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| 1 | +using NativeCodeGen.Core.Generation; |
| 2 | +using NativeCodeGen.Core.Models; |
| 3 | +using NativeCodeGen.Core.TypeSystem; |
| 4 | + |
| 5 | +namespace NativeCodeGen.CSharp; |
| 6 | + |
| 7 | +/// <summary> |
| 8 | +/// C# type mapper implementation. |
| 9 | +/// </summary> |
| 10 | +public class CSharpTypeMapper : TypeMapperBase |
| 11 | +{ |
| 12 | + public CSharpTypeMapper() : base(LanguageConfig.CSharp) { } |
| 13 | + |
| 14 | + public override string MapType(TypeInfo type, bool isNullable = false, bool forReturn = false) |
| 15 | + { |
| 16 | + // Handle fixed-size arrays: int[3] -> int[] |
| 17 | + if (type.IsFixedArray) |
| 18 | + { |
| 19 | + var elementType = MapPrimitive(type.Name); |
| 20 | + return $"{elementType}[]"; |
| 21 | + } |
| 22 | + |
| 23 | + if (type.IsPointer) |
| 24 | + { |
| 25 | + if (type.Name == "char" || type.Name == "string") |
| 26 | + { |
| 27 | + return isNullable ? "string?" : "string"; |
| 28 | + } |
| 29 | + if (type.Category == TypeCategory.Struct) |
| 30 | + { |
| 31 | + return type.Name; |
| 32 | + } |
| 33 | + return MapPrimitive(type.Name); |
| 34 | + } |
| 35 | + |
| 36 | + var baseType = type.Category switch |
| 37 | + { |
| 38 | + TypeCategory.Void => Config.VoidType, |
| 39 | + TypeCategory.Primitive => MapPrimitive(type.Name), |
| 40 | + TypeCategory.Handle => Config.UseTypedHandles && TypeInfo.IsClassHandle(type.Name) |
| 41 | + ? TypeInfo.NormalizeHandleName(type.Name) |
| 42 | + : "int", |
| 43 | + TypeCategory.Hash => forReturn ? "uint" : "uint", // C# uses uint for hashes |
| 44 | + TypeCategory.String => "string", |
| 45 | + TypeCategory.Vector2 => Config.Vector2Type, |
| 46 | + TypeCategory.Vector3 => Config.Vector3Type, |
| 47 | + TypeCategory.Vector4 => Config.Vector4Type, |
| 48 | + TypeCategory.Color => Config.ColorType, |
| 49 | + TypeCategory.Any => Config.AnyType, |
| 50 | + TypeCategory.Struct => type.Name, |
| 51 | + TypeCategory.Enum => type.Name, |
| 52 | + _ => Config.UseTypedHandles ? type.Name : Config.AnyType |
| 53 | + }; |
| 54 | + |
| 55 | + // Add nullable suffix for reference types if needed |
| 56 | + if (isNullable && type.Category == TypeCategory.Handle && TypeInfo.IsClassHandle(type.Name)) |
| 57 | + { |
| 58 | + return baseType + "?"; |
| 59 | + } |
| 60 | + |
| 61 | + return baseType; |
| 62 | + } |
| 63 | + |
| 64 | + protected new string MapPrimitive(string name) => name switch |
| 65 | + { |
| 66 | + "int" => "int", |
| 67 | + "uint" => "uint", |
| 68 | + "float" => "float", |
| 69 | + "double" => "double", |
| 70 | + "BOOL" or "bool" => "bool", |
| 71 | + "u8" => "byte", |
| 72 | + "u16" => "ushort", |
| 73 | + "u32" => "uint", |
| 74 | + "u64" => "ulong", |
| 75 | + "i8" => "sbyte", |
| 76 | + "i16" => "short", |
| 77 | + "i32" => "int", |
| 78 | + "i64" => "long", |
| 79 | + "f32" => "float", |
| 80 | + "f64" => "double", |
| 81 | + "Hash" => "uint", |
| 82 | + _ => "int" |
| 83 | + }; |
| 84 | + |
| 85 | + public override string GetResultMarker(TypeInfo type) |
| 86 | + { |
| 87 | + // C# doesn't use result markers - the generic type parameter handles this |
| 88 | + return ""; |
| 89 | + } |
| 90 | + |
| 91 | + public override bool NeedsResultMarker(TypeInfo type) |
| 92 | + { |
| 93 | + // C# doesn't need result markers |
| 94 | + return false; |
| 95 | + } |
| 96 | + |
| 97 | + public override string GetInvokeReturnType(TypeInfo type) |
| 98 | + { |
| 99 | + return type.Category switch |
| 100 | + { |
| 101 | + TypeCategory.Void => "void", |
| 102 | + TypeCategory.Vector3 => "Vector3", |
| 103 | + TypeCategory.String => "string", |
| 104 | + TypeCategory.Primitive when type.IsBool => "bool", |
| 105 | + TypeCategory.Primitive when type.IsFloat => "float", |
| 106 | + TypeCategory.Hash => "uint", |
| 107 | + _ => "int" |
| 108 | + }; |
| 109 | + } |
| 110 | + |
| 111 | + public override string GetPointerPlaceholder(TypeInfo type) |
| 112 | + { |
| 113 | + // C# uses OutputArgument for output parameters |
