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Update docs about new Godot 4.3 minimum requirement
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README.md

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# GDNative Ropesim
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![Godot 4.2+ compatible](https://img.shields.io/badge/Godot-4.2+-%23478cbf?logo=godot-engine&logoColor=white)
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![Godot 4.3+ compatible](https://img.shields.io/badge/Godot-4.3+-%23478cbf?logo=godot-engine&logoColor=white)
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<img src="https://github.com/mphe/GDNative-Ropesim/assets/7116001/272f4f65-cb79-4798-97ba-f0d43589caef" width=128px align="right"/>
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A 2D verlet integration based rope simulation for Godot 4.2+.
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A 2D verlet integration based rope simulation for Godot 4.3+.
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The computation-heavy simulation part is written in C++ using GDExtension, the rest in GDScript. This allows for fast processing and easy extendability, while keeping the code readable.
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