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it runs a full reindex in case the item was dragged into another item while it should only add points to pins and outline spatial indices (in itemCreationDraggedToSvgEditor)
indexItemPins -> forEach -> ... ->myMath.worldPointInArea function took 37 ms and it caused GC to spend 33ms. Looks like it generates too many objects
Notes:
itemCreationDraggedToSvgEditor)indexItemPins->forEach-> ... ->myMath.worldPointInAreafunction took 37 ms and it caused GC to spend 33ms. Looks like it generates too many objectsscrollToSelectionfunction took 72 ms