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1 | | -#region -- License Terms -- |
| 1 | +#region -- License Terms -- |
2 | 2 | // |
3 | 3 | // MessagePack for CLI |
4 | 4 | // |
@@ -82,18 +82,18 @@ private static bool ShouldWrapStream( Stream stream ) |
82 | 82 | /// as long as it has buffered value. |
83 | 83 | /// </para> |
84 | 84 | /// <para> |
85 | | - /// Current built-in <see cref="Unpacker"/> implementation uses <see cref="BufferedStream"/> for buffering, |
| 85 | + /// Current built-in <see cref="Unpacker"/> implementation uses <c>BufferedStream</c> for buffering, |
86 | 86 | /// and avoid buffering for following in-memory or stream with buffering feature: |
87 | 87 | /// <list type="bullet"> |
88 | | - /// <item><see cref="System.IO.BufferedStream" /> itself.</item> |
89 | | - /// <item><see cref="System.IO.MemoryStream" />.</item> |
90 | | - /// <item><see cref="System.IO.UnmanagedMemoryStream" />.</item> |
91 | | - /// <item><see cref="System.IO.FileStream" /> which has own internal buffer.</item> |
| 88 | + /// <item><c>System.IO.BufferedStream</c> itself.</item> |
| 89 | + /// <item><c>System.IO.MemoryStream</c>.</item> |
| 90 | + /// <item><c>System.IO.UnmanagedMemoryStream</c>.</item> |
| 91 | + /// <item><c>System.IO.FileStream</c> which has own internal buffer.</item> |
92 | 92 | /// </list> |
93 | 93 | /// </para> |
94 | 94 | /// <para> |
95 | | - /// Logically, it is preferred that you should wrap with <see cref="System.IO.BufferedStream"/> yourself for underlying stream |
96 | | - /// for wrapper stream such as <seealso cref="System.IO.Compression.DeflateStream"/>, <see cref="System.Security.Cryptography.CryptoStream"/>, etc. |
| 95 | + /// Logically, it is preferred that you should wrap with <c>System.IO.BufferedStream</c> yourself for underlying stream |
| 96 | + /// for wrapper stream such as <c>System.IO.Compression.DeflateStream</c>, <c>System.Security.Cryptography.CryptoStream</c>, etc. |
97 | 97 | /// </para> |
98 | 98 | /// </remarks> |
99 | 99 | /// <seealso cref="BufferSize"/> |
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