the interrupt counter
/* Nested interrupt condition.
Save the rest of the scratch registers on the stack and return to the
calling ISR. */
sd t2, 17*8(sp) // Store t2
sd s0, 12*8(sp) // Store s0
sd a0, 27*8(sp) // Store a0
sd a1, 26*8(sp) // Store a1
sd a2, 25*8(sp) // Store a2
sd a3, 24*8(sp) // Store a3
sd a4, 23*8(sp) // Store a4
sd a5, 22*8(sp) // Store a5
sd a6, 21*8(sp) // Store a6
sd a7, 20*8(sp) // Store a7
sd t3, 16*8(sp) // Store t3
sd t4, 15*8(sp) // Store t4
sd t5, 14*8(sp) // Store t5
sd t6, 13*8(sp) // Store t6
csrr t0, mepc // Load exception program counter
sd t0, 30*8(sp) // Save it on the stack
/* Save floating point scratch registers if floating point is enabled. */
#ifdef __riscv_float_abi_single
fsw f0, 31*8(sp) // Store ft0
fsw f1, 32*8(sp) // Store ft1
fsw f2, 33*8(sp) // Store ft2
fsw f3, 34*8(sp) // Store ft3
fsw f4, 35*8(sp) // Store ft4
fsw f5, 36*8(sp) // Store ft5
fsw f6, 37*8(sp) // Store ft6
fsw f7, 38*8(sp) // Store ft7
fsw f10,41*8(sp) // Store fa0
fsw f11,42*8(sp) // Store fa1
fsw f12,43*8(sp) // Store fa2
fsw f13,44*8(sp) // Store fa3
fsw f14,45*8(sp) // Store fa4
fsw f15,46*8(sp) // Store fa5
fsw f16,47*8(sp) // Store fa6
fsw f17,48*8(sp) // Store fa7
fsw f28,59*8(sp) // Store ft8
fsw f29,60*8(sp) // Store ft9
fsw f30,61*8(sp) // Store ft10
fsw f31,62*8(sp) // Store ft11
csrr t0, fcsr
sd t0, 63*8(sp) // Store fcsr
#elif defined(__riscv_float_abi_double)
fsd f0, 31*8(sp) // Store ft0
fsd f1, 32*8(sp) // Store ft1
fsd f2, 33*8(sp) // Store ft2
fsd f3, 34*8(sp) // Store ft3
fsd f4, 35*8(sp) // Store ft4
fsd f5, 36*8(sp) // Store ft5
fsd f6, 37*8(sp) // Store ft6
fsd f7, 38*8(sp) // Store ft7
fsd f10,41*8(sp) // Store fa0
fsd f11,42*8(sp) // Store fa1
fsd f12,43*8(sp) // Store fa2
fsd f13,44*8(sp) // Store fa3
fsd f14,45*8(sp) // Store fa4
fsd f15,46*8(sp) // Store fa5
fsd f16,47*8(sp) // Store fa6
fsd f17,48*8(sp) // Store fa7
fsd f28,59*8(sp) // Store ft8
fsd f29,60*8(sp) // Store ft9
fsd f30,61*8(sp) // Store ft10
fsd f31,62*8(sp) // Store ft11
csrr t0, fcsr
sd t0, 63*8(sp) // Store fcsr
#endif
#if defined(__riscv_vector)
/* Store vector registers and CSRs */
#if defined(__riscv_float_abi_single) || defined(__riscv_float_abi_double)
addi t1, sp, 64*8
#else
addi t1, sp, 31*8
#endif
/* Store vector CSRs */
csrr t2, vstart // Store vstart
sd t2, 0*8(t1)
csrr t2, vtype // Store vtype
sd t2, 1*8(t1)
csrr t2, vl // Store vl
sd t2, 2*8(t1)
csrr t2, vcsr // Store vcsr
sd t2, 3*8(t1)
/* Store vector registers v0-v31 */
addi t2, t1, 4*8
vsetvli t3, zero, e8, m8, ta, ma
vse8.v v0, 0(t2) // Store v0 ~ v7
add t2, t2, t3
vse8.v v8, 0(t2) // Store v8 ~ v15
add t2, t2, t3
vse8.v v16, 0(t2) // Store v16 ~ v23
add t2, t2, t3
vse8.v v24, 0(t2) // Store v24 ~ v31
add t2, t2, t3
#endif
#ifdef TX_ENABLE_EXECUTION_CHANGE_NOTIFY
call _tx_execution_isr_enter // Call the ISR execution enter function
#endif
ret // Return to calling ISR
_tx_thread_not_nested_save:
/* } */
/* Otherwise, not nested, check to see if a thread was running. */
/* else if (_tx_thread_current_ptr)
{ */
addi t1, t1, 1 // Increment the interrupt counter
sd t1, 0(t0) // Store the interrupt counter
/* Not nested: Find the user thread that was running and load our SP */
la t0, _tx_thread_current_ptr // Pickup current thread pointer address
ld t0, 0(t0) // Pickup current thread pointer
beqz t0, _tx_thread_idle_system_save // If NULL, idle system was interrupted
/* Save the standard scratch registers. */
sd t2, 17*8(sp) // Store t2
sd s0, 12*8(sp) // Store s0
sd a0, 27*8(sp) // Store a0
sd a1, 26*8(sp) // Store a1
sd a2, 25*8(sp) // Store a2
sd a3, 24*8(sp) // Store a3
sd a4, 23*8(sp) // Store a4
sd a5, 22*8(sp) // Store a5
sd a6, 21*8(sp) // Store a6
sd a7, 20*8(sp) // Store a7
sd t3, 16*8(sp) // Store t3
sd t4, 15*8(sp) // Store t4
sd t5, 14*8(sp) // Store t5
