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Copy file name to clipboardExpand all lines: src/main/kotlin/com/lambda/config/groups/BreakSettings.kt
+2-2Lines changed: 2 additions & 2 deletions
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@@ -50,7 +50,7 @@ class BreakSettings(
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overrideval breakDelay by c.setting("Break Delay", 0, 0..6, 1, "The delay between breaking blocks", " ticks") { vis() && page ==Page.General }
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// Timing
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overrideval breakStageMask by c.setting("Break Stage Mask", setOf(TickEvent.Input.Post, TickEvent.Player.Post), "The sub-tick timing at which break actions can be performed") { vis() && page ==Page.General }
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overrideval breakStageMask by c.setting("Break Stage Mask", setOf(TickEvent.Input.Post, TickEvent.Player.Post), description ="The sub-tick timing at which break actions can be performed") { vis() && page ==Page.General }
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// Swap
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overrideval swapMode by c.setting("Swap Mode", BreakConfig.SwapMode.End, "Decides when to swap to the best suited tool when breaking a block") { vis() && page ==Page.General }
@@ -71,7 +71,7 @@ class BreakSettings(
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overrideval avoidLiquids by c.setting("Avoid Liquids", true, "Avoids breaking blocks that would cause liquid to spill") { vis() && page ==Page.General }
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overrideval avoidSupporting by c.setting("Avoid Supporting", true, "Avoids breaking the block supporting the player") { vis() && page ==Page.General }
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overrideval breakWeakBlocks by c.setting("Break Weak Blocks", false, "Break blocks that dont have structural integrity (e.g: grass)") { vis() && page ==Page.General }
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overrideval ignoredBlocks by c.setting("Ignored Blocks", allSigns, "Blocks that wont be broken") { vis() && page ==Page.General }
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overrideval ignoredBlocks by c.setting("Ignored Blocks", allSigns, description ="Blocks that wont be broken") { vis() && page ==Page.General }
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// Tool
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overrideval suitableToolsOnly by c.setting("Suitable Tools Only", false, "Places a restriction to only use tools suitable for the given block") { vis() && page ==Page.General }
Copy file name to clipboardExpand all lines: src/main/kotlin/com/lambda/config/groups/HotbarSettings.kt
+1-1Lines changed: 1 addition & 1 deletion
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@@ -29,5 +29,5 @@ class HotbarSettings(
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overrideval swapDelay by c.setting("Swap Delay", 0, 0..3, 1, "The number of ticks delay before allowing another hotbar selection swap", " ticks", visibility = vis)
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overrideval swapsPerTick by c.setting("Swaps Per Tick", 3, 1..10, 1, "The number of hotbar selection swaps that can take place each tick") { swapDelay <=0&& vis() }
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overrideval swapPause by c.setting("Swap Pause", 0, 0..20, 1, "The delay in ticks to pause actions after switching to the slot", " ticks", visibility = vis)
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overrideval sequenceStageMask by c.setting("Hotbar Stage Mask", setOf(TickEvent.Input.Post), "The sub-tick timing at which hotbar actions are performed", visibility = vis)
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overrideval sequenceStageMask by c.setting("Hotbar Stage Mask", setOf(TickEvent.Input.Post), description ="The sub-tick timing at which hotbar actions are performed", visibility = vis)
Copy file name to clipboardExpand all lines: src/main/kotlin/com/lambda/config/groups/InventorySettings.kt
+1-1Lines changed: 1 addition & 1 deletion
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@@ -28,7 +28,7 @@ class InventorySettings(
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) : InventoryConfig {
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val page by c.setting("Inventory Page", Page.Container, "The page to open when the module is enabled", vis)
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overrideval disposables by c.setting("Disposables", ItemUtils.defaultDisposables, "Items that will be included when checking for a free slot / are allowed to be droped when inventory is full") { vis() && page ==Page.Container}
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overrideval disposables by c.setting("Disposables", ItemUtils.defaultDisposables, ItemUtils.defaultDisposables, "Items that will be included when checking for a free slot / are allowed to be droped when inventory is full") { vis() && page ==Page.Container}
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overrideval swapWithDisposables by c.setting("Swap With Disposables", true, "Swap items with disposable ones") { vis() && page ==Page.Container}
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overrideval providerPriority by c.setting("Provider Priority", Priority.WithMinItems, "What container to prefer when retrieving the item from") { vis() && page ==Page.Container}
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overrideval storePriority by c.setting("Store Priority", Priority.WithMinItems, "What container to prefer when storing the item to") { vis() && page ==Page.Container}
Copy file name to clipboardExpand all lines: src/main/kotlin/com/lambda/config/groups/PlaceSettings.kt
+1-1Lines changed: 1 addition & 1 deletion
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@@ -30,7 +30,7 @@ class PlaceSettings(
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overrideval rotateForPlace by c.setting("Rotate For Place", true, "Rotate towards block while placing", visibility = vis)
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overrideval airPlace by c.setting("Air Place", AirPlaceMode.None, "Allows for placing blocks without adjacent faces", visibility = vis)
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overrideval axisRotateSetting by c.setting("Axis Rotate", true, "Overrides the Rotate For Place setting and rotates the player on each axis to air place rotational blocks") { vis() && airPlace.isEnabled() }
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overrideval placeStageMask by c.setting("Place Sequence Mode", setOf(TickEvent.Pre, TickEvent.Input.Pre, TickEvent.Player.Post), "The sub-tick timing at which break actions are performed", visibility = vis)
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overrideval placeStageMask by c.setting("Place Sequence Mode", setOf(TickEvent.Pre, TickEvent.Input.Pre, TickEvent.Player.Post), description ="The sub-tick timing at which break actions are performed", visibility = vis)
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overrideval placeConfirmationMode by c.setting("Place Confirmation", PlaceConfirmationMode.PlaceThenAwait, "Wait for block placement confirmation", visibility = vis)
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overrideval maxPendingPlacements by c.setting("Max Pending Placements", 5, 0..30, 1, "The maximum amount of pending placements", visibility = vis)
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overrideval placementsPerTick by c.setting("Places Per Tick", 1, 1..30, 1, "Maximum instant block places per tick", visibility = vis)
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