| 114 | + return "new OutputArgument()"; |
| 115 | + } |
| 116 | + |
| 117 | + public override string GetInitializedPointerFormat(TypeInfo type) |
| 118 | + { |
| 119 | + // For @in params, we still use OutputArgument but initialize the value differently |
| 120 | + // The actual initialization happens in the method body |
| 121 | + return "new OutputArgument()"; |
| 122 | + } |
| 123 | + |
| 124 | + public override string GetOutputParamType(TypeInfo type) |
| 125 | + { |
| 126 | + if (type.IsVector3) |
| 127 | + return Config.Vector3Type; |
| 128 | + |
| 129 | + if (type.Category == TypeCategory.Handle) |
| 130 | + { |
| 131 | + return Config.UseTypedHandles && TypeInfo.IsClassHandle(type.Name) |
| 132 | + ? $"{TypeInfo.NormalizeHandleName(type.Name)}?" |
| 133 | + : "int"; |
| 134 | + } |
| 135 | + |
| 136 | + if (type.IsFloat) return "float"; |
| 137 | + if (type.IsBool) return "bool"; |
| 138 | + return "int"; |
| 139 | + } |
| 140 | + |
| 141 | + public override string BuildCombinedReturnType(TypeInfo returnType, IEnumerable<TypeInfo> outputParamTypes) |
| 142 | + { |
| 143 | + var outputTypes = outputParamTypes.ToList(); |
| 144 | + |
| 145 | + if (outputTypes.Count == 0) |
| 146 | + { |
| 147 | + if (returnType.Category == TypeCategory.Handle && Config.UseTypedHandles && TypeInfo.IsClassHandle(returnType.Name)) |
| 148 | + { |
| 149 | + return MapType(returnType, forReturn: true) + "?"; |
| 150 | + } |
| 151 | + return MapType(returnType, forReturn: true); |
| 152 | + } |
| 153 | + |
| 154 | + // For C#, we use out parameters instead of tuples |
| 155 | + // The return type is just the native return type |
| 156 | + if (returnType.Category == TypeCategory.Void && outputTypes.Count == 1) |
| 157 | + { |
| 158 | + return GetOutputParamType(outputTypes[0]); |
| 159 | + } |
| 160 | + |
| 161 | + // For multiple outputs or return + outputs, we use tuples |
| 162 | + var tupleTypes = new List<string>(); |
| 163 | + |
| 164 | + if (returnType.Category != TypeCategory.Void) |
| 165 | + { |
| 166 | + var mapped = MapType(returnType, forReturn: true); |
| 167 | + if (returnType.Category == TypeCategory.Handle && TypeInfo.IsClassHandle(returnType.Name)) |
| 168 | + { |
| 169 | + mapped += "?"; |
| 170 | + } |
| 171 | + tupleTypes.Add(mapped); |
| 172 | + } |
| 173 | + |
| 174 | + foreach (var outputType in outputTypes) |
| 175 | + { |
| 176 | + tupleTypes.Add(GetOutputParamType(outputType)); |
| 177 | + } |
| 178 | + |
| 179 | + return $"({string.Join(", ", tupleTypes)})"; |
| 180 | + } |
| 181 | + |
| 182 | + public override DataViewAccessorInfo GetDataViewAccessorInfo(TypeInfo type) |
| 183 | + { |
| 184 | + // C# doesn't use DataView - this is for struct generation which is disabled |
| 185 | + var (langType, getMethod, setMethod) = GetDataViewAccessor(type); |
| 186 | + return new DataViewAccessorInfo(langType, getMethod, setMethod, "", type.IsBool); |
| 187 | + } |
| 188 | + |
| 189 | + public override (string LanguageType, string GetMethod, string SetMethod) GetDataViewAccessor(TypeInfo type) |
| 190 | + { |
| 191 | + return type.Name switch |
| 192 | + { |
| 193 | + "u8" => ("byte", "ReadByte", "WriteByte"), |
| 194 | + "u16" => ("ushort", "ReadUInt16", "WriteUInt16"), |
| 195 | + "u32" or "uint" => ("uint", "ReadUInt32", "WriteUInt32"), |
| 196 | + "u64" => ("ulong", "ReadUInt64", "WriteUInt64"), |
| 197 | + "i8" => ("sbyte", "ReadSByte", "WriteSByte"), |
| 198 | + "i16" => ("short", "ReadInt16", "WriteInt16"), |
| 199 | + "i32" or "int" => ("int", "ReadInt32", "WriteInt32"), |
| 200 | + "i64" => ("long", "ReadInt64", "WriteInt64"), |
| 201 | + "f32" or "float" => ("float", "ReadSingle", "WriteSingle"), |
| 202 | + "f64" or "double" => ("double", "ReadDouble", "WriteDouble"), |
| 203 | + "bool" or "BOOL" => ("bool", "ReadByte", "WriteByte"), |
| 204 | + "Hash" => ("uint", "ReadUInt32", "WriteUInt32"), |
| 205 | + _ => ("int", "ReadInt32", "WriteInt32") |
| 206 | + }; |
| 207 | + } |
| 208 | +} |
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