- Initial stable release of PAL.
Bugfix release - improve C/C++ interop and build integration
- Added extern "C" guards to all exported functions so PAL can now be linked from both C and C++ projects.
- Fixed a condition variable bug where the wrong thread could acquire the mutex first, causing intermittent locking issues. See tests/condvar_test.c
- Updated premake scripts to allow PAL to be included as a submodule or directly in another workspace if the build system is premake.
- No API or ABI changes
- Safe upgrade from v1.0 - just rebuild your project after updating.
- Build: Added Linux platform support across all modules.
- Core: Added Linux backend support.
- Video: Added X11-based backend support.
- Thread: Added Linux backend support.
- Opengl: Added Linux backend support.
- System: Added Linux backend support.
- Video: Added palCreateCursorFrom() to create system cursors.
- Video: Added palSetFBConfig() to select window FBConfig.
- Video: Added PAL_VIDEO_FEATURE_WINDOW_SET_ICON to
PalVideoFeaturesenum. - System: Added PAL_PLATFORM_API_COCOA to
PalPlatformApiTypeenum. - System: Added PAL_PLATFORM_API_ANDRIOD to
PalPlatformApiTypeenum. - System: Added PAL_PLATFORM_API_UIKIT to
PalPlatformApiTypeenum. - System: Added PAL_PLATFORM_API_HEADLESS to
PalPlatformApiTypeenum. - Core: Added PAL_RESULT_INVALID_FBCONFIG_BACKEND to
PalResultenum.
- System:
PalCPUInfo.architectureis now determined at runtime instead of build time. - Opengl: palEnumerateGLFBConfigs() now does not use the
glWindowparamter. Set tonullptr
- Fixed a bug where enter modal mode and exit modal mode operations triggered only one event.
- Fixed repeated window state event (minimized, maximized, restore).
- No API or ABI changes - existing Windows code remains compatible.
- Linux video support currently targets X11 only: Wayland is planned for future releases.
- Safe upgrade from v1.0.1 - just rebuild your project after updating.
- Video: Added palGetInstance() to retrieve the native display or instance handle.
- Video: Added palAttachWindow() for attaching foreign windows to PAL.
- Video: Added palDetachWindow() for detaching foreign windows from PAL.
- Event: Added PAL_EVENT_KEYCHAR to
PalEventTypeenum. - Event: Added documentation for event bits(payload) layout.
- PAL now stands for Prime Abstraction Layer, reflecting its role as the primary explicit foundation for OS and graphics abstraction.
- All API remains unchanged — this is an identity update only.
- Added multi-threaded OpenGL example: demonstrating Multi-Threaded OpenGL Rendering. see multi_thread_opengl_test.c.
- Added attaching and detach foreign windows example. see attach_window_test.c
- Added key character example. see char_event_test.c
- No API or ABI changes - existing code remains compatible.
- Safe upgrade from v1.1.0 - just rebuild your project after updating.