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Finally fix the check for a complete dump
Would always report an incomplete dump if the PS3 version was used due to an oversight which I've been too lazy to fix despite it being such a simple task to do so.
1 parent a5c5656 commit c554681

2 files changed

Lines changed: 2 additions & 2 deletions

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Sonic-06-Mod-Manager/src/Environment3/RushInterface.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2209,7 +2209,7 @@ private void InstallThread(bool mods, bool patches)
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{
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if (Paths.CheckFileLegitimacy(Properties.Settings.Default.Path_GameExecutable))
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{
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if (!File.Exists($"{Path.GetDirectoryName(Properties.Settings.Default.Path_GameExecutable)}\\xenon\\sound\\voice\\j\\wvo01_w00_tl.xma"))
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if (!File.Exists($"{Path.GetDirectoryName(Properties.Settings.Default.Path_GameExecutable)}\\xenon\\sound\\voice\\j\\wvo01_w00_tl.xma") && !File.Exists($"{Path.GetDirectoryName(Properties.Settings.Default.Path_GameExecutable)}\\ps3\\sound\\voice\\j\\wvo01_w00_tl.at3"))
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{
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DialogResult confirmation = UnifyMessenger.UnifyMessage.ShowDialog("This copy of the game does not appear to be a complete extraction! " +
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"This may cause issues with mod and patch installation." +

Sonic-06-Mod-Manager/src/UnifyProgram.cs

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Original file line numberDiff line numberDiff line change
@@ -39,7 +39,7 @@ namespace Unify.Environment3
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{
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static class Program
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{
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public static readonly string GlobalVersionNumber = $"Version 3.32";
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public static readonly string GlobalVersionNumber = $"Version 3.33";
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#if !DEBUG
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public static readonly string VersionNumber = GlobalVersionNumber;

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