Hello, I want to use SPZ in transmitting dynamic 3DGS. Transmitting frame-by-frame SPZ is a naive choice, but it wastes a lot of resources because some of the attributes are unchanged (such as SH). However, I found that SPZ does not support the situation where some attributes are missing. How can I use SPZ while ensuring the compression rate? And could you consider supporting this situation?
Hello, I want to use SPZ in transmitting dynamic 3DGS. Transmitting frame-by-frame SPZ is a naive choice, but it wastes a lot of resources because some of the attributes are unchanged (such as SH). However, I found that SPZ does not support the situation where some attributes are missing. How can I use SPZ while ensuring the compression rate? And could you consider supporting this situation?