@@ -459,8 +459,8 @@ static void runSplatStore(ID3D12Device *Device,
459459 auto Expected =
460460 makeExpected (Params.CompType , Params.M , Params.N , FillValue, false );
461461
462- auto Op = createComputeOp (SplatStoreShader, " cs_6_10 " , " UAV(u0) " ,
463- Args.c_str ());
462+ auto Op =
463+ createComputeOp (SplatStoreShader, " cs_6_10 " , " UAV(u0) " , Args.c_str ());
464464 addUAVBuffer (Op.get (), " Output" , BufferSize, true );
465465 addRootUAV (Op.get (), 0 , " Output" );
466466
@@ -546,8 +546,8 @@ static void runElementAccess(ID3D12Device *Device,
546546
547547 auto Expected = makeExpected (Params.CompType , Params.M , Params.N , 1 );
548548
549- auto Op = createComputeOp (ElementAccessShader, " cs_6_10" ,
550- " UAV(u0), UAV(u1) " , Args.c_str ());
549+ auto Op = createComputeOp (ElementAccessShader, " cs_6_10" , " UAV(u0), UAV(u1) " ,
550+ Args.c_str ());
551551 addUAVBuffer (Op.get (), " Input" , InputBufSize, false , " byname" );
552552 addUAVBuffer (Op.get (), " Output" , OutputBufSize, true );
553553 addRootUAV (Op.get (), 0 , " Input" );
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