sd t6, 13*8(sp) // Store t6
csrr t1, mepc // Load exception program counter
sd t1, 30*8(sp) // Save it on the stack
/* Save floating point scratch registers if floating point is enabled. */
#ifdef __riscv_float_abi_single
fsw f0, 31*8(sp) // Store ft0
fsw f1, 32*8(sp) // Store ft1
fsw f2, 33*8(sp) // Store ft2
fsw f3, 34*8(sp) // Store ft3
fsw f4, 35*8(sp) // Store ft4
fsw f5, 36*8(sp) // Store ft5
fsw f6, 37*8(sp) // Store ft6
fsw f7, 38*8(sp) // Store ft7
fsw f10,41*8(sp) // Store fa0
fsw f11,42*8(sp) // Store fa1
fsw f12,43*8(sp) // Store fa2
fsw f13,44*8(sp) // Store fa3
fsw f14,45*8(sp) // Store fa4
fsw f15,46*8(sp) // Store fa5
fsw f16,47*8(sp) // Store fa6
fsw f17,48*8(sp) // Store fa7
fsw f28,59*8(sp) // Store ft8
fsw f29,60*8(sp) // Store ft9
fsw f30,61*8(sp) // Store ft10
fsw f31,62*8(sp) // Store ft11
csrr t0, fcsr
sd t0, 63*8(sp) // Store fcsr
#elif defined(__riscv_float_abi_double)
fsd f0, 31*8(sp) // Store ft0
fsd f1, 32*8(sp) // Store ft1
fsd f2, 33*8(sp) // Store ft2
fsd f3, 34*8(sp) // Store ft3
fsd f4, 35*8(sp) // Store ft4
fsd f5, 36*8(sp) // Store ft5
fsd f6, 37*8(sp) // Store ft6
fsd f7, 38*8(sp) // Store ft7
fsd f10,41*8(sp) // Store fa0
fsd f11,42*8(sp) // Store fa1
fsd f12,43*8(sp) // Store fa2
fsd f13,44*8(sp) // Store fa3
fsd f14,45*8(sp) // Store fa4
fsd f15,46*8(sp) // Store fa5
fsd f16,47*8(sp) // Store fa6
fsd f17,48*8(sp) // Store fa7
fsd f28,59*8(sp) // Store ft8
fsd f29,60*8(sp) // Store ft9
fsd f30,61*8(sp) // Store ft10
fsd f31,62*8(sp) // Store ft11
csrr t0, fcsr
sd t0, 63*8(sp) // Store fcsr
#endif
#if defined(__riscv_vector)
/* Store vector registers and CSRs */
#if defined(__riscv_float_abi_single) || defined(__riscv_float_abi_double)
addi t1, sp, 64*8
#else
addi t1, sp, 31*8
#endif
/* Store vector CSRs */
csrr t2, vstart // Store vstart
sd t2, 0*8(t1)
csrr t2, vtype // Store vtype
sd t2, 1*8(t1)
csrr t2, vl // Store vl
sd t2, 2*8(t1)
csrr t2, vcsr // Store vcsr
sd t2, 3*8(t1)
/* Store vector registers v0-v31 */
addi t2, t1, 4*8
vsetvli t3, zero, e8, m8, ta, ma
vse8.v v0, 0(t2) // Store v0 ~ v7
add t2, t2, t3
vse8.v v8, 0(t2) // Store v8 ~ v15
add t2, t2, t3
vse8.v v16, 0(t2) // Store v16 ~ v23
add t2, t2, t3
vse8.v v24, 0(t2) // Store v24 ~ v31
add t2, t2, t3
#endif
/* Save the current stack pointer in the thread's control block. */
/* _tx_thread_current_ptr -> tx_thread_stack_ptr = sp; */
/* Switch to the system stack. */
/* sp = _tx_thread_system_stack_ptr; */
la t1, _tx_thread_current_ptr // Pickup current thread pointer address
ld t1, 0(t1) // Pickup current thread pointer
sd sp, 16(t1) // Save stack pointer
#ifdef TX_ENABLE_EXECUTION_CHANGE_NOTIFY
/* _tx_execution_isr_enter is called with thread stack pointer */
call _tx_execution_isr_enter // Call the ISR execution enter function
#endif
la t0, _tx_thread_system_stack_ptr // Pickup system stack pointer address
ld sp, 0(t0) // Switch to system stack
ret // Return to calling ISR
/* }
else
{ */
_tx_thread_idle_system_save:
#ifdef TX_ENABLE_EXECUTION_CHANGE_NOTIFY
call _tx_execution_isr_enter // Call the ISR execution enter function
#endif
/* Interrupt occurred in the scheduling loop. */
/* }
} */
#if defined(__riscv_float_abi_single) || defined(__riscv_float_abi_double)
addi sp, sp, 65*8 // Recover stack frame - with floating point enabled
#else
addi sp, sp, 32*8 // Recover the reserved stack space
#endif
#if defined(__riscv_vector)
#if defined(__riscv_float_abi_single) || defined(__riscv_float_abi_double)
addi t0, sp, -65*8
#else
addi t0, sp, -32*8
#endif
csrr t1, vlenb // Get vector register byte length
slli t1, t1, 5 // Multiply by 32 (number of vector registers)
addi t1, t1, 4*8 // Add vector CSR space: vstart, vtype, vl, vcsr
add sp, sp, t1 // Recover vector stack frame
ld t1, 18*8(t0) // Recover t1
ld t0, 19*8(t0) // Recover t0
#endif
ret // Return to calling ISR