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| 1 | +// |
| 2 | +// Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. |
| 3 | +// |
| 4 | +// Redistribution and use in source and binary forms, with or without |
| 5 | +// modification, are permitted provided that the following conditions |
| 6 | +// are met: |
| 7 | +// * Redistributions of source code must retain the above copyright |
| 8 | +// notice, this list of conditions and the following disclaimer. |
| 9 | +// * Redistributions in binary form must reproduce the above copyright |
| 10 | +// notice, this list of conditions and the following disclaimer in the |
| 11 | +// documentation and/or other materials provided with the distribution. |
| 12 | +// * Neither the name of NVIDIA CORPORATION nor the names of its |
| 13 | +// contributors may be used to endorse or promote products derived |
| 14 | +// from this software without specific prior written permission. |
| 15 | +// |
| 16 | +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY |
| 17 | +// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 18 | +// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 19 | +// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| 20 | +// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 21 | +// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 22 | +// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 23 | +// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 24 | +// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 | +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 | +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 | +// |
1 | 28 |
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2 | 29 | #include "vec_math.h" |
3 | 30 |
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| 31 | + |
4 | 32 | enum struct AnimationMode: int |
5 | 33 | { |
6 | 34 | NONE = 0, |
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